// Enable the text ellipsis.
LayoutEngine& engine = mController->GetLayoutEngine();
engine.SetTextEllipsisEnabled( true );
+ self.OnStageSignal().Connect( this, &TextLabel::OnStageConnect );
}
void TextLabel::OnStyleChange( Toolkit::StyleManager styleManager, StyleChange::Type change )
{
mRenderer = Backend::Get().NewRenderer( mRenderingBackend );
}
+ RenderText();
+ }
+}
- RenderableActor renderableActor;
- if( mRenderer )
- {
- renderableActor = mRenderer->Render( mController->GetView() );
- }
+void TextLabel::RequestTextRelayout()
+{
+ RelayoutRequest();
+}
- if( renderableActor != mRenderableActor )
- {
- UnparentAndReset( mRenderableActor );
+void TextLabel::RenderText()
+{
+ Actor renderableActor;
+ if( mRenderer )
+ {
+ renderableActor = mRenderer->Render( mController->GetView(), mDepth );
+ }
- if( renderableActor )
- {
- const Vector2& alignmentOffset = mController->GetAlignmentOffset();
- renderableActor.SetPosition( alignmentOffset.x, alignmentOffset.y );
+ if( renderableActor != mRenderableActor )
+ {
+ UnparentAndReset( mRenderableActor );
- Self().Add( renderableActor );
- }
+ if( renderableActor )
+ {
+ const Vector2& alignmentOffset = mController->GetAlignmentOffset();
+ renderableActor.SetPosition( alignmentOffset.x, alignmentOffset.y );
- mRenderableActor = renderableActor;
+ Self().Add( renderableActor );
}
+ mRenderableActor = renderableActor;
+ }
+}
+
+void TextLabel::OnStageConnect( Dali::Actor actor )
+{
+ if ( mHasBeenStaged )
+ {
+ RenderText();
+ }
+ else
+ {
+ mHasBeenStaged = true;
}
}
// TextLabel does not show decorations
}
-void TextLabel::RequestTextRelayout()
+void TextLabel::OnStageConnection( unsigned int depth )
{
- RelayoutRequest();
+ mDepth = depth;
}
void TextLabel::TextChanged()
TextLabel::TextLabel()
: Control( ControlBehaviour( REQUIRES_STYLE_CHANGE_SIGNALS ) ),
- mRenderingBackend( DEFAULT_RENDERING_BACKEND )
+ mRenderingBackend( DEFAULT_RENDERING_BACKEND ),
+ mDepth( 0 ),
+ mHasBeenStaged( false )
{
}