#include <dali-toolkit/internal/controls/text-controls/text-label-impl.h>
// EXTERNAL INCLUDES
-#include <dali/devel-api/object/type-registry-helper.h>
+#include <dali/public-api/object/type-registry-helper.h>
#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
#include <dali-toolkit/public-api/text/rendering-backend.h>
#include <dali-toolkit/devel-api/controls/control-depth-index-ranges.h>
+#include <dali-toolkit/internal/text/property-string-parser.h>
#include <dali-toolkit/internal/text/rendering/text-backend.h>
+#include <dali-toolkit/internal/text/text-effects-style.h>
#include <dali-toolkit/internal/text/text-font-style.h>
#include <dali-toolkit/internal/text/text-view.h>
+#include <dali-toolkit/internal/text/text-definitions.h>
#include <dali-toolkit/internal/styling/style-manager-impl.h>
using Dali::Toolkit::Text::LayoutEngine;
namespace
{
-#if defined(DEBUG_ENABLED)
- Debug::Filter* gLogFilter = Debug::Filter::New(Debug::Concise, true, "LOG_TEXT_CONTROLS");
+#if defined ( DEBUG_ENABLED )
+ Debug::Filter* gLogFilter = Debug::Filter::New(Debug::NoLogging, true, "LOG_TEXT_CONTROLS");
#endif
const Scripting::StringEnum HORIZONTAL_ALIGNMENT_STRING_TABLE[] =
// Setup properties, signals and actions using the type-registry.
DALI_TYPE_REGISTRATION_BEGIN( Toolkit::TextLabel, Toolkit::Control, Create );
-DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "renderingBackend", INTEGER, RENDERING_BACKEND )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "text", STRING, TEXT )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "fontFamily", STRING, FONT_FAMILY )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "fontStyle", STRING, FONT_STYLE )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "pointSize", FLOAT, POINT_SIZE )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "multiLine", BOOLEAN, MULTI_LINE )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "horizontalAlignment", STRING, HORIZONTAL_ALIGNMENT )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "verticalAlignment", STRING, VERTICAL_ALIGNMENT )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "textColor", VECTOR4, TEXT_COLOR )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "shadowOffset", VECTOR2, SHADOW_OFFSET )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "shadowColor", VECTOR4, SHADOW_COLOR )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "underlineEnabled", BOOLEAN, UNDERLINE_ENABLED )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "underlineColor", VECTOR4, UNDERLINE_COLOR )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "underlineHeight", FLOAT, UNDERLINE_HEIGHT )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "enableMarkup", BOOLEAN, ENABLE_MARKUP )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "renderingBackend", INTEGER, RENDERING_BACKEND )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "text", STRING, TEXT )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "fontFamily", STRING, FONT_FAMILY )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "fontStyle", STRING, FONT_STYLE )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "pointSize", FLOAT, POINT_SIZE )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "multiLine", BOOLEAN, MULTI_LINE )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "horizontalAlignment", STRING, HORIZONTAL_ALIGNMENT )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "verticalAlignment", STRING, VERTICAL_ALIGNMENT )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "textColor", VECTOR4, TEXT_COLOR )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "shadowOffset", VECTOR2, SHADOW_OFFSET )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "shadowColor", VECTOR4, SHADOW_COLOR )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "underlineEnabled", BOOLEAN, UNDERLINE_ENABLED )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "underlineColor", VECTOR4, UNDERLINE_COLOR )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "underlineHeight", FLOAT, UNDERLINE_HEIGHT )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "enableMarkup", BOOLEAN, ENABLE_MARKUP )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "enableAutoScroll", BOOLEAN, ENABLE_AUTO_SCROLL )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "autoScrollSpeed", INTEGER, AUTO_SCROLL_SPEED )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "autoScrollLoopCount", INTEGER, AUTO_SCROLL_LOOP_COUNT )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "autoScrollGap", FLOAT, AUTO_SCROLL_GAP )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "lineSpacing", FLOAT, LINE_SPACING )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "underline", STRING, UNDERLINE )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "shadow", STRING, SHADOW )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "emboss", STRING, EMBOSS )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "outline", STRING, OUTLINE )
DALI_TYPE_REGISTRATION_END()
+
+
} // namespace
Toolkit::TextLabel TextLabel::New()
{
case Toolkit::TextLabel::Property::RENDERING_BACKEND:
{
- const int backend = value.Get< int >();
+ int backend = value.Get< int >();
+#ifndef ENABLE_VECTOR_BASED_TEXT_RENDERING
+ if( Text::RENDERING_VECTOR_BASED == backend )
+ {
+ backend = TextAbstraction::BITMAP_GLYPH; // Fallback to bitmap-based rendering
+ }
+#endif
if( impl.mRenderingBackend != backend )
{
impl.mRenderingBackend = backend;
impl.mRenderer.Reset();
- impl.RequestTextRelayout();
+
+ if( impl.mController )
+ {
+ // When using the vector-based rendering, the size of the GLyphs are different
+ TextAbstraction::GlyphType glyphType = (Text::RENDERING_VECTOR_BASED == impl.mRenderingBackend) ? TextAbstraction::VECTOR_GLYPH : TextAbstraction::BITMAP_GLYPH;
+ impl.mController->SetGlyphType( glyphType );
+ }
}
break;
}
{
const std::string fontFamily = value.Get< std::string >();
- DALI_LOG_INFO( gLogFilter, Debug::General, "TextLabel::SetProperty Property::FONT_FAMILY newFont(%s)\n", fontFamily.c_str() );
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextLabel::SetProperty Property::FONT_FAMILY newFont(%s)\n", fontFamily.c_str() );
impl.mController->SetDefaultFontFamily( fontFamily );
}
break;
}
break;
}
+ case Toolkit::TextLabel::Property::ENABLE_AUTO_SCROLL:
+ {
+ if( impl.mController )
+ {
+ const bool enableAutoScroll = value.Get<bool>();
+ // If request to auto scroll is the same as current state then do nothing.
