#include <dali/public-api/adaptor-framework/key.h>
#include <dali/public-api/common/stage.h>
#include <dali/public-api/images/resource-image.h>
+#include <dali/devel-api/object/property-helper-devel.h>
#include <dali/public-api/object/type-registry-helper.h>
#include <dali/integration-api/adaptors/adaptor.h>
#include <dali/integration-api/debug.h>
#include <dali-toolkit/public-api/visuals/color-visual-properties.h>
#include <dali-toolkit/devel-api/controls/control-depth-index-ranges.h>
#include <dali-toolkit/devel-api/focus-manager/keyinput-focus-manager.h>
+#include <dali-toolkit/devel-api/controls/text-controls/text-field-devel.h>
#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
#include <dali-toolkit/internal/text/rendering/text-backend.h>
#include <dali-toolkit/internal/text/text-effects-style.h>
DALI_PROPERTY_REGISTRATION( Toolkit, TextField, "inputEmboss", MAP, INPUT_EMBOSS )
DALI_PROPERTY_REGISTRATION( Toolkit, TextField, "outline", MAP, OUTLINE )
DALI_PROPERTY_REGISTRATION( Toolkit, TextField, "inputOutline", MAP, INPUT_OUTLINE )
+DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextField, "hiddenInputSettings", MAP, HIDDEN_INPUT_SETTINGS )
+DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextField, "pixelSize", FLOAT, PIXEL_SIZE )
DALI_SIGNAL_REGISTRATION( Toolkit, TextField, "textChanged", SIGNAL_TEXT_CHANGED )
DALI_SIGNAL_REGISTRATION( Toolkit, TextField, "maxLengthReached", SIGNAL_MAX_LENGTH_REACHED )
const float pointSize = value.Get< float >();
DALI_LOG_INFO( gLogFilter, Debug::General, "TextField %p POINT_SIZE %f\n", impl.mController.Get(), pointSize );
- if( !Equals( impl.mController->GetDefaultPointSize(), pointSize ) )
+ if( !Equals( impl.mController->GetDefaultFontSize( Text::Controller::POINT_SIZE ), pointSize ) )
{
- impl.mController->SetDefaultPointSize( pointSize );
+ impl.mController->SetDefaultFontSize( pointSize, Text::Controller::POINT_SIZE );
}
}
break;
}
break;
}
+ case Toolkit::DevelTextField::Property::HIDDEN_INPUT_SETTINGS:
+ {
+ const Property::Map* map = value.GetMap();
+ if (map)
+ {
+ impl.mController->SetHiddenInputOption(*map);
+ }
+ break;
+ }
+ case Toolkit::DevelTextField::Property::PIXEL_SIZE:
+ {
+ if( impl.mController )
+ {
+ const float pixelSize = value.Get< float >();
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextField %p PIXEL_SIZE %f\n", impl.mController.Get(), pixelSize );
+
+ if( !Equals( impl.mController->GetDefaultFontSize( Text::Controller::PIXEL_SIZE ), pixelSize ) )
+ {
+ impl.mController->SetDefaultFontSize( pixelSize, Text::Controller::PIXEL_SIZE );
+ }
+ }
+ break;
+ }
} // switch
} // textfield
}
{
if( impl.mController )
{
- value = impl.mController->GetDefaultPointSize();
+ value = impl.mController->GetDefaultFontSize( Text::Controller::POINT_SIZE );
}
break;
}
GetOutlineProperties( impl.mController, value, Text::EffectStyle::INPUT );
break;
}
+ case Toolkit::DevelTextField::Property::HIDDEN_INPUT_SETTINGS:
+ {
+ Property::Map map;
+ impl.mController->GetHiddenInputOption(map);
+ value = map;
+ break;
+ }
+ case Toolkit::DevelTextField::Property::PIXEL_SIZE:
+ {
+ if( impl.mController )
+ {
+ value = impl.mController->GetDefaultFontSize( Text::Controller::PIXEL_SIZE );
+ }
+ break;
+ }
} //switch
}
const std::string& newFont = GetImpl( styleManager ).GetDefaultFontFamily();
// Property system did not set the font so should update it.
mController->UpdateAfterFontChange( newFont );
+ RelayoutRequest();
break;
}
case StyleChange::DEFAULT_FONT_SIZE_CHANGE:
{
GetImpl( styleManager ).ApplyThemeStyle( Toolkit::Control( GetOwner() ) );
+ RelayoutRequest();
break;
}
case StyleChange::THEME_CHANGE:
{
- GetImpl( styleManager ).ApplyThemeStyle( Toolkit::Control( GetOwner() ) );
+ // Nothing to do, let control base class handle this
break;
}
}
+
+ // Up call to Control
+ Control::OnStyleChange( styleManager, change );
}
Vector3 TextField::GetNaturalSize()
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField::OnKeyEvent %p keyCode %d\n", mController.Get(), event.keyCode );
- if( Dali::DALI_KEY_ESCAPE == event.keyCode || "Return" == event.keyPressedName ) // Make a Dali key code for this
+ if( Dali::DALI_KEY_ESCAPE == event.keyCode ) // Make a Dali key code for this
{
// Make sure ClearKeyInputFocus when only key is up
if( event.state == KeyEvent::Up )