/*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali-toolkit/internal/controls/text-controls/text-label-impl.h>
// EXTERNAL INCLUDES
-#include <dali/public-api/object/type-registry.h>
+#include <dali/public-api/object/type-registry-helper.h>
#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
-#include <dali-toolkit/public-api/text/layouts/layout-engine.h>
-#include <dali-toolkit/public-api/text/rendering/basic/text-basic-renderer.h> // TODO - Get from RendererFactory
+#include <dali-toolkit/public-api/text/rendering-backend.h>
+#include <dali-toolkit/devel-api/controls/control-depth-index-ranges.h>
+#include <dali-toolkit/internal/text/property-string-parser.h>
+#include <dali-toolkit/internal/text/rendering/text-backend.h>
+#include <dali-toolkit/internal/text/text-effects-style.h>
+#include <dali-toolkit/internal/text/text-font-style.h>
+#include <dali-toolkit/internal/text/text-view.h>
+#include <dali-toolkit/internal/text/text-definitions.h>
+#include <dali-toolkit/internal/styling/style-manager-impl.h>
+
+using namespace Dali::Toolkit::Text;
-using Dali::Toolkit::Text::LayoutEngine;
+namespace Dali
+{
-namespace
+namespace Toolkit
{
-} // namespace
+namespace Internal
+{
-namespace Dali
+namespace
{
+ const unsigned int DEFAULT_RENDERING_BACKEND = Dali::Toolkit::Text::DEFAULT_RENDERING_BACKEND;
+}
-namespace Toolkit
+namespace
{
-const Property::Index TextLabel::PROPERTY_TEXT( Internal::TextLabel::TEXTLABEL_PROPERTY_START_INDEX );
-const Property::Index TextLabel::PROPERTY_MULTI_LINE( Internal::TextLabel::TEXTLABEL_PROPERTY_START_INDEX + 1 );
+#if defined ( DEBUG_ENABLED )
+ Debug::Filter* gLogFilter = Debug::Filter::New(Debug::NoLogging, true, "LOG_TEXT_CONTROLS");
+#endif
-namespace Internal
+const Scripting::StringEnum HORIZONTAL_ALIGNMENT_STRING_TABLE[] =
{
+ { "BEGIN", Toolkit::Text::Layout::HORIZONTAL_ALIGN_BEGIN },
+ { "CENTER", Toolkit::Text::Layout::HORIZONTAL_ALIGN_CENTER },
+ { "END", Toolkit::Text::Layout::HORIZONTAL_ALIGN_END },
+};
+const unsigned int HORIZONTAL_ALIGNMENT_STRING_TABLE_COUNT = sizeof( HORIZONTAL_ALIGNMENT_STRING_TABLE ) / sizeof( HORIZONTAL_ALIGNMENT_STRING_TABLE[0] );
-namespace
+const Scripting::StringEnum VERTICAL_ALIGNMENT_STRING_TABLE[] =
{
+ { "TOP", Toolkit::Text::Layout::VERTICAL_ALIGN_TOP },
+ { "CENTER", Toolkit::Text::Layout::VERTICAL_ALIGN_CENTER },
+ { "BOTTOM", Toolkit::Text::Layout::VERTICAL_ALIGN_BOTTOM },
+};
+const unsigned int VERTICAL_ALIGNMENT_STRING_TABLE_COUNT = sizeof( VERTICAL_ALIGNMENT_STRING_TABLE ) / sizeof( VERTICAL_ALIGNMENT_STRING_TABLE[0] );
// Type registration
BaseHandle Create()
return Toolkit::TextLabel::New();
}
-TypeRegistration mType( typeid(Toolkit::TextLabel), typeid(Toolkit::Control), Create );
-
-PropertyRegistration property1( mType, "text", Toolkit::TextLabel::PROPERTY_TEXT, Property::STRING, &TextLabel::SetProperty, &TextLabel::GetProperty );
-PropertyRegistration property2( mType, "multi-line", Toolkit::TextLabel::PROPERTY_MULTI_LINE, Property::STRING, &TextLabel::SetProperty, &TextLabel::GetProperty );
+// Setup properties, signals and actions using the type-registry.
