/*
- * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/public-api/adaptor-framework/key.h>
#include <dali/public-api/common/stage.h>
#include <dali/public-api/images/resource-image.h>
-#include <dali/devel-api/adaptor-framework/virtual-keyboard.h>
-#include <dali/devel-api/object/type-registry-helper.h>
+#include <dali/devel-api/actors/actor-devel.h>
+#include <dali/devel-api/object/property-helper-devel.h>
+#include <dali/public-api/object/type-registry-helper.h>
+#include <dali/integration-api/adaptors/adaptor.h>
#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
#include <dali-toolkit/public-api/text/rendering-backend.h>
+#include <dali-toolkit/public-api/text/text-enumerations.h>
+#include <dali-toolkit/public-api/visuals/color-visual-properties.h>
+#include <dali-toolkit/devel-api/controls/control-devel.h>
#include <dali-toolkit/devel-api/controls/control-depth-index-ranges.h>
+#include <dali-toolkit/devel-api/controls/text-controls/text-editor-devel.h>
+#include <dali-toolkit/public-api/visuals/visual-properties.h>
+#include <dali-toolkit/internal/text/text-enumerations-impl.h>
#include <dali-toolkit/internal/text/rendering/text-backend.h>
+#include <dali-toolkit/internal/text/text-effects-style.h>
#include <dali-toolkit/internal/text/text-font-style.h>
#include <dali-toolkit/internal/text/text-view.h>
#include <dali-toolkit/internal/styling/style-manager-impl.h>
{
#if defined(DEBUG_ENABLED)
- Debug::Filter* gLogFilter = Debug::Filter::New(Debug::Concise, true, "LOG_TEXT_CONTROLS");
+Debug::Filter* gLogFilter = Debug::Filter::New(Debug::Concise, true, "LOG_TEXT_CONTROLS");
#endif
- const unsigned int DEFAULT_RENDERING_BACKEND = Dali::Toolkit::Text::DEFAULT_RENDERING_BACKEND;
+const unsigned int DEFAULT_RENDERING_BACKEND = Dali::Toolkit::Text::DEFAULT_RENDERING_BACKEND;
+const float DEFAULT_SCROLL_SPEED = 1200.f; ///< The default scroll speed for the text editor in pixels/second.
} // unnamed namespace
namespace
{
-
-const Scripting::StringEnum HORIZONTAL_ALIGNMENT_STRING_TABLE[] =
+const Scripting::StringEnum LINE_WRAP_MODE_STRING_TABLE[] =
{
- { "BEGIN", Toolkit::Text::LayoutEngine::HORIZONTAL_ALIGN_BEGIN },
- { "CENTER", Toolkit::Text::LayoutEngine::HORIZONTAL_ALIGN_CENTER },
- { "END", Toolkit::Text::LayoutEngine::HORIZONTAL_ALIGN_END },
+ { "WORD", Toolkit::Text::Layout::LineWrap::WORD },
+ { "CHARACTER", Toolkit::Text::Layout::LineWrap::CHARACTER }
};
-const unsigned int HORIZONTAL_ALIGNMENT_STRING_TABLE_COUNT = sizeof( HORIZONTAL_ALIGNMENT_STRING_TABLE ) / sizeof( HORIZONTAL_ALIGNMENT_STRING_TABLE[0] );
+const unsigned int LINE_WRAP_MODE_STRING_TABLE_COUNT = sizeof( LINE_WRAP_MODE_STRING_TABLE ) / sizeof( LINE_WRAP_MODE_STRING_TABLE[0] );
+
+const char* const SCROLL_BAR_POSITION("sourcePosition");
+const char* const SCROLL_BAR_POSITION_MIN("sourcePositionMin");
+const char* const SCROLL_BAR_POSITION_MAX("sourcePositionMax");
+const char* const SCROLL_BAR_CONTENT_SIZE("sourceContentSize");
// Type registration
BaseHandle Create()
DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "text", STRING, TEXT )
DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "textColor", VECTOR4, TEXT_COLOR )
DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "fontFamily", STRING, FONT_FAMILY )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "fontStyle", STRING, FONT_STYLE )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "fontStyle", MAP, FONT_STYLE )
DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "pointSize", FLOAT, POINT_SIZE )
DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "horizontalAlignment", STRING, HORIZONTAL_ALIGNMENT )
DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "scrollThreshold", FLOAT, SCROLL_THRESHOLD )
DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "enableMarkup", BOOLEAN, ENABLE_MARKUP )
DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputColor", VECTOR4, INPUT_COLOR )
DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputFontFamily", STRING, INPUT_FONT_FAMILY )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputFontStyle", STRING, INPUT_FONT_STYLE )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputFontStyle", MAP, INPUT_FONT_STYLE )
DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputPointSize", FLOAT, INPUT_POINT_SIZE )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "lineSpacing", FLOAT, LINE_SPACING )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputLineSpacing", FLOAT, INPUT_LINE_SPACING )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "underline", MAP, UNDERLINE )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputUnderline", MAP, INPUT_UNDERLINE )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "shadow", MAP, SHADOW )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputShadow", MAP, INPUT_SHADOW )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "emboss", MAP, EMBOSS )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputEmboss", MAP, INPUT_EMBOSS )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "outline", MAP, OUTLINE )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputOutline", MAP, INPUT_OUTLINE )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "smoothScroll", BOOLEAN, SMOOTH_SCROLL )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "smoothScrollDuration", FLOAT, SMOOTH_SCROLL_DURATION )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "enableScrollBar", BOOLEAN, ENABLE_SCROLL_BAR )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "scrollBarShowDuration", FLOAT, SCROLL_BAR_SHOW_DURATION )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "scrollBarFadeDuration", FLOAT, SCROLL_BAR_FADE_DURATION )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "pixelSize", FLOAT, PIXEL_SIZE )
