[Tizen] Add AutofillContainer class and autofill implementation
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / text-controls / text-field-impl.cpp
index d63fbc0..33d9689 100755 (executable)
@@ -137,6 +137,7 @@ DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextField, "enableGrabHandle",
 DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextField, "matchSystemLanguageDirection",   BOOLEAN,   MATCH_SYSTEM_LANGUAGE_DIRECTION      )
 DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextField, "enableGrabHandlePopup",          BOOLEAN,   ENABLE_GRAB_HANDLE_POPUP             )
 DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextField, "textBackground",                 VECTOR4,   BACKGROUND                           )
+DALI_DEVEL_PROPERTY_REGISTRATION_READ_ONLY( Toolkit, TextField, "selectedText",         STRING,    SELECTED_TEXT                        )
 
 DALI_SIGNAL_REGISTRATION( Toolkit, TextField, "textChanged",        SIGNAL_TEXT_CHANGED )
 DALI_SIGNAL_REGISTRATION( Toolkit, TextField, "maxLengthReached",   SIGNAL_MAX_LENGTH_REACHED )
@@ -1214,6 +1215,14 @@ Property::Value TextField::GetProperty( BaseObject* object, Property::Index inde
         }
         break;
       }
+      case Toolkit::DevelTextField::Property::SELECTED_TEXT:
+      {
+        if( impl.mController )
+        {
+          value = impl.mController->GetSelectedText( );
+        }
+        break;
+      }
     } //switch
   }
 
@@ -1224,7 +1233,16 @@ void TextField::SelectWholeText()
 {
   if( mController && mController->IsShowingRealText() )
   {
-    mController->SelectEvent( 0.f, 0.f, true );
+    mController->SelectEvent( 0.f, 0.f, SelectionType::ALL );
+    SetKeyInputFocus();
+  }
+}
+
+void TextField::SelectNone()
+{
+  if( mController && mController->IsShowingRealText() )
+  {
+    mController->SelectEvent( 0.f, 0.f, SelectionType::NONE );
     SetKeyInputFocus();
   }
 }
@@ -1539,7 +1557,7 @@ void TextField::RenderText( Text::Controller::UpdateTextType updateTextType )
       self.Add( *it );
       it->LowerToBottom();
 
-      if ( it->GetName() == "HighlightActor" )
+      if ( it->GetProperty< std::string >( Dali::Actor::Property::NAME ) == "HighlightActor" )
       {
         highlightActor = *it;
       }
@@ -1771,8 +1789,8 @@ void TextField::AddDecoration( Actor& actor, bool needsClipping )
     }
     else
     {
-      actor.SetParentOrigin( ParentOrigin::TOP_LEFT );
-      actor.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+      actor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
+      actor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
       Self().Add( actor );
       mActiveLayer = actor;
     }
@@ -1818,8 +1836,8 @@ void TextField::EnableClipping()
   {
     // Creates an extra control to be used as stencil buffer.
     mStencil = Control::New();
-    mStencil.SetAnchorPoint( AnchorPoint::TOP_LEFT );
-    mStencil.SetParentOrigin( ParentOrigin::TOP_LEFT );
+    mStencil.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+    mStencil.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
 
     // Creates a background visual. Even if the color is transparent it updates the stencil.
     mStencil.SetProperty( Toolkit::Control::Property::BACKGROUND,