+ if ( enableAutoScroll != impl.mController->IsAutoScrollEnabled() )
+ {
+ // If request is disable (false) and auto scrolling is enabled then need to stop it
+ if ( enableAutoScroll == false )
+ {
+ if( impl.mTextScroller )
+ {
+ impl.mTextScroller->SetLoopCount( 0 ); // Causes the current animation to finish playing (0)
+ }
+ }
+ // If request is enable (true) then start autoscroll as not already running
+ else
+ {
+ impl.mController->GetLayoutEngine().SetTextEllipsisEnabled( false );
+ impl.mController->SetAutoScrollEnabled( enableAutoScroll );
+ }
+ }
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::AUTO_SCROLL_SPEED:
+ {
+ if( !impl.mTextScroller )
+ {
+ impl.mTextScroller = Text::TextScroller::New( impl );
+ }
+ impl.mTextScroller->SetSpeed( value.Get<int>() );
+ break;
+ }
+ case Toolkit::TextLabel::Property::AUTO_SCROLL_LOOP_COUNT:
+ {
+ if( !impl.mTextScroller )
+ {
+ impl.mTextScroller = Text::TextScroller::New( impl );
+ }
+ impl.mTextScroller->SetLoopCount( value.Get<int>() );
+ break;
+ }
+ case Toolkit::TextLabel::Property::AUTO_SCROLL_GAP:
+ {
+ if( !impl.mTextScroller )
+ {
+ impl.mTextScroller = Text::TextScroller::New( impl );
+ }
+ impl.mTextScroller->SetGap( value.Get<float>() );
+ break;
+ }
+ case Toolkit::TextLabel::Property::LINE_SPACING:
+ {
+ if( impl.mController )
+ {
+ const float lineSpacing = value.Get<float>();
+ impl.mController->SetDefaultLineSpacing( lineSpacing );
+ impl.mRenderer.Reset();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::UNDERLINE:
+ {
+ const bool update = SetUnderlineProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ if( update )
+ {
+ impl.mRenderer.Reset();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::SHADOW:
+ {
+ const bool update = SetShadowProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ if( update )
+ {
+ impl.mRenderer.Reset();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::EMBOSS:
+ {
+ const bool update = SetEmbossProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ if( update )
+ {
+ impl.mRenderer.Reset();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::OUTLINE:
+ {
+ const bool update = SetOutlineProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ if( update )
+ {
+ impl.mRenderer.Reset();
+ }
+ break;
+ }
}
}
}
}
break;
}
+ case Toolkit::TextLabel::Property::ENABLE_AUTO_SCROLL:
+ {
+ if( impl.mController )
+ {
+ value = impl.mController->IsAutoScrollEnabled();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::AUTO_SCROLL_SPEED:
+ {
+ TextLabel& impl( GetImpl( label ) );
+ if ( impl.mTextScroller )
+ {
+ value = impl.mTextScroller->GetSpeed();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::AUTO_SCROLL_LOOP_COUNT:
+ {
+ if( impl.mController )
+ {
+ TextLabel& impl( GetImpl( label ) );
+ if ( impl.mTextScroller )
+ {
+ value = impl.mTextScroller->GetLoopCount();
+ }
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::AUTO_SCROLL_GAP:
+ {
+ TextLabel& impl( GetImpl( label ) );
+ if ( impl.mTextScroller )
+ {
+ value = impl.mTextScroller->GetGap();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::LINE_SPACING:
+ {
+ if( impl.mController )
+ {
+ value = impl.mController->GetDefaultLineSpacing();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::UNDERLINE:
+ {
+ GetUnderlineProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ break;
+ }
+ case Toolkit::TextLabel::Property::SHADOW:
+ {
+ GetShadowProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ break;
+ }
+ case Toolkit::TextLabel::Property::EMBOSS:
+ {
+ GetEmbossProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ break;
+ }
+ case Toolkit::TextLabel::Property::OUTLINE:
+ {
+ GetOutlineProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ break;
+ }
}
}
mController = Text::Controller::New( *this );
+ // When using the vector-based rendering, the size of the GLyphs are different
+ TextAbstraction::GlyphType glyphType = (Text::RENDERING_VECTOR_BASED == mRenderingBackend) ? TextAbstraction::VECTOR_GLYPH : TextAbstraction::BITMAP_GLYPH;
+ mController->SetGlyphType( glyphType );
+
// Use height-for-width negotiation by default
self.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH );
self.SetResizePolicy( ResizePolicy::DIMENSION_DEPENDENCY, Dimension::HEIGHT );
// Enable the text ellipsis.
