#define DALI_TOOLKIT_INTERNAL_TEXT_EDITOR_H
/*
- * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/public-api/animation/animation.h>
// INTERNAL INCLUDES
-#include <dali-toolkit/public-api/controls/control-impl.h>
#include <dali-toolkit/devel-api/controls/scroll-bar/scroll-bar.h>
-#include <dali-toolkit/public-api/controls/text-controls/text-editor.h>
#include <dali-toolkit/devel-api/controls/text-controls/text-editor-devel.h>
#include <dali-toolkit/internal/text/decorator/text-decorator.h>
+#include <dali-toolkit/internal/text/rendering/text-renderer.h>
#include <dali-toolkit/internal/text/text-control-interface.h>
+#include <dali-toolkit/internal/text/text-controller.h>
#include <dali-toolkit/internal/text/text-editable-control-interface.h>
#include <dali-toolkit/internal/text/text-selectable-control-interface.h>
-#include <dali-toolkit/internal/text/text-controller.h>
#include <dali-toolkit/internal/text/text-vertical-scroller.h>
-#include <dali-toolkit/internal/text/rendering/text-renderer.h>
+#include <dali-toolkit/public-api/controls/control-impl.h>
+#include <dali-toolkit/public-api/controls/text-controls/text-editor.h>
namespace Dali
{
-
namespace Toolkit
{
-
namespace Internal
{
/**
class TextEditor : public Control, public Text::ControlInterface, public Text::EditableControlInterface, public Text::SelectableControlInterface
{
public:
-
/**
* @copydoc Dali::Toollkit::TextEditor::New()
*/
* @param[in] index The property index.
* @param[in] value The new property value.
*/
- static void SetProperty( BaseObject* object, Property::Index index, const Property::Value& value );
+ static void SetProperty(BaseObject* object, Property::Index index, const Property::Value& value);
/**
* @brief Called to retrieve a property of an object of this type.
* @param[in] index The property index.
* @return The current value of the property.
*/
- static Property::Value GetProperty( BaseObject* object, Property::Index index );
+ static Property::Value GetProperty(BaseObject* object, Property::Index index);
/**
* @copydoc Dali::Toollkit::TextEditor::GetInputMethodContext()
/**
* @copydoc Dali::Toollkit::TextEditor::MaxLengthReachedSignal()
*/
- DevelTextEditor::MaxLengthReachedSignalType& MaxLengthReachedSignal();
+ DevelTextEditor::MaxLengthReachedSignalType& MaxLengthReachedSignal();
/**
* Connects a callback function with the object's signals.
* @return True if the signal was connected.
* @post If a signal was connected, ownership of functor was passed to CallbackBase. Otherwise the caller is responsible for deleting the unused functor.
*/
- static bool DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor );
+ static bool DoConnectSignal(BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor);
/**
* @copydoc TextEditor::TextChangedSignal()
*/
- Toolkit::TextEditor::TextChangedSignalType& TextChangedSignal();
+ Toolkit::TextEditor::TextChangedSignalType& TextChangedSignal();
/**
* @copydoc TextEditor::TextChangedSignal()
Toolkit::TextEditor::ScrollStateChangedSignalType& ScrollStateChangedSignal();
private: // From Control
-
/**
* @copydoc Control::OnInitialize()
*/
/**
* @copydoc Control::OnStyleChange()
*/
- void OnStyleChange( Toolkit::StyleManager styleManager, StyleChange::Type change ) override;
+ void OnStyleChange(Toolkit::StyleManager styleManager, StyleChange::Type change) override;
/**
* @copydoc Control::GetNaturalSize()
/**
* @copydoc Control::GetHeightForWidth()
*/
- float GetHeightForWidth( float width ) override;
+ float GetHeightForWidth(float width) override;
/**
* @copydoc Control::OnInitialize()
*/
- void OnRelayout( const Vector2& size, RelayoutContainer& container ) override;
+ void OnRelayout(const Vector2& size, RelayoutContainer& container) override;
/**
* @copydoc Control::OnKeyInputFocusGained()
/**
* @copydoc Control::OnTap()
*/