+DALI_PROPERTY_REGISTRATION_READ_ONLY( Toolkit, TextEditor, "lineCount", INTEGER, LINE_COUNT )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "enableSelection", BOOLEAN, ENABLE_SELECTION )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "placeholder", MAP, PLACEHOLDER )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "lineWrapMode", STRING, LINE_WRAP_MODE )
+DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "placeholderText", STRING, PLACEHOLDER_TEXT )
+DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "placeholderTextColor", VECTOR4, PLACEHOLDER_TEXT_COLOR )
DALI_SIGNAL_REGISTRATION( Toolkit, TextEditor, "textChanged", SIGNAL_TEXT_CHANGED )
+DALI_SIGNAL_REGISTRATION( Toolkit, TextEditor, "inputStyleChanged", SIGNAL_INPUT_STYLE_CHANGED )
DALI_TYPE_REGISTRATION_END()
{
if( impl.mController )
{
- const std::string text = value.Get< std::string >();
+ const std::string& text = value.Get< std::string >();
DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p TEXT %s\n", impl.mController.Get(), text.c_str() );
impl.mController->SetText( text );
{
if( impl.mController )
{
- const Vector4 textColor = value.Get< Vector4 >();
+ const Vector4& textColor = value.Get< Vector4 >();
DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p TEXT_COLOR %f,%f,%f,%f\n", impl.mController.Get(), textColor.r, textColor.g, textColor.b, textColor.a );
- if( impl.mController->GetTextColor() != textColor )
+ if( impl.mController->GetDefaultColor() != textColor )
{
- impl.mController->SetTextColor( textColor );
+ impl.mController->SetDefaultColor( textColor );
impl.mController->SetInputColor( textColor );
impl.mRenderer.Reset();
}
{
if( impl.mController )
{
- const std::string fontFamily = value.Get< std::string >();
+ const std::string& fontFamily = value.Get< std::string >();
DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p FONT_FAMILY %s\n", impl.mController.Get(), fontFamily.c_str() );
impl.mController->SetDefaultFontFamily( fontFamily );
}
const float pointSize = value.Get< float >();
DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p POINT_SIZE %f\n", impl.mController.Get(), pointSize );
- if( !Equals( impl.mController->GetDefaultPointSize(), pointSize ) )
+ if( !Equals( impl.mController->GetDefaultFontSize( Text::Controller::POINT_SIZE ), pointSize ) )
{
- impl.mController->SetDefaultPointSize( pointSize );
+ impl.mController->SetDefaultFontSize( pointSize, Text::Controller::POINT_SIZE );
}
}
break;
{
if( impl.mController )
{
- const std::string alignStr = value.Get< std::string >();
+ const std::string& alignStr = value.Get< std::string >();
DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p HORIZONTAL_ALIGNMENT %s\n", impl.mController.Get(), alignStr.c_str() );
- LayoutEngine::HorizontalAlignment alignment( LayoutEngine::HORIZONTAL_ALIGN_BEGIN );
- if( Scripting::GetEnumeration< LayoutEngine::HorizontalAlignment >( alignStr.c_str(),
- HORIZONTAL_ALIGNMENT_STRING_TABLE,
- HORIZONTAL_ALIGNMENT_STRING_TABLE_COUNT,
- alignment ) )
+ Text::HorizontalAlignment::Type alignment( Text::HorizontalAlignment::BEGIN );
+
+ Text::GetHorizontalAlignmentEnum( value, alignment );
{
impl.mController->SetHorizontalAlignment( alignment );
}
{
if( impl.mDecorator )
{
- const Vector4 color = value.Get< Vector4 >();
+ const Vector4& color = value.Get< Vector4 >();
DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p PRIMARY_CURSOR_COLOR %f,%f,%f,%f\n", impl.mController.Get(), color.r, color.g, color.b, color.a );
impl.mDecorator->SetCursorColor( PRIMARY_CURSOR, color );
{
if( impl.mDecorator )
{
- const Vector4 color = value.Get< Vector4 >();
+ const Vector4& color = value.Get< Vector4 >();
DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p SECONDARY_CURSOR_COLOR %f,%f,%f,%f\n", impl.mController.Get(), color.r, color.g, color.b, color.a );
impl.mDecorator->SetCursorColor( SECONDARY_CURSOR, color );
{
if( impl.mDecorator )
{
- const Rect<int> box = value.Get< Rect<int> >();
+ const Rect<int>& box = value.Get< Rect<int> >();
DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p DECORATION_BOUNDING_BOX %d,%d %dx%d\n", impl.mController.Get(), box.x, box.y, box.width, box.height );
impl.mDecorator->SetBoundingBox( box );
{
if( impl.mController )
{
- const Vector4 inputColor = value.Get< Vector4 >();
+ const Vector4& inputColor = value.Get< Vector4 >();
DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p INPUT_COLOR %f,%f,%f,%f\n", impl.mController.Get(), inputColor.r, inputColor.g, inputColor.b, inputColor.a );
impl.mController->SetInputColor( inputColor );
{
if( impl.mController )
{
- const std::string fontFamily = value.Get< std::string >();
+ const std::string& fontFamily = value.Get< std::string >();
DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p INPUT_FONT_FAMILY %s\n", impl.mController.Get(), fontFamily.c_str() );
impl.mController->SetInputFontFamily( fontFamily );
}
}
break;
}
+ case Toolkit::TextEditor::Property::LINE_SPACING:
+ {
+ if( impl.mController )
+ {
+ const float lineSpacing = value.Get<float>();
+ impl.mController->SetDefaultLineSpacing( lineSpacing );
+ impl.mRenderer.Reset();
+ }
+ break;
+ }