LayoutEngine& engine = mController->GetLayoutEngine();
- engine.SetTextEllipsisEnabled( true );
+ engine.SetTextEllipsisEnabled( true ); // If false then text larger than control will overflow
engine.SetCursorWidth( 0u ); // Do not layout space for the cursor.
self.OnStageSignal().Connect( this, &TextLabel::OnStageConnect );
void TextLabel::OnStyleChange( Toolkit::StyleManager styleManager, StyleChange::Type change )
{
-
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextLabel::OnStyleChange\n");
switch ( change )
case StyleChange::DEFAULT_FONT_CHANGE:
{
// Property system did not set the font so should update it.
- std::string newFont = styleManager.GetDefaultFontFamily();
+ const std::string& newFont = GetImpl( styleManager ).GetDefaultFontFamily();
DALI_LOG_INFO( gLogFilter, Debug::General, "TextLabel::OnStyleChange StyleChange::DEFAULT_FONT_CHANGE newFont(%s)\n", newFont.c_str() );
mController->UpdateAfterFontChange( newFont );
break;
void TextLabel::OnRelayout( const Vector2& size, RelayoutContainer& container )
{
- if( mController->Relayout( size ) ||
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextLabel::OnRelayout\n" );
+
+ const Text::Controller::UpdateTextType updateTextType = mController->Relayout( size );
+
+ if( ( Text::Controller::NONE_UPDATED != ( Text::Controller::MODEL_UPDATED & updateTextType ) ) ||
!mRenderer )
{
if( !mRenderer )
void TextLabel::RenderText()
{
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextLabel::RenderText IsAutoScrollEnabled[%s] [%p]\n", ( mController->IsAutoScrollEnabled())?"true":"false", this );
+
Actor self = Self();
Actor renderableActor;
+
if( mRenderer )
{
renderableActor = mRenderer->Render( mController->GetView(), DepthIndex::TEXT );
if( renderableActor )
{
- // TODO: Scroll and alignment needs to be refactored.
- const Vector2& alignmentOffset = mController->GetAlignmentOffset();
- renderableActor.SetPosition( 0.f, alignmentOffset.y );
+ const Vector2& scrollOffset = mController->GetScrollPosition();
+ renderableActor.SetPosition( scrollOffset.x, scrollOffset.y );
self.Add( renderableActor );
}
mRenderableActor = renderableActor;
+
+ if ( mController->IsAutoScrollEnabled() )
+ {
+ SetUpAutoScrolling();
+ }
}
}
+void TextLabel::SetUpAutoScrolling()
+{
+ const Size& controlSize = mController->GetView().GetControlSize();
+ const Size offScreenSize = GetNaturalSize().GetVectorXY(); // As relayout of text may not be done at this point natural size is used to get size. Single line scrolling only.
+ const float alignmentOffset = mController->GetAutoScrollLineAlignment();
+ const Text::CharacterDirection direction = mController->GetAutoScrollDirection();
+
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextLabel::SetUpAutoScrolling alignmentOffset[%f] offScreenSize[%f,%f] controlSize[%f,%f]\n",
+ alignmentOffset, offScreenSize.x,offScreenSize.y , controlSize.x,controlSize.y );
+
+ if ( !mTextScroller )
+ {
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextLabel::SetUpAutoScrolling Creating default TextScoller\n" );
+
+ // If speed, loopCount or gap not set via property system then will need to create a TextScroller with defaults
+ mTextScroller = Text::TextScroller::New( *this );
+ }
+ mTextScroller->SetParameters( mRenderableActor, controlSize, offScreenSize, direction, alignmentOffset );
+
+ Actor self = Self();
+ self.Add( mTextScroller->GetScrollingText() );
+ self.Add( mTextScroller->GetSourceCamera() );
+}
+
void TextLabel::OnStageConnect( Dali::Actor actor )
{
if ( mHasBeenStaged )
// Pure Virtual from TextController Interface, only needed when inputting text
}
+void TextLabel::ScrollingFinished()
+{
+ // Pure Virtual from TextScroller Interface
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextLabel::ScrollingFinished\n");
+ mController->SetAutoScrollEnabled( false );
+ mController->GetLayoutEngine().SetTextEllipsisEnabled( true );
+ RequestTextRelayout();
+}
+
TextLabel::TextLabel()
: Control( ControlBehaviour( REQUIRES_STYLE_CHANGE_SIGNALS ) ),
mRenderingBackend( DEFAULT_RENDERING_BACKEND ),