- void OnTap( const TapGesture& tap ) override;
+ void OnTap(const TapGesture& tap) override;
/**
* @copydoc Control::OnPan()
*/
- void OnPan( const PanGesture& gesture ) override;
+ void OnPan(const PanGesture& gesture) override;
/**
* @copydoc Control::OnLongPress()
*/
- void OnLongPress( const LongPressGesture& gesture ) override;
+ void OnLongPress(const LongPressGesture& gesture) override;
/**
* @copydoc Control::OnSceneConnection()
*/
- void OnSceneConnection( int depth ) override;
+ void OnSceneConnection(int depth) override;
/**
* @copydoc Dali::CustomActorImpl::OnKeyEvent(const KeyEvent&)
*/
bool OnKeyEvent(const KeyEvent& event) override;
-// From ControlInterface
+ // From ControlInterface
/**
* @copydoc Text::ControlInterface::RequestTextRelayout()
*/
void RequestTextRelayout() override;
-// From EditableControlInterface
+ // From EditableControlInterface
/**
* @copydoc Text::EditableControlInterface::TextChanged()
*/
- void TextChanged() override;
+ void TextChanged(bool immediate) override;
/**
* @copydoc Text::EditableControlInterface::MaxLengthReached()
/**
* @copydoc Text::EditableControlInterface::InputStyleChanged()
*/
- void InputStyleChanged( Text::InputStyle::Mask inputStyleMask ) override;
+ void InputStyleChanged(Text::InputStyle::Mask inputStyleMask) override;
/**
* @copydoc Text::EditableControlInterface::AddDecoration()
*/
- void AddDecoration( Actor& actor, bool needsClipping ) override;
+ void AddDecoration(Actor& actor, bool needsClipping) override;
-// From SelectableControlInterface
+ // From SelectableControlInterface
public:
/**
* @copydoc Text::SelectableControlInterface::SetTextSelectionRange()
*/
- void SetTextSelectionRange(const uint32_t *start, const uint32_t *end) override;
+ void SetTextSelectionRange(const uint32_t* start, const uint32_t* end) override;
/**
* @copydoc Text::SelectableControlInterface::GetTextSelectionRange()
/**
* @copydoc Text::EditableControlInterface::SetEditable()
*/
- void SetEditable( bool editable ) override;
+ void SetEditable(bool editable) override;
private: // Implementation
-
/**
* @copydoc Dali::Toolkit::Text::Controller::(InputMethodContext& inputMethodContext, const InputMethodContext::EventData& inputMethodContextEvent)
*/
- InputMethodContext::CallbackData OnInputMethodContextEvent( InputMethodContext& inputMethodContext, const InputMethodContext::EventData& inputMethodContextEvent );
+ InputMethodContext::CallbackData OnInputMethodContextEvent(InputMethodContext& inputMethodContext, const InputMethodContext::EventData& inputMethodContextEvent);
/**
* @brief Callback when Clipboard signals an item should be pasted
* @param[in] clipboard handle to Clipboard Event Notifier
*/
- void OnClipboardTextSelected( ClipboardEventNotifier& clipboard );
+ void OnClipboardTextSelected(ClipboardEventNotifier& clipboard);
/**
* @brief Get a Property Map for the image used for the required Handle Image
* @param[in] handleType the type of handle
* @param[in] handleImageType the type of image for the given handleType
*/
- void GetHandleImagePropertyValue( Property::Value& value, Text::HandleType handleType, Text::HandleImageType handleImageType );
+ void GetHandleImagePropertyValue(Property::Value& value, Text::HandleType handleType, Text::HandleImageType handleImageType);
/**
* @brief Callback when keyboard is shown/hidden.
*
* @param[in] keyboardShown True if keyboard is shown.
*/
- void KeyboardStatusChanged( bool keyboardShown );
+ void KeyboardStatusChanged(bool keyboardShown);
/**
* @brief update scroll bar position
* @param[in] actor TextEditor touched
* @param[in] touch Touch information
*/
- bool OnTouched( Actor actor, const TouchEvent& touch );
+ bool OnTouched(Actor actor, const TouchEvent& touch);
/**
* @brief Callbacks called on idle.
void OnIdleSignal();
/**
+ * @brief Emits TextChanged signal.