+DALI_TYPE_REGISTRATION_BEGIN( Toolkit::TextLabel, Toolkit::Control, Create );
+
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "renderingBackend", INTEGER, RENDERING_BACKEND )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "text", STRING, TEXT )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "fontFamily", STRING, FONT_FAMILY )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "fontStyle", MAP, FONT_STYLE )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "pointSize", FLOAT, POINT_SIZE )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "multiLine", BOOLEAN, MULTI_LINE )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "horizontalAlignment", STRING, HORIZONTAL_ALIGNMENT )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "verticalAlignment", STRING, VERTICAL_ALIGNMENT )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "textColor", VECTOR4, TEXT_COLOR )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "shadowOffset", VECTOR2, SHADOW_OFFSET )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "shadowColor", VECTOR4, SHADOW_COLOR )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "underlineEnabled", BOOLEAN, UNDERLINE_ENABLED )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "underlineColor", VECTOR4, UNDERLINE_COLOR )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "underlineHeight", FLOAT, UNDERLINE_HEIGHT )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "enableMarkup", BOOLEAN, ENABLE_MARKUP )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "enableAutoScroll", BOOLEAN, ENABLE_AUTO_SCROLL )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "autoScrollSpeed", INTEGER, AUTO_SCROLL_SPEED )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "autoScrollLoopCount", INTEGER, AUTO_SCROLL_LOOP_COUNT )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "autoScrollGap", FLOAT, AUTO_SCROLL_GAP )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "lineSpacing", FLOAT, LINE_SPACING )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "underline", MAP, UNDERLINE )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "shadow", MAP, SHADOW )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "emboss", MAP, EMBOSS )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextLabel, "outline", MAP, OUTLINE )
+
+DALI_TYPE_REGISTRATION_END()
} // namespace
return handle;
}
-void TextLabel::SetRenderer( Text::RendererPtr renderer )
-{
- mRenderer = renderer;
-}
-
void TextLabel::SetProperty( BaseObject* object, Property::Index index, const Property::Value& value )
{
Toolkit::TextLabel label = Toolkit::TextLabel::DownCast( Dali::BaseHandle( object ) );
if( label )
{
- TextLabel& labelImpl( GetImpl( label ) );
+ TextLabel& impl( GetImpl( label ) );
switch( index )
{
- case Toolkit::TextLabel::PROPERTY_TEXT:
+ case Toolkit::TextLabel::Property::RENDERING_BACKEND:
+ {
+ int backend = value.Get< int >();
+
+#ifndef ENABLE_VECTOR_BASED_TEXT_RENDERING
+ if( Text::RENDERING_VECTOR_BASED == backend )
+ {
+ backend = TextAbstraction::BITMAP_GLYPH; // Fallback to bitmap-based rendering
+ }
+#endif
+ if( impl.mRenderingBackend != backend )
+ {
+ impl.mRenderingBackend = backend;
+ impl.mRenderer.Reset();
+
+ if( impl.mController )
+ {
+ // When using the vector-based rendering, the size of the GLyphs are different
+ TextAbstraction::GlyphType glyphType = (Text::RENDERING_VECTOR_BASED == impl.mRenderingBackend) ? TextAbstraction::VECTOR_GLYPH : TextAbstraction::BITMAP_GLYPH;
+ impl.mController->SetGlyphType( glyphType );
+ }
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::TEXT:
+ {
+ if( impl.mController )
+ {
+ impl.mController->SetText( value.Get< std::string >() );
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::FONT_FAMILY:
+ {
+ if( impl.mController )
+ {
+ const std::string& fontFamily = value.Get< std::string >();
+
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextLabel::SetProperty Property::FONT_FAMILY newFont(%s)\n", fontFamily.c_str() );
