void TextEditor::RenderText(Text::Controller::UpdateTextType updateTextType)
{
- CommonTextUtils::RenderText(Self(), mRenderer, mController, mDecorator, mAlignmentOffset, mRenderableActor, mBackgroundActor, mStencil, mClippingDecorationActors, mAnchorActors, updateTextType);
+ CommonTextUtils::RenderText(Self(), mRenderer, mController, mDecorator, mAlignmentOffset, mRenderableActor, mBackgroundActor, mCursorLayer, mStencil, mClippingDecorationActors, mAnchorActors, updateTextType);
if(mRenderableActor)
{
ApplyScrollPosition();