}
}
+void TextLabel::AddDecoration( Actor& actor )
+{
+ // TextLabel does not show decorations
+}
+
void TextLabel::RequestTextRelayout()
{
RelayoutRequest();
}
+void TextLabel::TextChanged()
+{
+ // TextLabel does not provide a signal for this
+}
+
void TextLabel::MaxLengthReached()
{
// Pure Virtual from TextController Interface, only needed when inputting text