+ case Toolkit::TextEditor::Property::INPUT_LINE_SPACING:
+ {
+ if( impl.mController )
+ {
+ const float lineSpacing = value.Get<float>();
+ impl.mController->SetInputLineSpacing( lineSpacing );
+ impl.mRenderer.Reset();
+ }
+ break;
+ }
+ case Toolkit::TextEditor::Property::UNDERLINE:
+ {
+ const bool update = SetUnderlineProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ if( update )
+ {
+ impl.mRenderer.Reset();
+ }
+ break;
+ }
+ case Toolkit::TextEditor::Property::INPUT_UNDERLINE:
+ {
+ const bool update = SetUnderlineProperties( impl.mController, value, Text::EffectStyle::INPUT );
+ if( update )
+ {
+ impl.mRenderer.Reset();
+ }
+ break;
+ }
+ case Toolkit::TextEditor::Property::SHADOW:
+ {
+ const bool update = SetShadowProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ if( update )
+ {
+ impl.mRenderer.Reset();
+ }
+ break;
+ }
+ case Toolkit::TextEditor::Property::INPUT_SHADOW:
+ {
+ const bool update = SetShadowProperties( impl.mController, value, Text::EffectStyle::INPUT );
+ if( update )
+ {
+ impl.mRenderer.Reset();
+ }
+ break;
+ }
+ case Toolkit::TextEditor::Property::EMBOSS:
+ {
+ const bool update = SetEmbossProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ if( update )
+ {
+ impl.mRenderer.Reset();
+ }
+ break;
+ }
+ case Toolkit::TextEditor::Property::INPUT_EMBOSS:
+ {
+ const bool update = SetEmbossProperties( impl.mController, value, Text::EffectStyle::INPUT );
+ if( update )
+ {
+ impl.mRenderer.Reset();
+ }
+ break;
+ }
+ case Toolkit::TextEditor::Property::OUTLINE:
+ {
+ const bool update = SetOutlineProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ if( update )
+ {
+ impl.mRenderer.Reset();
+ }
+ break;
+ }
+ case Toolkit::TextEditor::Property::INPUT_OUTLINE:
+ {
+ const bool update = SetOutlineProperties( impl.mController, value, Text::EffectStyle::INPUT );
+ if( update )
+ {
+ impl.mRenderer.Reset();
+ }
+ break;
+ }
+ case Toolkit::TextEditor::Property::SMOOTH_SCROLL:
+ {
+ const bool enable = value.Get< bool >();
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor SMOOTH_SCROLL %d\n", enable );
+
+ impl.mScrollAnimationEnabled = enable;
+ break;
+ }
+ case Toolkit::TextEditor::Property::SMOOTH_SCROLL_DURATION:
+ {
+ const float duration = value.Get< float >();
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor SMOOTH_SCROLL_DURATION %f\n", duration );
+
+ impl.mScrollAnimationDuration = duration;
+ if ( impl.mTextVerticalScroller )
+ {
+ impl.mTextVerticalScroller->SetDuration( duration );
+ }
+ break;
+ }
+ case Toolkit::TextEditor::Property::ENABLE_SCROLL_BAR:
+ {
+ const bool enable = value.Get< bool >();
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor SHOW_SCROLL_BAR %d\n", enable );
+
+ impl.mScrollBarEnabled = enable;
+ break;
+ }
+ case Toolkit::TextEditor::Property::SCROLL_BAR_SHOW_DURATION:
+ {
+ const float duration = value.Get< float >();
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor SCROLL_BAR_SHOW_DURATION %f\n", duration );
+
+ impl.mAnimationPeriod.delaySeconds = duration;
+ break;
+ }
+ case Toolkit::TextEditor::Property::SCROLL_BAR_FADE_DURATION:
+ {
+ const float duration = value.Get< float >();
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor SCROLL_BAR_FADE_DURATION %f\n", duration );
+
+ impl.mAnimationPeriod.durationSeconds = duration;
+ break;
+ }
+ case Toolkit::TextEditor::Property::PIXEL_SIZE:
+ {
+ if( impl.mController )
+ {
+ const float pixelSize = value.Get< float >();
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p PIXEL_SIZE %f\n", impl.mController.Get(), pixelSize );
+
+ if( !Equals( impl.mController->GetDefaultFontSize( Text::Controller::PIXEL_SIZE ), pixelSize ) )
+ {
+ impl.mController->SetDefaultFontSize( pixelSize, Text::Controller::PIXEL_SIZE );
+ }
+ }
+ break;
+ }
+ case Toolkit::DevelTextEditor::Property::PLACEHOLDER_TEXT:
+ {
+ if( impl.mController )
+ {
+ const std::string& text = value.Get< std::string >();
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor::OnPropertySet %p PLACEHOLDER_TEXT %s\n", impl.mController.Get(), text.c_str() );
+
+ impl.mController->SetPlaceholderText( Controller::PLACEHOLDER_TYPE_INACTIVE, text );
+ }
+ break;
+ }
+ case Toolkit::DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR:
+ {
+ if( impl.mController )
+ {
+ const Vector4& textColor = value.Get< Vector4 >();
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p PLACEHOLDER_TEXT_COLOR %f,%f,%f,%f\n", impl.mController.Get(), textColor.r, textColor.g, textColor.b, textColor.a );
+
+ if( impl.mController->GetPlaceholderTextColor() != textColor )
+ {
+ impl.mController->SetPlaceholderTextColor( textColor );
+ impl.mRenderer.Reset();
+ }
+ }
+ break;
+ }
+ case Toolkit::TextEditor::Property::ENABLE_SELECTION:
+ {
+ if( impl.mController )
+ {
+ const bool enableSelection = value.Get< bool >();
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p ENABLE_SELECTION %d\n", impl.mController.Get(), enableSelection );
+ impl.mController->SetSelectionEnabled( enableSelection );
+ }
+ break;
+ }
+ case Toolkit::TextEditor::Property::PLACEHOLDER:
+ {
+ const Property::Map* map = value.GetMap();
+ if( map )
+ {
+ impl.mController->SetPlaceholderProperty( *map );
+ }
+ break;
+ }
+ case Toolkit::TextEditor::Property::LINE_WRAP_MODE:
+ {
+ const std::string& wrapModeStr = value.Get< std::string >();
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p LINE_WRAP_MODE %s\n", impl.mController.Get(), wrapModeStr.c_str() );
+
