virtual float GetHeightForWidth( float width );
/**
+ * @copydoc Text::ControlInterface::AddDecoration()
+ */
+ virtual void AddDecoration( Actor& actor, bool needsClipping );
+
+ /**
* @copydoc Control::OnStageConnection()
*/
- virtual void OnStageConnection( unsigned int depth );
+ virtual void OnStageConnection( int depth );
/**
* @copydoc Text::ControlInterface::RequestTextRelayout()
Text::RendererPtr mRenderer;
Actor mRenderableActor;
int mRenderingBackend;
- unsigned int mDepth;
bool mHasBeenStaged:1;
};