[Tizen] Add AutofillContainer class and autofill implementation
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / text-controls / text-field-impl.cpp
old mode 100755 (executable)
new mode 100644 (file)
index b0dcacb..6952c74
@@ -37,6 +37,8 @@
 #include <dali-toolkit/devel-api/focus-manager/keyinput-focus-manager.h>
 #include <dali-toolkit/devel-api/controls/text-controls/text-field-devel.h>
 #include <dali-toolkit/public-api/visuals/visual-properties.h>
+#include <dali-toolkit/internal/controls/control/control-data-impl.h>
+#include <dali-toolkit/internal/controls/text-controls/autofill-container-impl.h>
 #include <dali-toolkit/internal/text/text-enumerations-impl.h>
 #include <dali-toolkit/internal/text/rendering/text-backend.h>
 #include <dali-toolkit/internal/text/text-effects-style.h>
@@ -1339,10 +1341,10 @@ void TextField::OnInitialize()
   mController->SetLayoutDirection( layoutDirection );
 
   // Forward input events to controller
-  EnableGestureDetection( static_cast<Gesture::Type>( Gesture::Tap | Gesture::Pan | Gesture::LongPress ) );
+  EnableGestureDetection( static_cast<GestureType::Value>( GestureType::TAP | GestureType::PAN | GestureType::LONG_PRESS ) );
   GetTapGestureDetector().SetMaximumTapsRequired( 2 );
 
-  self.TouchSignal().Connect( this, &TextField::OnTouched );
+  self.TouchedSignal().Connect( this, &TextField::OnTouched );
 
   // Set BoundingBox to stage size if not already set.
   Rect<int> boundingBox;
@@ -1601,7 +1603,7 @@ void TextField::RenderText( Text::Controller::UpdateTextType updateTextType )
 void TextField::OnKeyInputFocusGained()
 {
   DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField::OnKeyInputFocusGained %p\n", mController.Get() );
-  if ( mInputMethodContext )
+  if( mInputMethodContext )
   {
     mInputMethodContext.ApplyOptions( mInputMethodOptions );
 
@@ -1615,13 +1617,30 @@ void TextField::OnKeyInputFocusGained()
     // When window gain lost focus, the inputMethodContext is deactivated. Thus when window gain focus again, the inputMethodContext must be activated.
     mInputMethodContext.SetRestoreAfterFocusLost( true );
   }
-  ClipboardEventNotifier notifier( ClipboardEventNotifier::Get() );
 
-  if ( notifier )
+  ClipboardEventNotifier notifier( ClipboardEventNotifier::Get() );
+  if( notifier )
   {
     notifier.ContentSelectedSignal().Connect( this, &TextField::OnClipboardTextSelected );
   }
 
+  Toolkit::Control control = Toolkit::Control::DownCast( Self() );
+  Internal::Control& controlImpl = GetImplementation( control );
+  Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get( controlImpl );
+  bool enableAutofill = controlDataImpl.IsAutofillEnabled();
+  if( enableAutofill )
+  {
+    Toolkit::AutofillContainer container = controlDataImpl.GetAutofillContainer();
+    container.SetFocusedControl( control );
+
+    Internal::AutofillContainer& containerImpl = GetImpl( container );
+    Dali::AutofillGroup containerGroup = containerImpl.GetAutofillGroup();
+    if( containerGroup != nullptr )
+    {
+      containerGroup.RequestAuthentication();
+    }
+
+  }
   mController->KeyboardFocusGainEvent(); // Called in the case of no virtual keyboard to trigger this event
 
   EmitKeyInputFocusSignal( true ); // Calls back into the Control hence done last.
@@ -1663,14 +1682,15 @@ void TextField::OnTap( const TapGesture& gesture )
   // Deliver the tap before the focus event to controller; this allows us to detect when focus is gained due to tap-gestures
   Extents padding;
   padding = Self().GetProperty<Extents>( Toolkit::Control::Property::PADDING );
-  mController->TapEvent( gesture.numberOfTaps, gesture.localPoint.x - padding.start, gesture.localPoint.y - padding.top );
+  const Vector2& localPoint = gesture.GetLocalPoint();
+  mController->TapEvent( gesture.GetNumberOfTaps(), localPoint.x - padding.start, localPoint.y - padding.top );
 
   SetKeyInputFocus();
 }
 
 void TextField::OnPan( const PanGesture& gesture )
 {
-  mController->PanEvent( gesture.state, gesture.displacement );
+  mController->PanEvent( gesture.GetState(), gesture.GetDisplacement() );
 }
 
 void TextField::OnLongPress( const LongPressGesture& gesture )
@@ -1681,26 +1701,27 @@ void TextField::OnLongPress( const LongPressGesture& gesture )
   }
   Extents padding;
   padding = Self().GetProperty<Extents>( Toolkit::Control::Property::PADDING );
-  mController->LongPressEvent( gesture.state, gesture.localPoint.x - padding.start, gesture.localPoint.y - padding.top );
+  const Vector2& localPoint = gesture.GetLocalPoint();
+  mController->LongPressEvent( gesture.GetState(), localPoint.x - padding.start, localPoint.y - padding.top );
 
   SetKeyInputFocus();
 }
 
 bool TextField::OnKeyEvent( const KeyEvent& event )
 {
-  DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField::OnKeyEvent %p keyCode %d\n", mController.Get(), event.keyCode );
+  DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField::OnKeyEvent %p keyCode %d\n", mController.Get(), event.GetKeyCode() );
 
-  if( Dali::DALI_KEY_ESCAPE == event.keyCode && mController->ShouldClearFocusOnEscape() )
+  if( Dali::DALI_KEY_ESCAPE == event.GetKeyCode() && mController->ShouldClearFocusOnEscape() )
   {
     // Make sure ClearKeyInputFocus when only key is up
-    if( event.state == KeyEvent::Up )
+    if( event.GetState() == KeyEvent::UP )
     {
       ClearKeyInputFocus();
     }
 
     return true;
   }
-  else if( Dali::DevelKey::DALI_KEY_RETURN == event.keyCode )
+  else if( Dali::DevelKey::DALI_KEY_RETURN == event.GetKeyCode() )
   {
     // Do nothing when enter is comming.
     return false;