// EXTERNAL INCLUDES
#include <dali/devel-api/actors/actor-devel.h>
#include <dali/devel-api/adaptor-framework/image-loading.h>
-#include <dali/devel-api/adaptor-framework/window-devel.h>
#include <dali/devel-api/common/stage.h>
#include <dali/devel-api/object/property-helper-devel.h>
#include <dali/integration-api/debug.h>
#include <dali-toolkit/public-api/visuals/text-visual-properties.h>
#include <dali-toolkit/public-api/visuals/visual-properties.h>
+// DEVEL INCLUDES
#include <dali-toolkit/devel-api/controls/text-controls/text-label-devel.h>
using namespace Dali::Toolkit::Text;
DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit, TextLabel, "minLineSize", FLOAT, MIN_LINE_SIZE )
DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit, TextLabel, "renderingBackend", INTEGER, RENDERING_BACKEND )
DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit, TextLabel, "fontSizeScale", FLOAT, FONT_SIZE_SCALE )
+DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit, TextLabel, "ellipsisPosition", INTEGER, ELLIPSIS_POSITION )
DALI_ANIMATABLE_PROPERTY_REGISTRATION_WITH_DEFAULT(Toolkit, TextLabel, "textColor", Color::BLACK, TEXT_COLOR )
DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION(Toolkit, TextLabel, "textColorRed", TEXT_COLOR_RED, TEXT_COLOR, 0)
}
case Toolkit::DevelTextLabel::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION:
{
- impl.mController->SetMatchSystemLanguageDirection(value.Get<bool>());
+ impl.mController->SetMatchLayoutDirection(value.Get<bool>() ? DevelText::MatchLayoutDirection::LOCALE : DevelText::MatchLayoutDirection::CONTENTS);
break;
}
case Toolkit::DevelTextLabel::Property::TEXT_FIT:
}
break;
}
+ case Toolkit::DevelTextLabel::Property::ELLIPSIS_POSITION:
+ {
+ DevelText::EllipsisPosition::Type ellipsisPositionType(static_cast<DevelText::EllipsisPosition::Type>(-1)); // Set to invalid value to ensure a valid mode does get set
+ if(GetEllipsisPositionTypeEnumeration(value, ellipsisPositionType))
+ {
+ DALI_LOG_INFO(gLogFilter, Debug::General, "TextLabel %p EllipsisPosition::Type %d\n", impl.mController.Get(), ellipsisPositionType);
+ impl.mController->SetEllipsisPosition(ellipsisPositionType);
+ }
+ break;
+ }
}
// Request relayout when text update is needed. It's necessary to call it
}
case Toolkit::DevelTextLabel::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION:
{
- value = impl.mController->IsMatchSystemLanguageDirection();
+ value = impl.mController->GetMatchLayoutDirection() != DevelText::MatchLayoutDirection::CONTENTS;
break;
}
case Toolkit::DevelTextLabel::Property::TEXT_FIT:
value = impl.mController->GetFontSizeScale();
break;
}
+ case Toolkit::DevelTextLabel::Property::ELLIPSIS_POSITION:
+ {
+ value = impl.mController->GetEllipsisPosition();
+ break;
+ }
}
}
Dali::LayoutDirection::Type layoutDirection = static_cast<Dali::LayoutDirection::Type>(stage.GetRootLayer().GetProperty(Dali::Actor::Property::LAYOUT_DIRECTION).Get<int>());
mController->SetLayoutDirection(layoutDirection);
+ self.LayoutDirectionChangedSignal().Connect(this, &TextLabel::OnLayoutDirectionChanged);
+
// Forward input events to controller
EnableGestureDetection(static_cast<GestureType::Value>(GestureType::TAP));
GetTapGestureDetector().SetMaximumTapsRequired(1);
{
DALI_LOG_INFO(gLogFilter, Debug::General, "TextLabel::OnRelayout\n");
+ Actor self = Self();
+
Extents padding;
- padding = Self().GetProperty<Extents>(Toolkit::Control::Property::PADDING);
+ padding = self.GetProperty<Extents>(Toolkit::Control::Property::PADDING);
Vector2 contentSize(size.x - (padding.start + padding.end), size.y - (padding.top + padding.bottom));
}
// Support Right-To-Left
- Dali::LayoutDirection::Type layoutDirection;
- if(mController->IsMatchSystemLanguageDirection())
- {
- layoutDirection = static_cast<Dali::LayoutDirection::Type>(DevelWindow::Get(Self()).GetRootLayer().GetProperty(Dali::Actor::Property::LAYOUT_DIRECTION).Get<int>());
- }
- else
- {
- layoutDirection = static_cast<Dali::LayoutDirection::Type>(Self().GetProperty(Dali::Actor::Property::LAYOUT_DIRECTION).Get<int>());
- }
+ Dali::LayoutDirection::Type layoutDirection = mController->GetLayoutDirection(self);
+
const Text::Controller::UpdateTextType updateTextType = mController->Relayout(contentSize, layoutDirection);
if((Text::Controller::NONE_UPDATED != (Text::Controller::MODEL_UPDATED & updateTextType)) || mTextUpdateNeeded)
RequestTextRelayout();
}
+void TextLabel::OnLayoutDirectionChanged(Actor actor, LayoutDirection::Type type)
+{
+ mController->ChangedLayoutDirection();
+}
+
TextLabel::TextLabel()
: Control(ControlBehaviour(CONTROL_BEHAVIOUR_DEFAULT)),
mRenderingBackend(DEFAULT_RENDERING_BACKEND),