Dali::Animation mAnimation; ///< Scroll indicator Show/Hide Animation.
Dali::TimePeriod mAnimationPeriod;
std::vector<Actor> mClippingDecorationActors; ///< Decoration actors which need clipping.
+ Dali::InputMethodOptions mInputMethodOptions;
Actor mRenderableActor;
Actor mActiveLayer;
bool CopyText(size_t startPosition, size_t endPosition) override;
bool CutText(size_t startPosition, size_t endPosition) override;
Accessibility::States CalculateStates() override;
+ bool InsertText(size_t startPosition, std::string text) override;
+ bool SetTextContents(std::string newContents) override;
+ bool DeleteText(size_t startPosition, size_t endPosition) override;
};
};