[3.0] Fixed issue of LOOPING, MUTED, and VOLUME properties
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / video-view / video-view-impl.cpp
index 28cb38a..84fef10 100644 (file)
@@ -66,16 +66,16 @@ DALI_TYPE_REGISTRATION_END()
 
 const char* const VOLUME_LEFT( "volumeLeft" );
 const char* const VOLUME_RIGHT( "volumeRight" );
-const char* const RENDERING_TARGET( "RENDERING_TARGET" );
+const char* const RENDERING_TARGET( "renderingTarget" );
 const char* const WINDOW_SURFACE_TARGET( "windowSurfaceTarget" );
 const char* const NATIVE_IMAGE_TARGET( "nativeImageTarget" );
 
 } // anonymous namepsace
 
 VideoView::VideoView()
-: Control( ControlBehaviour( ACTOR_BEHAVIOUR_NONE ) ),
+: Control( ControlBehaviour( ACTOR_BEHAVIOUR_DEFAULT | DISABLE_STYLE_CHANGE_SIGNALS ) ),
   mCurrentVideoPlayPosition( 0 ),
-  mSetRenderingTarget( false ),
+  mIsNativeImageTarget( true ),
   mIsPlay( false ),
   mIsPause( false )
 {
@@ -96,31 +96,39 @@ Toolkit::VideoView VideoView::New()
   return handle;
 }
 
+void VideoView::OnInitialize()
+{
+  Any source;
+  Dali::NativeImageSourcePtr nativeImageSourcePtr = Dali::NativeImageSource::New( source );
+  mNativeImage = Dali::NativeImage::New( *nativeImageSourcePtr );
+
+  mVideoPlayer.SetRenderingTarget( nativeImageSourcePtr );
+  mVideoPlayer.FinishedSignal().Connect( this, &VideoView::EmitSignalFinish );
+}
+
 void VideoView::SetUrl( const std::string& url )
 {
   if( mUrl != url || !mPropertyMap.Empty() )
   {
-    mPropertyMap.Clear();
-
     mUrl = url;
+    mPropertyMap.Clear();
   }
 
-  if( mSetRenderingTarget )
+  if( mIsNativeImageTarget )
   {
-    mVideoPlayer.SetUrl( mUrl );
-  }
-  else
-  {
-    SetNativeImageTarget();
+    Actor self( Self() );
+    InitializeVisual( self, mVisual, mNativeImage );
   }
+
+  mVideoPlayer.SetUrl( mUrl );
 }
 
 void VideoView::SetPropertyMap( Property::Map map )
 {
   mPropertyMap = map;
 
-  Actor self = Self();
-  Toolkit::RendererFactory::Get().ResetRenderer( mRenderer, self, mPropertyMap );
+  Actor self( Self() );
+  InitializeVisual( self, mVisual, mPropertyMap );
 
   Property::Value* widthValue = mPropertyMap.Find( "width" );
   if( widthValue )
@@ -430,9 +438,9 @@ Property::Value VideoView::GetProperty( BaseObject* object, Property::Index prop
 
 void VideoView::SetDepthIndex( int depthIndex )
 {
-  if( mRenderer )
+  if( mVisual )
   {
-    mRenderer.SetDepthIndex( depthIndex );
+    mVisual.SetDepthIndex( depthIndex );
   }
 }
 
@@ -440,19 +448,19 @@ void VideoView::OnStageConnection( int depth )
 {
   Control::OnStageConnection( depth );
 
-  if( mRenderer )
+  if( mVisual )
   {
     CustomActor self = Self();
-    mRenderer.SetOnStage( self );
+    mVisual.SetOnStage( self );
   }
 }
 
 void VideoView::OnStageDisconnection()
 {
-  if( mRenderer )
+  if( mVisual )
   {
     CustomActor self = Self();
-    mRenderer.SetOffStage( self );
+    mVisual.SetOffStage( self );
   }
 
   Control::OnStageDisconnection();
@@ -504,12 +512,16 @@ void VideoView::SetWindowSurfaceTarget()
   Actor self = Self();
   int curPos = mVideoPlayer.GetPlayPosition();
 
-  mSetRenderingTarget = true;
-  mRenderer.RemoveAndReset( self );
+  if( mVisual )
+  {
+    Toolkit::GetImplementation(mVisual).SetOffStage(self);
+    mVisual.Reset();
+  }
 
   mVideoPlayer.SetRenderingTarget( Dali::Adaptor::Get().GetNativeWindowHandle() );
   mVideoPlayer.SetUrl( mUrl );
-  mVideoPlayer.FinishedSignal().Connect( this, &VideoView::EmitSignalFinish );
+
+  mIsNativeImageTarget = false;
 
   if( mIsPlay )
   {
@@ -525,20 +537,18 @@ void VideoView::SetWindowSurfaceTarget()
 
 void VideoView::SetNativeImageTarget()
 {
-  Actor self = Self();
+  Actor self( Self() );
   int curPos = mVideoPlayer.GetPlayPosition();
 
-  mSetRenderingTarget = true;
-
   Any source;
   Dali::NativeImageSourcePtr nativeImageSourcePtr = Dali::NativeImageSource::New( source );
   mNativeImage = Dali::NativeImage::New( *nativeImageSourcePtr );
 
   mVideoPlayer.SetRenderingTarget( nativeImageSourcePtr );
   mVideoPlayer.SetUrl( mUrl );
-  mVideoPlayer.FinishedSignal().Connect( this, &VideoView::EmitSignalFinish );
 
-  Toolkit::RendererFactory::Get().ResetRenderer( mRenderer, self, mNativeImage );
+  InitializeVisual( self, mVisual, mNativeImage );
+  mIsNativeImageTarget = true;
 
   if( mIsPlay )
   {