+ impl.mController->SetDefaultFontFamily( fontFamily );
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::FONT_STYLE:
+ {
+ SetFontStyleProperty( impl.mController, value, Text::FontStyle::DEFAULT );
+ break;
+ }
+ case Toolkit::TextLabel::Property::POINT_SIZE:
+ {
+ if( impl.mController )
+ {
+ const float pointSize = value.Get< float >();
+
+ if( !Equals( impl.mController->GetDefaultPointSize(), pointSize ) )
+ {
+ impl.mController->SetDefaultPointSize( pointSize );
+ }
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::MULTI_LINE:
+ {
+ if( impl.mController )
+ {
+ impl.mController->SetMultiLineEnabled( value.Get< bool >() );
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::HORIZONTAL_ALIGNMENT:
+ {
+ if( impl.mController )
+ {
+ Layout::HorizontalAlignment alignment( Layout::HORIZONTAL_ALIGN_BEGIN );
+ if( Scripting::GetEnumeration< Toolkit::Text::Layout::HorizontalAlignment >( value.Get< std::string >().c_str(),
+ HORIZONTAL_ALIGNMENT_STRING_TABLE,
+ HORIZONTAL_ALIGNMENT_STRING_TABLE_COUNT,
+ alignment ) )
+ {
+ impl.mController->SetHorizontalAlignment( alignment );
+ }
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::VERTICAL_ALIGNMENT:
+ {
+ if( impl.mController )
+ {
+ Layout::VerticalAlignment alignment( Layout::VERTICAL_ALIGN_BOTTOM );
+ if( Scripting::GetEnumeration< Toolkit::Text::Layout::VerticalAlignment >( value.Get< std::string >().c_str(),
+ VERTICAL_ALIGNMENT_STRING_TABLE,
+ VERTICAL_ALIGNMENT_STRING_TABLE_COUNT,
+ alignment ) )
+ {
+ impl.mController->SetVerticalAlignment( alignment );
+ }
+ }
+ break;
+ }
+
+ case Toolkit::TextLabel::Property::TEXT_COLOR:
+ {
+ if( impl.mController )
+ {
+ const Vector4& textColor = value.Get< Vector4 >();
+ if( impl.mController->GetDefaultColor() != textColor )
+ {
+ impl.mController->SetDefaultColor( textColor );
+ impl.mRenderer.Reset();
+ }
+ }
+ break;
+ }
+
+ case Toolkit::TextLabel::Property::SHADOW_OFFSET:
+ {
+ if( impl.mController )
+ {
+ const Vector2& shadowOffset = value.Get< Vector2 >();
+ if ( impl.mController->GetShadowOffset() != shadowOffset )
+ {
+ impl.mController->SetShadowOffset( shadowOffset );
+ impl.mRenderer.Reset();
+ }
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::SHADOW_COLOR:
+ {
+ if( impl.mController )
+ {
+ const Vector4& shadowColor = value.Get< Vector4 >();
+ if ( impl.mController->GetShadowColor() != shadowColor )
+ {
+ impl.mController->SetShadowColor( shadowColor );
+ impl.mRenderer.Reset();
+ }
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::UNDERLINE_COLOR:
{
- labelImpl.SetText( value.Get< std::string >() );
+ if( impl.mController )
+ {
+ const Vector4& color = value.Get< Vector4 >();
+ if ( impl.mController->GetUnderlineColor() != color )
+ {
+ impl.mController->SetUnderlineColor( color );
+ impl.mRenderer.Reset();
+ }
+ }
break;
}
- case Toolkit::TextLabel::PROPERTY_MULTI_LINE:
+ case Toolkit::TextLabel::Property::UNDERLINE_ENABLED:
{
- labelImpl.SetMultiLine( value.Get< bool >() );
+ if( impl.mController )
+ {
+ const bool enabled = value.Get< bool >();
+ if ( impl.mController->IsUnderlineEnabled() != enabled )
+ {
+ impl.mController->SetUnderlineEnabled( enabled );
+ impl.mRenderer.Reset();
+ }
+ }
+ break;
+ }
+
+ case Toolkit::TextLabel::Property::UNDERLINE_HEIGHT:
+ {
+ if( impl.mController )
+ {
+ float height = value.Get< float >();
+ if( fabsf( impl.mController->GetUnderlineHeight() - height ) > Math::MACHINE_EPSILON_1000 )
+ {
+ impl.mController->SetUnderlineHeight( height );
+ impl.mRenderer.Reset();
+ }
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::ENABLE_MARKUP:
+ {
+ if( impl.mController )
+ {
+ const bool enableMarkup = value.Get<bool>();
+ impl.mController->SetMarkupProcessorEnabled( enableMarkup );
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::ENABLE_AUTO_SCROLL:
+ {
+ if( impl.mController )
+ {
+ const bool enableAutoScroll = value.Get<bool>();
+ // If request to auto scroll is the same as current state then do nothing.
