mIsUnderlay( true ),
mSyncMode( syncMode )
{
- DevelControl::SetAccessibilityConstructor( Self(), []( Dali::Actor actor )
- {
- return std::unique_ptr< Dali::Accessibility::Accessible >(
- new Control::Impl::AccessibleImpl( actor, Dali::Accessibility::Role::VIDEO, true ) );
- }
- );
}
VideoView::~VideoView()
void VideoView::OnInitialize()
{
mVideoPlayer.FinishedSignal().Connect( this, &VideoView::EmitSignalFinish );
+
+ DevelControl::SetAccessibilityConstructor( Self(), []( Dali::Actor actor ) {
+ return std::unique_ptr< Dali::Accessibility::Accessible >(
+ new Control::Impl::AccessibleImpl( actor, Dali::Accessibility::Role::VIDEO ));
+ } );
}
void VideoView::SetUrl( const std::string& url )