#include <dali/public-api/common/stage.h>
#include <dali/public-api/images/resource-image.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
-#include <dali/public-api/scripting/scripting.h>
-#include <dali/public-api/adaptor-framework/virtual-keyboard.h>
+#include <dali/devel-api/object/type-registry-helper.h>
+#include <dali/devel-api/scripting/scripting.h>
+#include <dali/devel-api/adaptor-framework/virtual-keyboard.h>
#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
DALI_PROPERTY_REGISTRATION( Toolkit, TextField, "selection-handle-pressed-image-right", STRING, SELECTION_HANDLE_PRESSED_IMAGE_RIGHT )
DALI_PROPERTY_REGISTRATION( Toolkit, TextField, "selection-highlight-color", STRING, SELECTION_HIGHLIGHT_COLOR )
DALI_PROPERTY_REGISTRATION( Toolkit, TextField, "decoration-bounding-box", RECTANGLE, DECORATION_BOUNDING_BOX )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextField, "input-method-settings", MAP, INPUT_METHOD_SETTINGS )
DALI_SIGNAL_REGISTRATION( Toolkit, TextField, "max-length-reached", SIGNAL_MAX_LENGTH_REACHED )
}
break;
}
+ case Toolkit::TextField::Property::INPUT_METHOD_SETTINGS:
+ {
+ // Empty implementation for now.
+ Property::Map map = value.Get<Property::Map>();
+ VirtualKeyboard::ApplySettings( map );
+ break;
+ }
} // switch
} // textfield
}
}
break;
}
+ case Toolkit::TextField::Property::INPUT_METHOD_SETTINGS:
+ {
+ break;
+ }
} //switch
}
GetTapGestureDetector().SetMaximumTapsRequired( 2 );
EnableGestureDetection(Gesture::Pan);
+ self.TouchedSignal().Connect( this, &TextField::OnTouched );
+
// Set BoundingBox to stage size if not already set.
if ( mDecorator->GetBoundingBox().IsEmpty() )
{
self.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::HEIGHT );
}
-void TextField::OnStyleChange( Toolkit::StyleManager styleManager, StyleChange change )
+void TextField::OnStyleChange( Toolkit::StyleManager styleManager, StyleChange::Type change )
{
GetImpl( styleManager ).ApplyThemeStyle( Toolkit::Control( GetOwner() ) );
}
}
}
+bool TextField::OnTouched( Actor actor, const TouchEvent& event )
+{
+ return true;
+}
+
TextField::TextField()
: Control( ControlBehaviour( REQUIRES_STYLE_CHANGE_SIGNALS ) ),
mRenderingBackend( DEFAULT_RENDERING_BACKEND ),