+ Layout::LineWrap::Mode lineWrapMode( Layout::LineWrap::WORD );
+ if( Scripting::GetEnumeration< Layout::LineWrap::Mode >( wrapModeStr.c_str(),
+ LINE_WRAP_MODE_STRING_TABLE,
+ LINE_WRAP_MODE_STRING_TABLE_COUNT,
+ lineWrapMode ) )
+ {
+ impl.mController->SetLineWrapMode( lineWrapMode );
+ }
+ break;
+ }
} // switch
} // texteditor
}
{
if ( impl.mController )
{
- value = impl.mController->GetTextColor();
+ value = impl.mController->GetDefaultColor();
}
break;
}
{
if( impl.mController )
{
- value = impl.mController->GetDefaultPointSize();
+ value = impl.mController->GetDefaultFontSize( Text::Controller::POINT_SIZE );
}
break;
}
{
if( impl.mController )
{
- const char* name = Scripting::GetEnumerationName< Toolkit::Text::LayoutEngine::HorizontalAlignment >( impl.mController->GetLayoutEngine().GetHorizontalAlignment(),
- HORIZONTAL_ALIGNMENT_STRING_TABLE,
- HORIZONTAL_ALIGNMENT_STRING_TABLE_COUNT );
+ const char* name = GetHorizontalAlignmentString( impl.mController->GetHorizontalAlignment() );
if( name )
{
value = std::string( name );
}
break;
}
+ case Toolkit::TextEditor::Property::LINE_SPACING:
+ {
+ if( impl.mController )
+ {
+ value = impl.mController->GetDefaultLineSpacing();
+ }
+ break;
+ }
+ case Toolkit::TextEditor::Property::INPUT_LINE_SPACING:
+ {
+ if( impl.mController )
+ {
+ value = impl.mController->GetInputLineSpacing();
+ }
+ break;
+ }
+ case Toolkit::TextEditor::Property::UNDERLINE:
+ {
+ GetUnderlineProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ break;
+ }
+ case Toolkit::TextEditor::Property::INPUT_UNDERLINE:
+ {
+ GetUnderlineProperties( impl.mController, value, Text::EffectStyle::INPUT );
+ break;
+ }
+ case Toolkit::TextEditor::Property::SHADOW:
+ {
+ GetShadowProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ break;
+ }
+ case Toolkit::TextEditor::Property::INPUT_SHADOW:
+ {
+ GetShadowProperties( impl.mController, value, Text::EffectStyle::INPUT );
+ break;
+ }
+ case Toolkit::TextEditor::Property::EMBOSS:
+ {
+ GetEmbossProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ break;
+ }
+ case Toolkit::TextEditor::Property::INPUT_EMBOSS:
+ {
+ GetEmbossProperties( impl.mController, value, Text::EffectStyle::INPUT );
+ break;
+ }
+ case Toolkit::TextEditor::Property::OUTLINE:
+ {
+ GetOutlineProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ break;
+ }
+ case Toolkit::TextEditor::Property::INPUT_OUTLINE:
+ {
+ GetOutlineProperties( impl.mController, value, Text::EffectStyle::INPUT );
+ break;
+ }
+ case Toolkit::TextEditor::Property::SMOOTH_SCROLL:
+ {
+ value = impl.mScrollAnimationEnabled;
+ break;
+ }
+ case Toolkit::TextEditor::Property::SMOOTH_SCROLL_DURATION:
+ {
+ value = impl.mScrollAnimationDuration;
+ break;
+ }
+ case Toolkit::TextEditor::Property::ENABLE_SCROLL_BAR:
+ {
+ value = impl.mScrollBarEnabled;
+ break;
+ }
+ case Toolkit::TextEditor::Property::SCROLL_BAR_SHOW_DURATION:
+ {
+ value = impl.mAnimationPeriod.delaySeconds;
+ break;
+ }
+ case Toolkit::TextEditor::Property::SCROLL_BAR_FADE_DURATION:
+ {
+ value = impl.mAnimationPeriod.durationSeconds;
+ break;
+ }
+ case Toolkit::TextEditor::Property::PIXEL_SIZE:
+ {
+ if( impl.mController )
+ {
+ value = impl.mController->GetDefaultFontSize( Text::Controller::PIXEL_SIZE );
+ }
+ break;
+ }
+ case Toolkit::TextEditor::Property::LINE_COUNT:
+ {
+ if( impl.mController )
+ {
+ float width = textEditor.GetProperty( Actor::Property::SIZE_WIDTH ).Get<float>();
+ value = impl.mController->GetLineCount( width );
+ }
+ break;
+ }
+ case Toolkit::DevelTextEditor::Property::PLACEHOLDER_TEXT:
+ {
+ if( impl.mController )
+ {
+ std::string text;
+ impl.mController->GetPlaceholderText( Controller::PLACEHOLDER_TYPE_INACTIVE, text );
+ value = text;
+ }
+ break;
+ }
+ case Toolkit::DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR:
+ {
+ if( impl.mController )
+ {
+ value = impl.mController->GetPlaceholderTextColor();
+ }
+ break;
+ }
+ case Toolkit::TextEditor::Property::ENABLE_SELECTION:
+ {
+ if( impl.mController )
+ {
+ value = impl.mController->IsSelectionEnabled();
+ }
+ break;
+ }
+ case Toolkit::TextEditor::Property::PLACEHOLDER:
+ {
+ Property::Map map;
+ impl.mController->GetPlaceholderProperty( map );
+ value = map;
+ break;
+ }
+ case Toolkit::TextEditor::Property::LINE_WRAP_MODE:
+ {
+ if( impl.mController )
+ {
+ value = impl.mController->GetLineWrapMode();
+ }
+ }
} //switch
}
{
editor.TextChangedSignal().Connect( tracker, functor );
}
+ else if( 0 == strcmp( signalName.c_str(), SIGNAL_INPUT_STYLE_CHANGED ) )
+ {
+ editor.InputStyleChangedSignal().Connect( tracker, functor );
+ }
else
{
// signalName does not match any signal
return mTextChangedSignal;
}
+Toolkit::TextEditor::InputStyleChangedSignalType& TextEditor::InputStyleChangedSignal()
+{
+ return mInputStyleChangedSignal;
+}
+
+Toolkit::TextEditor::ScrollStateChangedSignalType& TextEditor::ScrollStateChangedSignal()
+{
+ return mScrollStateChangedSignal;
+}
+
void TextEditor::OnInitialize()
{
Actor self = Self();
- mController = Text::Controller::New( *this );
+ mController = Text::Controller::New( this, this );
mDecorator = Text::Decorator::New( *mController,
*mController );
- mController->GetLayoutEngine().SetLayout( LayoutEngine::MULTI_LINE_BOX );
+ mController->GetLayoutEngine().SetLayout( Layout::Engine::MULTI_LINE_BOX );
+ // Enables the text input.
mController->EnableTextInput( mDecorator );
+ // Enables the vertical scrolling after the text input has been enabled.