+ if ( enableAutoScroll != impl.mController->IsAutoScrollEnabled() )
+ {
+ // If request is disable (false) and auto scrolling is enabled then need to stop it
+ if ( enableAutoScroll == false )
+ {
+ if( impl.mTextScroller )
+ {
+ impl.mTextScroller->SetLoopCount( 0 ); // Causes the current animation to finish playing (0)
+ }
+ }
+ // If request is enable (true) then start autoscroll as not already running
+ else
+ {
+ impl.mController->SetTextElideEnabled( false );
+ impl.mController->SetAutoScrollEnabled( enableAutoScroll );
+ }
+ }
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::AUTO_SCROLL_SPEED:
+ {
+ if( !impl.mTextScroller )
+ {
+ impl.mTextScroller = Text::TextScroller::New( impl );
+ }
+ impl.mTextScroller->SetSpeed( value.Get<int>() );
+ break;
+ }
+ case Toolkit::TextLabel::Property::AUTO_SCROLL_LOOP_COUNT:
+ {
+ if( !impl.mTextScroller )
+ {
+ impl.mTextScroller = Text::TextScroller::New( impl );
+ }
+ impl.mTextScroller->SetLoopCount( value.Get<int>() );
+ break;
+ }
+ case Toolkit::TextLabel::Property::AUTO_SCROLL_GAP:
+ {
+ if( !impl.mTextScroller )
+ {
+ impl.mTextScroller = Text::TextScroller::New( impl );
+ }
+ impl.mTextScroller->SetGap( value.Get<float>() );
+ break;
+ }
+ case Toolkit::TextLabel::Property::LINE_SPACING:
+ {
+ if( impl.mController )
+ {
+ const float lineSpacing = value.Get<float>();
+ impl.mController->SetDefaultLineSpacing( lineSpacing );
+ impl.mRenderer.Reset();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::UNDERLINE:
+ {
+ const bool update = SetUnderlineProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ if( update )
+ {
+ impl.mRenderer.Reset();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::SHADOW:
+ {
+ const bool update = SetShadowProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ if( update )
+ {
+ impl.mRenderer.Reset();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::EMBOSS:
+ {
+ const bool update = SetEmbossProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ if( update )
+ {
+ impl.mRenderer.Reset();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::OUTLINE:
+ {
+ const bool update = SetOutlineProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ if( update )
+ {
+ impl.mRenderer.Reset();
+ }
break;
}
}
if( label )
{
+ TextLabel& impl( GetImpl( label ) );
switch( index )
{
- case Toolkit::TextLabel::PROPERTY_TEXT:
+ case Toolkit::TextLabel::Property::RENDERING_BACKEND:
+ {
+ value = impl.mRenderingBackend;
+ break;
+ }
+ case Toolkit::TextLabel::Property::TEXT:
+ {
+ if( impl.mController )
+ {
+ std::string text;
+ impl.mController->GetText( text );
+ value = text;
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::FONT_FAMILY:
{
- DALI_LOG_WARNING( "UTF-8 text representation was discarded\n" );
+ if( impl.mController )
+ {
+ value = impl.mController->GetDefaultFontFamily();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::FONT_STYLE:
+ {
+ GetFontStyleProperty( impl.mController, value, Text::FontStyle::DEFAULT );
+ break;
+ }
+ case Toolkit::TextLabel::Property::POINT_SIZE:
+ {
+ if( impl.mController )
+ {
+ value = impl.mController->GetDefaultPointSize();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::MULTI_LINE:
+ {
+ if( impl.mController )
+ {
+ value = impl.mController->IsMultiLineEnabled();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::HORIZONTAL_ALIGNMENT:
+ {
+ if( impl.mController )
+ {
+ const char* name = Scripting::GetEnumerationName< Toolkit::Text::Layout::HorizontalAlignment >( impl.mController->GetHorizontalAlignment(),
+ HORIZONTAL_ALIGNMENT_STRING_TABLE,
+ HORIZONTAL_ALIGNMENT_STRING_TABLE_COUNT );
+ if( name )
+ {
+ value = std::string( name );
+ }
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::VERTICAL_ALIGNMENT:
+ {
+ if( impl.mController )
+ {
+ const char* name = Scripting::GetEnumerationName< Toolkit::Text::Layout::VerticalAlignment >( impl.mController->GetVerticalAlignment(),
+ VERTICAL_ALIGNMENT_STRING_TABLE,
