*
*/
-// EXTERNAL INCLUDES
-#include <dali/public-api/adaptor-framework/imf-manager.h>
-
// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/control-impl.h>
#include <dali-toolkit/public-api/controls/text-controls/text-field.h>
#include <dali-toolkit/internal/text/text-controller.h>
#include <dali-toolkit/internal/text/rendering/text-renderer.h>
+// EXTERNAL INCLUDES
+#include <dali/devel-api/adaptor-framework/clipboard-event-notifier.h>
+
namespace Dali
{
static bool DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor );
/**
+ * @copydoc TextField::TextChangedSignal()
+ */
+ Toolkit::TextField::TextChangedSignalType& TextChangedSignal();
+
+ /**
* @copydoc TextField::MaxLengthReachedSignal()
*/
Toolkit::TextField::MaxLengthReachedSignalType& MaxLengthReachedSignal();
/**
* @copydoc Control::OnStyleChange()
*/
- virtual void OnStyleChange( Toolkit::StyleManager styleManager, StyleChange change );
+ virtual void OnStyleChange( Toolkit::StyleManager styleManager, StyleChange::Type change );
/**
* @copydoc Control::GetNaturalSize()
virtual void OnPan( const PanGesture& gesture );
/**
+ * @copydoc Control::OnLongPress()
+ */
+ virtual void OnLongPress( const LongPressGesture& gesture );
+
+ /**
+ * @copydoc Control::OnStageConnection()
+ */
+ virtual void OnStageConnection( int depth );
+
+ /**
* @copydoc Dali::CustomActorImpl::OnKeyEvent(const KeyEvent&)
*/
virtual bool OnKeyEvent(const KeyEvent& event);
/**
- * @brief Event received from IMF manager
- *
- * @param[in] imfManager The IMF manager.
- * @param[in] imfEvent The event received.
- * @return A data struture indicating if update is needed, cursor position and current text.
+ * @copydoc Text::ControlInterface::AddDecoration()
*/
- ImfManager::ImfCallbackData OnImfEvent( ImfManager& imfManager, const ImfManager::ImfEventData& imfEvent );
+ virtual void AddDecoration( Actor& actor, bool needsClipping );
/**
* @copydoc Text::ControlInterface::RequestTextRelayout()
virtual void RequestTextRelayout();
/**
+ * @copydoc Text::ControlInterface::TextChanged()
+ */
+ virtual void TextChanged();
+
+ /**
* @copydoc Text::ControlInterface::MaxLengthReached()
*/
virtual void MaxLengthReached();
+ /**
+ * @copydoc Dali::Toolkit::Text::Controller::(ImfManager& imfManager, const ImfManager::ImfEventData& imfEvent)
+ */
+ ImfManager::ImfCallbackData OnImfEvent( ImfManager& imfManager, const ImfManager::ImfEventData& imfEvent );
+
+ /**
+ * @brief Callback when Clipboard signals an item should be pasted
+ * @param[in] clipboard handle to Clipboard Event Notifier
+ */
+ void OnClipboardTextSelected( ClipboardEventNotifier& clipboard );
+
private: // Implementation
/**
+ * @brief Get a Property Map for the image used for the required Handle Image
+ * @param[out] value the returned image property
+ * @param[in] handleType the type of handle
+ * @param[in] handleImageType the type of image for the given handleType
+ */
+ void GetHandleImagePropertyValue( Property::Value& value, Text::HandleType handleType, Text::HandleImageType handleImageType );
+
+ /**
* @brief Enable or disable clipping.
*
* @param[in] clipping True if clipping should be enabled.
void KeyboardStatusChanged( bool keyboardShown );
/**
+ * @brief Callback when Textfield is touched
+ *
+ * @param[in] actor TextField touched
+ * @param[in] event TouchEvent information
+ */
+ bool OnTouched( Actor actor, const TouchEvent& event );
+
+ /**
* Construct a new TextField.
*/
TextField();
TextField(const TextField&);
TextField& operator=(const TextField& rhs);
+ /**
+ * @brief Render view, create and attach actor(s) to this Text Field.
+ */
+ void RenderText();
+
+ // Connection needed to re-render text, when a Text Field returns to the stage.
+ void OnStageConnect( Dali::Actor actor );
+
private: // Data
// Signals
+ Toolkit::TextField::TextChangedSignalType mTextChangedSignal;
Toolkit::TextField::MaxLengthReachedSignalType mMaxLengthReachedSignal;
Text::ControllerPtr mController;
Text::RendererPtr mRenderer;
Text::DecoratorPtr mDecorator;
Text::ClipperPtr mClipper; ///< For EXCEED_POLICY_CLIP
+ std::vector<Actor> mClippingDecorationActors; ///< Decoration actors which need clipping.
- RenderableActor mRenderableActor;
+ Actor mRenderableActor;
int mRenderingBackend;
int mExceedPolicy;
+ bool mHasBeenStaged:1;
};
} // namespace Internal