+ mController->SetVerticalScrollEnabled( true );
+
+ // Disables the horizontal scrolling.
+ mController->SetHorizontalScrollEnabled( false );
+
+ // Sets the maximum number of characters.
mController->SetMaximumNumberOfCharacters( std::numeric_limits<Length>::max() );
+ // Enable the smooth handle panning.
+ mController->SetSmoothHandlePanEnabled( true );
+
+ mController->SetNoTextDoubleTapAction( Controller::NoTextTap::HIGHLIGHT );
+ mController->SetNoTextLongPressAction( Controller::NoTextTap::HIGHLIGHT );
+
// Forward input events to controller
EnableGestureDetection( static_cast<Gesture::Type>( Gesture::Tap | Gesture::Pan | Gesture::LongPress ) );
GetTapGestureDetector().SetMaximumTapsRequired( 2 );
- self.TouchedSignal().Connect( this, &TextEditor::OnTouched );
+ mImfManager = ImfManager::Get();
+
+ self.TouchSignal().Connect( this, &TextEditor::OnTouched );
// Set BoundingBox to stage size if not already set.
Rect<int> boundingBox;
mDecorator->SetBoundingBox( Rect<int>( 0.0f, 0.0f, stageSize.width, stageSize.height ) );
}
- // Flip vertically the 'left' selection handle
- mDecorator->FlipHandleVertically( LEFT_SELECTION_HANDLE, true );
+ // Whether to flip the selection handles as soon as they cross.
+ mDecorator->FlipSelectionHandlesOnCrossEnabled( true );
+
+ // Set the default scroll speed.
+ mDecorator->SetScrollSpeed( DEFAULT_SCROLL_SPEED );
// Fill-parent area by default
self.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH );
self.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::HEIGHT );
self.OnStageSignal().Connect( this, &TextEditor::OnStageConnect );
+
+ // Creates an extra control to be used as stencil buffer.
+ mStencil = Control::New();
+ mStencil.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+ mStencil.SetParentOrigin( ParentOrigin::TOP_LEFT );
+
+ // Creates a background visual. Even if the color is transparent it updates the stencil.
+ mStencil.SetProperty( Toolkit::Control::Property::BACKGROUND,
+ Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::COLOR ).
+ Add( ColorVisual::Property::MIX_COLOR, Color::TRANSPARENT ) );
+
+ // Enable the clipping property.
+ mStencil.SetProperty( Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_CHILDREN );
+ mStencil.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
+
+ self.Add( mStencil );
}
void TextEditor::OnStyleChange( Toolkit::StyleManager styleManager, StyleChange::Type change )
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor::OnStyleChange\n");
- switch ( change )
- {
- case StyleChange::DEFAULT_FONT_CHANGE:
- {
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor::OnStyleChange DEFAULT_FONT_CHANGE\n");
- std::string newFont = styleManager.GetDefaultFontFamily();
- // Property system did not set the font so should update it.
- mController->UpdateAfterFontChange( newFont );
- break;
- }
-
- case StyleChange::DEFAULT_FONT_SIZE_CHANGE:
- {
- DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor::OnStyleChange StyleChange::DEFAULT_FONT_SIZE_CHANGE (%f)\n", mController->GetDefaultPointSize() );
-
- if ( (mController->GetDefaultPointSize() <= 0.0f) ) // If DefaultPointSize not set by Property system it will be 0.0f
- {
- // Property system did not set the PointSize so should update it.
- // todo instruct text-controller to update model
- }
- break;
- }
- case StyleChange::THEME_CHANGE:
- {
- GetImpl( styleManager ).ApplyThemeStyle( Toolkit::Control( GetOwner() ) );
- break;
- }
- }
+ switch ( change )
+ {
+ case StyleChange::DEFAULT_FONT_CHANGE:
+ {
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor::OnStyleChange DEFAULT_FONT_CHANGE\n");
+ const std::string& newFont = GetImpl( styleManager ).GetDefaultFontFamily();
+ // Property system did not set the font so should update it.
+ mController->UpdateAfterFontChange( newFont );
+ RelayoutRequest();
+ break;
+ }
+
+ case StyleChange::DEFAULT_FONT_SIZE_CHANGE:
+ {
+ GetImpl( styleManager ).ApplyThemeStyle( Toolkit::Control( GetOwner() ) );
+ RelayoutRequest();
+ break;
+ }
+ case StyleChange::THEME_CHANGE:
+ {
+ // Nothing to do, let control base class handle this
+ break;
+ }
+ }
+
+ // Up call to Control
+ Control::OnStyleChange( styleManager, change );
}
Vector3 TextEditor::GetNaturalSize()
float TextEditor::GetHeightForWidth( float width )
{
- return mController->GetHeightForWidth( width );
+ Padding padding;
+ Self().GetPadding( padding );
+ return mController->GetHeightForWidth( width ) + padding.top + padding.bottom;
}
void TextEditor::OnRelayout( const Vector2& size, RelayoutContainer& container )
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor OnRelayout\n");
- if( mController->Relayout( size ) ||
+ Actor self = Self();
+ Padding padding;
+
+ self.GetPadding( padding );
+ Vector2 contentSize( size.x - ( padding.left + padding.right ), size.y - ( padding.top + padding.bottom ) );
+
+ if( mStencil )
+ {
+ mStencil.SetPosition( padding.left , padding.top );
+ }
+ if( mActiveLayer )
+ {
+ mActiveLayer.SetPosition( padding.left , padding.top );
+ }
+
+
+ const Text::Controller::UpdateTextType updateTextType = mController->Relayout( contentSize );
+
+ if( ( Text::Controller::NONE_UPDATED != updateTextType ) ||
!mRenderer )
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor::OnRelayout %p Displaying new contents\n", mController.Get() );
- if( mDecorator )
+ if( mDecorator &&
+ ( Text::Controller::NONE_UPDATED != ( Text::Controller::DECORATOR_UPDATED & updateTextType ) ) )
{
mDecorator->Relayout( size );
}
mRenderer = Backend::Get().NewRenderer( mRenderingBackend );
}
- EnableClipping( true, size );
- RenderText();
- }
-}
+ RenderText( updateTextType );
-void TextEditor::RenderText()
-{
- Actor self = Self();
- Actor renderableActor;
- if( mRenderer )
- {
- renderableActor = mRenderer->Render( mController->GetView(), DepthIndex::TEXT );
}
- if( renderableActor != mRenderableActor )
+ // The text-editor emits signals when the input style changes. These changes of style are
+ // detected during the relayout process (size negotiation), i.e after the cursor has been moved. Signals
+ // can't be emitted during the size negotiation as the callbacks may update the UI.