+ */
+ void EmitTextChangedSignal();
+
+ /**
* @brief set RenderActor's position with new scrollPosition
*
* Apply updated scroll position or start scroll animation if VerticalScrollAnimation is enabled
*
* Emit ScrollBarStateChanged Signal and toggle mScrollStarted flag to false
*/
- void OnScrollIndicatorAnimationFinished( Animation& animation );
+ void OnScrollIndicatorAnimationFinished(Animation& animation);
/**
* Construct a new TextEditor.
/**
* @brief Render view, create and attach actor(s) to this text editor.
*/
- void RenderText( Text::Controller::UpdateTextType updateTextType );
+ void RenderText(Text::Controller::UpdateTextType updateTextType);
// Connection needed to re-render text, when a text editor returns to the scene.
- void OnSceneConnect( Dali::Actor actor );
+ void OnSceneConnect(Dali::Actor actor);
private: // Data
// Signals
- Toolkit::TextEditor::TextChangedSignalType mTextChangedSignal;
- Toolkit::TextEditor::InputStyleChangedSignalType mInputStyleChangedSignal;
- Toolkit::TextEditor::ScrollStateChangedSignalType mScrollStateChangedSignal;
+ Toolkit::TextEditor::TextChangedSignalType mTextChangedSignal;
+ Toolkit::TextEditor::InputStyleChangedSignalType mInputStyleChangedSignal;
+ Toolkit::TextEditor::ScrollStateChangedSignalType mScrollStateChangedSignal;
Toolkit::DevelTextEditor::MaxLengthReachedSignalType mMaxLengthReachedSignal;
- InputMethodContext mInputMethodContext;
- Text::ControllerPtr mController;
- Text::RendererPtr mRenderer;
- Text::DecoratorPtr mDecorator;
+ InputMethodContext mInputMethodContext;
+ Text::ControllerPtr mController;
+ Text::RendererPtr mRenderer;
+ Text::DecoratorPtr mDecorator;
Text::TextVerticalScrollerPtr mTextVerticalScroller;
- Toolkit::Control mStencil;
- Toolkit::ScrollBar mScrollBar;
- Dali::Animation mAnimation; ///< Scroll indicator Show/Hide Animation.
- Dali::TimePeriod mAnimationPeriod;
- std::vector<Actor> mClippingDecorationActors; ///< Decoration actors which need clipping.
-
- Actor mRenderableActor;
- Actor mActiveLayer;
+ Toolkit::Control mStencil;
+ Toolkit::ScrollBar mScrollBar;
+ Dali::Animation mAnimation; ///< Scroll indicator Show/Hide Animation.
+ Dali::TimePeriod mAnimationPeriod;
+ std::vector<Actor> mClippingDecorationActors; ///< Decoration actors which need clipping.
+
+ Actor mRenderableActor;
+ Actor mActiveLayer;
CallbackBase* mIdleCallback;
float mAlignmentOffset;
float mScrollAnimationDuration;
float mLineSpacing;
- int mRenderingBackend;
- bool mHasBeenStaged:1;
- bool mScrollAnimationEnabled:1;
- bool mScrollBarEnabled:1;
- bool mScrollStarted:1;
+ int mRenderingBackend;
+ bool mHasBeenStaged : 1;
+ bool mScrollAnimationEnabled : 1;
+ bool mScrollBarEnabled : 1;
+ bool mScrollStarted : 1;
+ bool mTextChanged : 1; ///< If true, emits TextChangedSignal in next OnRelayout().
};
} // namespace Internal
// Helpers for public-api forwarding methods
-inline Toolkit::Internal::TextEditor& GetImpl( Toolkit::TextEditor& textEditor )
+inline Toolkit::Internal::TextEditor& GetImpl(Toolkit::TextEditor& textEditor)
{
DALI_ASSERT_ALWAYS(textEditor);
return static_cast<Toolkit::Internal::TextEditor&>(handle);
}
-inline const Toolkit::Internal::TextEditor& GetImpl( const Toolkit::TextEditor& textEditor )
+inline const Toolkit::Internal::TextEditor& GetImpl(const Toolkit::TextEditor& textEditor)
{
DALI_ASSERT_ALWAYS(textEditor);