+ VERTICAL_ALIGNMENT_STRING_TABLE_COUNT );
+ if( name )
+ {
+ value = std::string( name );
+ }
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::TEXT_COLOR:
+ {
+ if ( impl.mController )
+ {
+ value = impl.mController->GetDefaultColor();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::SHADOW_OFFSET:
+ {
+ if ( impl.mController )
+ {
+ value = impl.mController->GetShadowOffset();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::SHADOW_COLOR:
+ {
+ if ( impl.mController )
+ {
+ value = impl.mController->GetShadowColor();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::UNDERLINE_COLOR:
+ {
+ if ( impl.mController )
+ {
+ value = impl.mController->GetUnderlineColor();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::UNDERLINE_ENABLED:
+ {
+ if ( impl.mController )
+ {
+ value = impl.mController->IsUnderlineEnabled();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::UNDERLINE_HEIGHT:
+ {
+ if ( impl.mController )
+ {
+ value = impl.mController->GetUnderlineHeight();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::ENABLE_MARKUP:
+ {
+ if( impl.mController )
+ {
+ value = impl.mController->IsMarkupProcessorEnabled();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::ENABLE_AUTO_SCROLL:
+ {
+ if( impl.mController )
+ {
+ value = impl.mController->IsAutoScrollEnabled();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::AUTO_SCROLL_SPEED:
+ {
+ TextLabel& impl( GetImpl( label ) );
+ if ( impl.mTextScroller )
+ {
+ value = impl.mTextScroller->GetSpeed();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::AUTO_SCROLL_LOOP_COUNT:
+ {
+ if( impl.mController )
+ {
+ TextLabel& impl( GetImpl( label ) );
+ if ( impl.mTextScroller )
+ {
+ value = impl.mTextScroller->GetLoopCount();
+ }
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::AUTO_SCROLL_GAP:
+ {
+ TextLabel& impl( GetImpl( label ) );
+ if ( impl.mTextScroller )
+ {
+ value = impl.mTextScroller->GetGap();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::LINE_SPACING:
+ {
+ if( impl.mController )
+ {
+ value = impl.mController->GetDefaultLineSpacing();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::UNDERLINE:
+ {
+ GetUnderlineProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ break;
+ }
+ case Toolkit::TextLabel::Property::SHADOW:
+ {
+ GetShadowProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ break;
+ }
+ case Toolkit::TextLabel::Property::EMBOSS:
+ {
+ GetEmbossProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ break;
+ }
+ case Toolkit::TextLabel::Property::OUTLINE:
+ {
+ GetOutlineProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
break;
}
}
void TextLabel::OnInitialize()
{
- mController = Text::Controller::New( *this );
+ Actor self = Self();
+
+ mController = Text::Controller::New( this );
+
+ // When using the vector-based rendering, the size of the GLyphs are different
+ TextAbstraction::GlyphType glyphType = (Text::RENDERING_VECTOR_BASED == mRenderingBackend) ? TextAbstraction::VECTOR_GLYPH : TextAbstraction::BITMAP_GLYPH;
+ mController->SetGlyphType( glyphType );
+
+ // Use height-for-width negotiation by default
+ self.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH );
+ self.SetResizePolicy( ResizePolicy::DIMENSION_DEPENDENCY, Dimension::HEIGHT );
+
+ // Enable the text ellipsis.
+ mController->SetTextElideEnabled( true ); // If false then text larger than control will overflow
+
+ Layout::Engine& engine = mController->GetLayoutEngine();
+ engine.SetCursorWidth( 0u ); // Do not layout space for the cursor.
+
+ self.OnStageSignal().Connect( this, &TextLabel::OnStageConnect );
+}
+
+void TextLabel::OnStyleChange( Toolkit::StyleManager styleManager, StyleChange::Type change )
+{
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextLabel::OnStyleChange\n");
+
+ switch ( change )
+ {
+ case StyleChange::DEFAULT_FONT_CHANGE:
+ {
+ // Property system did not set the font so should update it.