+ // The text-editor adds an idle callback to the adaptor to emit the signals after the size negotiation.
+ if( !mController->IsInputStyleChangedSignalsQueueEmpty() )
{
- UnparentAndReset( mRenderableActor );
- mRenderableActor = renderableActor;
+ if( Adaptor::IsAvailable() )
+ {
+ Adaptor& adaptor = Adaptor::Get();
+
+ if( NULL == mIdleCallback )
+ {
+ // @note: The callback manager takes the ownership of the callback object.
+ mIdleCallback = MakeCallback( this, &TextEditor::OnIdleSignal );
+ adaptor.AddIdle( mIdleCallback );
+ }
+ }
}
+}
- if( mRenderableActor )
+void TextEditor::RenderText( Text::Controller::UpdateTextType updateTextType )
+{
+ Actor renderableActor;
+
+ if( Text::Controller::NONE_UPDATED != ( Text::Controller::MODEL_UPDATED & updateTextType ) )
{
- const Vector2 offset = mController->GetScrollPosition() + mController->GetAlignmentOffset();
+ if( mRenderer )
+ {
+ Dali::Toolkit::TextEditor handle = Dali::Toolkit::TextEditor( GetOwner() );
- mRenderableActor.SetPosition( offset.x, offset.y );
+ renderableActor = mRenderer->Render( mController->GetView(),
+ handle,
+ Property::INVALID_INDEX, // Animatable property not supported
+ mAlignmentOffset,
+ DepthIndex::CONTENT );
+ }
- Actor clipRootActor;
- if( mClipper )
+ if( renderableActor != mRenderableActor )
{
- clipRootActor = mClipper->GetRootActor();
+ UnparentAndReset( mRenderableActor );
+ mRenderableActor = renderableActor;
}
+ }
+
+ if( mRenderableActor )
+ {
+ // Make sure the actors are parented correctly with/without clipping
+ Actor self = mStencil ? mStencil : Self();
- for( std::vector<Actor>::const_iterator it = mClippingDecorationActors.begin(),
+ for( std::vector<Actor>::iterator it = mClippingDecorationActors.begin(),
endIt = mClippingDecorationActors.end();
it != endIt;
++it )
{
- Actor actor = *it;
-
- if( clipRootActor )
- {
- clipRootActor.Add( actor );
- }
- else
- {
- self.Add( actor );
- }
+ self.Add( *it );
+ it->LowerToBottom();
}
mClippingDecorationActors.clear();
- // Make sure the actor is parented correctly with/without clipping
- if( clipRootActor )
- {
- clipRootActor.Add( mRenderableActor );
- }
- else
- {
- self.Add( mRenderableActor );
- }
+ self.Add( mRenderableActor );
+
+ ApplyScrollPosition();
}
+ UpdateScrollBar();
}
void TextEditor::OnKeyInputFocusGained()
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor::OnKeyInputFocusGained %p\n", mController.Get() );
- VirtualKeyboard::StatusChangedSignal().Connect( this, &TextEditor::KeyboardStatusChanged );
+ mImfManager.StatusChangedSignal().Connect( this, &TextEditor::KeyboardStatusChanged );
- ImfManager imfManager = ImfManager::Get();
+ mImfManager.EventReceivedSignal().Connect( this, &TextEditor::OnImfEvent );
- if ( imfManager )
- {
- imfManager.EventReceivedSignal().Connect( this, &TextEditor::OnImfEvent );
+ // Notify that the text editing start.
+ mImfManager.Activate();
- // Notify that the text editing start.
- imfManager.Activate();
-
- // When window gain lost focus, the imf manager is deactivated. Thus when window gain focus again, the imf manager must be activated.
- imfManager.SetRestoreAfterFocusLost( true );
- }
+ // When window gain lost focus, the imf manager is deactivated. Thus when window gain focus again, the imf manager must be activated.
+ mImfManager.SetRestoreAfterFocusLost( true );
ClipboardEventNotifier notifier( ClipboardEventNotifier::Get() );
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor:OnKeyInputFocusLost %p\n", mController.Get() );
- VirtualKeyboard::StatusChangedSignal().Disconnect( this, &TextEditor::KeyboardStatusChanged );
+ mImfManager.StatusChangedSignal().Disconnect( this, &TextEditor::KeyboardStatusChanged );
- ImfManager imfManager = ImfManager::Get();
- if ( imfManager )
- {
- // The text editing is finished. Therefore the imf manager don't have restore activation.
- imfManager.SetRestoreAfterFocusLost( false );
+ // The text editing is finished. Therefore the imf manager don't have restore activation.
+ mImfManager.SetRestoreAfterFocusLost( false );
- // Notify that the text editing finish.
- imfManager.Deactivate();
+ // Notify that the text editing finish.
+ mImfManager.Deactivate();
- imfManager.EventReceivedSignal().Disconnect( this, &TextEditor::OnImfEvent );
- }
+ mImfManager.EventReceivedSignal().Disconnect( this, &TextEditor::OnImfEvent );
ClipboardEventNotifier notifier( ClipboardEventNotifier::Get() );
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor::OnTap %p\n", mController.Get() );
- // Show the keyboard if it was hidden.
