Merge "Fixed interaction between scale dimensions and bevel percentage properties...
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / text-controls / text-editor-impl.h
index b10b78b..cb40406 100644 (file)
@@ -20,7 +20,7 @@
 
 // INTERNAL INCLUDES
 #include <dali-toolkit/public-api/controls/control-impl.h>
-#include <dali-toolkit/devel-api/controls/text-controls/text-editor.h>
+#include <dali-toolkit/public-api/controls/text-controls/text-editor.h>
 #include <dali-toolkit/internal/text/clipping/text-clipper.h>
 #include <dali-toolkit/internal/text/decorator/text-decorator.h>
 #include <dali-toolkit/internal/text/text-control-interface.h>
@@ -87,6 +87,11 @@ public:
    */
   Toolkit::TextEditor::TextChangedSignalType&  TextChangedSignal();
 
+  /**
+   * @copydoc TextEditor::TextChangedSignal()
+   */
+  Toolkit::TextEditor::InputStyleChangedSignalType& InputStyleChangedSignal();
+
 private: // From Control
 
   /**
@@ -171,6 +176,11 @@ private: // From Control
    */
   virtual void MaxLengthReached();
 
+  /**
+   * @copydoc Text::ControlInterface::InputStyleChanged()
+   */
+  virtual void InputStyleChanged( Text::InputStyle::Mask inputStyleMask );
+
 private: // Implementation
 
   /**
@@ -211,9 +221,16 @@ private: // Implementation
    * @brief Callback when TextEditor is touched
    *
    * @param[in] actor TextEditor touched
-   * @param[in] event TouchEvent information
+   * @param[in] touch Touch information
+   */
+  bool OnTouched( Actor actor, const TouchData& touch );
+
+  /**
+   * @brief Callbacks called on idle.
+   *
+   * If there are notifications of change of input style on the queue, Toolkit::TextEditor::InputStyleChangedSignal() are emitted.
    */
-  bool OnTouched( Actor actor, const TouchEvent& event );
+  void OnIdleSignal();
 
   /**
    * Construct a new TextEditor.
@@ -232,7 +249,7 @@ private: // Implementation
   /**
    * @brief Render view, create and attach actor(s) to this text editor.
    */
-  void RenderText();
+  void RenderText( Text::Controller::UpdateTextType updateTextType );
 
   // Connection needed to re-render text, when a text editor returns to the stage.
   void OnStageConnect( Dali::Actor actor );
@@ -241,6 +258,7 @@ private: // Data
 
   // Signals
   Toolkit::TextEditor::TextChangedSignalType mTextChangedSignal;
+  Toolkit::TextEditor::InputStyleChangedSignalType mInputStyleChangedSignal;
 
   Text::ControllerPtr mController;
   Text::RendererPtr mRenderer;
@@ -249,6 +267,7 @@ private: // Data
   std::vector<Actor> mClippingDecorationActors;   ///< Decoration actors which need clipping.
 
   Actor mRenderableActor;
+  CallbackBase* mIdleCallback;
 
   int mRenderingBackend;
   bool mHasBeenStaged:1;