+ const std::string& newFont = GetImpl( styleManager ).GetDefaultFontFamily();
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextLabel::OnStyleChange StyleChange::DEFAULT_FONT_CHANGE newFont(%s)\n", newFont.c_str() );
+ mController->UpdateAfterFontChange( newFont );
+ break;
+ }
+ case StyleChange::DEFAULT_FONT_SIZE_CHANGE:
+ {
+ GetImpl( styleManager ).ApplyThemeStyle( Toolkit::Control( GetOwner() ) );
+ break;
+ }
+ case StyleChange::THEME_CHANGE:
+ {
+ GetImpl( styleManager ).ApplyThemeStyle( Toolkit::Control( GetOwner() ) );
+ break;
+ }
+ }
}
Vector3 TextLabel::GetNaturalSize()
return mController->GetHeightForWidth( width );
}
-void TextLabel::OnRelayout( const Vector2& size, ActorSizeContainer& container )
+void TextLabel::OnRelayout( const Vector2& size, RelayoutContainer& container )
{
- if( mController->Relayout( size ) )
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextLabel::OnRelayout\n" );
+
+ const Text::Controller::UpdateTextType updateTextType = mController->Relayout( size );
+
+ if( ( Text::Controller::NONE_UPDATED != ( Text::Controller::MODEL_UPDATED & updateTextType ) ) ||
+ !mRenderer )
{
if( !mRenderer )
{
- // TODO - Get from RendererFactory
- mRenderer = Dali::Toolkit::Text::BasicRenderer::New();
+ mRenderer = Text::Backend::Get().NewRenderer( mRenderingBackend );
}
+ RenderText();
+ }
+}
+
+void TextLabel::RequestTextRelayout()
+{
+ RelayoutRequest();
+}
+
+void TextLabel::RenderText()
+{
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextLabel::RenderText IsAutoScrollEnabled[%s] [%p]\n", ( mController->IsAutoScrollEnabled())?"true":"false", this );
+
+ Actor self = Self();
+ Actor renderableActor;
- if( mRenderer )
+ if( mRenderer )
+ {
+ renderableActor = mRenderer->Render( mController->GetView(), DepthIndex::TEXT );
+ }
+
+ if( renderableActor != mRenderableActor )
+ {
+ UnparentAndReset( mRenderableActor );
+
+ if( renderableActor )
{
- Actor renderableActor = mRenderer->Render( mController->GetView() );
+ const Vector2& scrollOffset = mController->GetTextModel()->GetScrollPosition();
+ renderableActor.SetPosition( scrollOffset.x, scrollOffset.y );
- if( renderableActor )
- {
- Self().Add( renderableActor );
- }
+ self.Add( renderableActor );
+ }
+ mRenderableActor = renderableActor;
+
+ if ( mController->IsAutoScrollEnabled() )
+ {
+ SetUpAutoScrolling();
}
}
}
-void TextLabel::SetText( const std::string& text )
+void TextLabel::SetUpAutoScrolling()
{
- if( mController )
+ const Size& controlSize = mController->GetView().GetControlSize();
+ const Size offScreenSize = GetNaturalSize().GetVectorXY(); // As relayout of text may not be done at this point natural size is used to get size. Single line scrolling only.
+ const float alignmentOffset = mController->GetAutoScrollLineAlignment();
+ const Text::CharacterDirection direction = mController->GetAutoScrollDirection();
+
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextLabel::SetUpAutoScrolling alignmentOffset[%f] offScreenSize[%f,%f] controlSize[%f,%f]\n",
+ alignmentOffset, offScreenSize.x,offScreenSize.y , controlSize.x,controlSize.y );
+
+ if ( !mTextScroller )
{
- // The Controller updates the View for the renderer
- mController->SetText( text );
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextLabel::SetUpAutoScrolling Creating default TextScoller\n" );
+
+ // If speed, loopCount or gap not set via property system then will need to create a TextScroller with defaults
+ mTextScroller = Text::TextScroller::New( *this );
}
+ mTextScroller->SetParameters( mRenderableActor, controlSize, offScreenSize, direction, alignmentOffset );
+
+ Actor self = Self();
+ self.Add( mTextScroller->GetScrollingText() );
+ self.Add( mTextScroller->GetSourceCamera() );
}
-void TextLabel::SetMultiLine( bool multiLine )
+void TextLabel::OnStageConnect( Dali::Actor actor )
{
- if( mController )
+ if ( mHasBeenStaged )
{
- if( multiLine )
- {
- mController->GetLayoutEngine().SetLayout( LayoutEngine::MULTI_LINE_BOX );
- }
- else
- {
- mController->GetLayoutEngine().SetLayout( LayoutEngine::SINGLE_LINE_BOX );
- }
+ RenderText();
+ }
+ else
+ {
+ mHasBeenStaged = true;
}
}
-void TextLabel::RequestTextRelayout()
+void TextLabel::OnStageConnection( int depth )
{
- RelayoutRequest();
+ // Call the Control::OnStageConnection() to set the depth of the background.
+ Control::OnStageConnection( depth );
+
+ // The depth of the text renderer is set in the RenderText() called from OnRelayout().
+}
+
+void TextLabel::ScrollingFinished()
+{
+ // Pure Virtual from TextScroller Interface
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextLabel::ScrollingFinished\n");
+ mController->SetAutoScrollEnabled( false );
+ mController->SetTextElideEnabled( true );
+ RequestTextRelayout();
}
TextLabel::TextLabel()
-: Control( ControlBehaviour( CONTROL_BEHAVIOUR_NONE ) )
+: Control( ControlBehaviour( CONTROL_BEHAVIOUR_DEFAULT ) ),
+ mRenderingBackend( DEFAULT_RENDERING_BACKEND ),
+ mHasBeenStaged( false )
{
}