- if (!VirtualKeyboard::IsVisible())
- {
- VirtualKeyboard::Show();
- }
+ mImfManager.Activate();
// Deliver the tap before the focus event to controller; this allows us to detect when focus is gained due to tap-gestures
- mController->TapEvent( gesture.numberOfTaps, gesture.localPoint.x, gesture.localPoint.y );
+ Padding padding;
+ Self().GetPadding( padding );
+ mController->TapEvent( gesture.numberOfTaps, gesture.localPoint.x - padding.left, gesture.localPoint.y - padding.top );
SetKeyInputFocus();
}
void TextEditor::OnLongPress( const LongPressGesture& gesture )
{
- // Show the keyboard if it was hidden.
- if (!VirtualKeyboard::IsVisible())
- {
- VirtualKeyboard::Show();
- }
+ mImfManager.Activate();
- mController->LongPressEvent( gesture.state, gesture.localPoint.x, gesture.localPoint.y );
+ Padding padding;
+ Self().GetPadding( padding );
+ mController->LongPressEvent( gesture.state, gesture.localPoint.x - padding.left, gesture.localPoint.y - padding.top );
SetKeyInputFocus();
}
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor::OnKeyEvent %p keyCode %d\n", mController.Get(), event.keyCode );
- if( Dali::DALI_KEY_ESCAPE == event.keyCode ) // Make a Dali key code for this
+ if( Dali::DALI_KEY_ESCAPE == event.keyCode && mController->ShouldClearFocusOnEscape() )
{
- ClearKeyInputFocus();
+ // Make sure ClearKeyInputFocus when only key is up
+ if( event.state == KeyEvent::Up )
+ {
+ ClearKeyInputFocus();
+ }
+
return true;
}
return mController->KeyEvent( event );
}
+void TextEditor::RequestTextRelayout()
+{
+ RelayoutRequest();
+}
+
+void TextEditor::TextChanged()
+{
+ Dali::Toolkit::TextEditor handle( GetOwner() );
+ mTextChangedSignal.Emit( handle );
+}
+
+void TextEditor::MaxLengthReached()
+{
+ // Nothing to do as TextEditor doesn't emit a max length reached signal.
+}
+
+void TextEditor::InputStyleChanged( Text::InputStyle::Mask inputStyleMask )
+{
+ Dali::Toolkit::TextEditor handle( GetOwner() );
+
+ Toolkit::TextEditor::InputStyle::Mask editorInputStyleMask = Toolkit::TextEditor::InputStyle::NONE;
+
+ if( InputStyle::NONE != static_cast<InputStyle::Mask>( inputStyleMask & InputStyle::INPUT_COLOR ) )
+ {
+ editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>( editorInputStyleMask | Toolkit::TextEditor::InputStyle::COLOR );
+ }
+ if( InputStyle::NONE != static_cast<InputStyle::Mask>( inputStyleMask & InputStyle::INPUT_FONT_FAMILY ) )
+ {
+ editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>( editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_FAMILY );
+ }
+ if( InputStyle::NONE != static_cast<InputStyle::Mask>( inputStyleMask & InputStyle::INPUT_POINT_SIZE ) )
+ {
+ editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>( editorInputStyleMask | Toolkit::TextEditor::InputStyle::POINT_SIZE );
+ }
+ if( InputStyle::NONE != static_cast<InputStyle::Mask>( inputStyleMask & InputStyle::INPUT_FONT_WEIGHT ) )
+ {
+ editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>( editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_STYLE );
+ }
+ if( InputStyle::NONE != static_cast<InputStyle::Mask>( inputStyleMask & InputStyle::INPUT_FONT_WIDTH ) )
+ {
+ editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>( editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_STYLE );
+ }
+ if( InputStyle::NONE != static_cast<InputStyle::Mask>( inputStyleMask & InputStyle::INPUT_FONT_SLANT ) )
+ {
+ editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>( editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_STYLE );
+ }
+ if( InputStyle::NONE != static_cast<InputStyle::Mask>( inputStyleMask & InputStyle::INPUT_LINE_SPACING ) )
+ {
+ editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>( editorInputStyleMask | Toolkit::TextEditor::InputStyle::LINE_SPACING );
+ }
+ if( InputStyle::NONE != static_cast<InputStyle::Mask>( inputStyleMask & InputStyle::INPUT_UNDERLINE ) )
+ {
+ editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>( editorInputStyleMask | Toolkit::TextEditor::InputStyle::UNDERLINE );
+ }
+ if( InputStyle::NONE != static_cast<InputStyle::Mask>( inputStyleMask & InputStyle::INPUT_SHADOW ) )
+ {
+ editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>( editorInputStyleMask | Toolkit::TextEditor::InputStyle::SHADOW );
+ }
+ if( InputStyle::NONE != static_cast<InputStyle::Mask>( inputStyleMask & InputStyle::INPUT_EMBOSS ) )
+ {
+ editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>( editorInputStyleMask | Toolkit::TextEditor::InputStyle::EMBOSS );
+ }
+ if( InputStyle::NONE != static_cast<InputStyle::Mask>( inputStyleMask & InputStyle::INPUT_OUTLINE ) )
+ {
+ editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>( editorInputStyleMask | Toolkit::TextEditor::InputStyle::OUTLINE );
+ }
+
+ mInputStyleChangedSignal.Emit( handle, editorInputStyleMask );
+}
+
void TextEditor::AddDecoration( Actor& actor, bool needsClipping )
{
if( actor )
}
else
{
+ actor.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ actor.SetAnchorPoint( AnchorPoint::TOP_LEFT );
Self().Add( actor );
+ mActiveLayer = actor;
}
}
}
-void TextEditor::RequestTextRelayout()
+void TextEditor::UpdateScrollBar()
{
- RelayoutRequest();
-}
+ using namespace Dali;
-void TextEditor::TextChanged()
-{
- Dali::Toolkit::TextEditor handle( GetOwner() );
- mTextChangedSignal.Emit( handle );
+ float scrollPosition;
+ float controlSize;
+ float layoutSize;
+ bool latestScrolled;
+
+ if ( !mScrollBarEnabled )
+ {
+ return;
+ }
+ latestScrolled = mController->GetTextScrollInfo( scrollPosition, controlSize, layoutSize );
+ if ( !latestScrolled || controlSize > layoutSize)
+ {
+ return;
+ }
+
+ CustomActor self = Self();
+ if( !mScrollBar )
+ {
+ mScrollBar = Toolkit::ScrollBar::New( Toolkit::ScrollBar::Vertical );
+ mScrollBar.SetIndicatorHeightPolicy( Toolkit::ScrollBar::Variable );
+ mScrollBar.SetParentOrigin( ParentOrigin::TOP_RIGHT );
+ mScrollBar.SetAnchorPoint( AnchorPoint::TOP_RIGHT );
+ mScrollBar.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::HEIGHT );
+ mScrollBar.SetResizePolicy( ResizePolicy::FIT_TO_CHILDREN, Dimension::WIDTH );
+
+ // Register the scroll position property
+ Property::Index propertyScrollPosition = self.RegisterProperty( SCROLL_BAR_POSITION, scrollPosition );
+ // Register the minimum scroll position property
+ Property::Index propertyMinScrollPosition = self.RegisterProperty( SCROLL_BAR_POSITION_MIN, 0.0f );
+ // Register the maximum scroll position property
+ Property::Index propertyMaxScrollPosition = self.RegisterProperty( SCROLL_BAR_POSITION_MAX, (layoutSize - controlSize) );
+ // Register the scroll content size property
+ Property::Index propertyScrollContentSize = self.RegisterProperty( SCROLL_BAR_CONTENT_SIZE, layoutSize );
+
+ mScrollBar.SetScrollPropertySource(self, propertyScrollPosition, propertyMinScrollPosition, propertyMaxScrollPosition, propertyScrollContentSize);
+
+ // Set style name of ScrollBar for styling
+ mScrollBar.SetStyleName("TextEditorScrollBar");
+ Toolkit::Control scrollIndicator = Toolkit::Control::DownCast( mScrollBar.GetScrollIndicator() );
+ if( scrollIndicator )
+ {
+ // Set style name of ScrollBarIndicator for styling
+ scrollIndicator.SetStyleName("TextEditorScrollBarIndicator");
+ }
+
+ self.Add( mScrollBar );
+ }
+ else
+ {
+ Property::Index propertyScrollPosition = self.GetPropertyIndex( SCROLL_BAR_POSITION );
+ Property::Index propertyMaxScrollPosition = self.GetPropertyIndex( SCROLL_BAR_POSITION_MAX );
+ Property::Index propertyScrollContentSize = self.GetPropertyIndex( SCROLL_BAR_CONTENT_SIZE );
+
+ self.SetProperty( propertyScrollPosition, scrollPosition );
+ self.SetProperty( propertyMaxScrollPosition, (layoutSize - controlSize) );
+ self.SetProperty( propertyScrollContentSize, layoutSize );
+ }
+
+ // If scrolling is not started, start scrolling and emit ScrollStateChangedSignal
+ if( !mScrollStarted )
+ {
+ mScrollStarted = true;
+ Dali::Toolkit::TextEditor handle( GetOwner() );
+ mScrollStateChangedSignal.Emit( handle, Toolkit::TextEditor::Scroll::STARTED );
+ }
+
+ Actor indicator = mScrollBar.GetScrollIndicator();
+ if( mAnimation )
+ {
+ mAnimation.Stop(); // Cancel any animation
+ }
+ else
+ {
+ mAnimation = Animation::New( mAnimationPeriod.durationSeconds );
+ }
+ indicator.SetOpacity(1.0f);
+ mAnimation.AnimateTo( Property( indicator, Actor::Property::COLOR_ALPHA ), 0.0f, AlphaFunction::EASE_IN, mAnimationPeriod );
+ mAnimation.Play();
+ mAnimation.FinishedSignal().Connect( this, &TextEditor::OnScrollIndicatorAnimationFinished );
}
-void TextEditor::MaxLengthReached()
+void TextEditor::OnScrollIndicatorAnimationFinished( Animation& animation )
{
- // Nothing to do as TextEditor doesn't emit a max length reached signal.
+ // If animation is successfully ended, then emit ScrollStateChangedSignal
+ if( animation.GetCurrentProgress() == 0.0f )
+ {
+ mScrollStarted = false;
+ Dali::Toolkit::TextEditor handle( GetOwner() );
+ mScrollStateChangedSignal.Emit( handle, Toolkit::TextEditor::Scroll::FINISHED );
+ }
}
void TextEditor::OnStageConnect( Dali::Actor actor )
{
if ( mHasBeenStaged )
{
- RenderText();
+ RenderText( static_cast<Text::Controller::UpdateTextType>( Text::Controller::MODEL_UPDATED | Text::Controller::DECORATOR_UPDATED ) );
}
else
{
}
}
-void TextEditor::EnableClipping( bool clipping, const Vector2& size )
-{
- if( clipping )
- {
- // Not worth to created clip actor if width or height is equal to zero.
- if( size.width > Math::MACHINE_EPSILON_1000 && size.height > Math::MACHINE_EPSILON_1000 )
- {
- if( !mClipper )
- {
- Actor self = Self();
-
- mClipper = Clipper::New( size );
- self.Add( mClipper->GetRootActor() );
- self.Add( mClipper->GetImageActor() );
- }
- else if ( mClipper )
- {
- mClipper->Refresh( size );
- }
- }
- }
- else
- {
- // Note - this will automatically remove the root & image actors
- mClipper.Reset();
- }
-}
-
void TextEditor::OnClipboardTextSelected( ClipboardEventNotifier& clipboard )
{
mController->PasteClipboardItemEvent();
void TextEditor::OnStageConnection( int depth )
{
- // Call the Control::OnStageConnection() to set the depth of the background.
- Control::OnStageConnection( depth );
-
- // Sets the depth to the renderers inside the text's decorator.
+ // Sets the depth to the visuals inside the text's decorator.
mDecorator->SetTextDepth( depth );
// The depth of the text renderer is set in the RenderText() called from OnRelayout().
+
+ // Call the Control::OnStageConnection() to set the depth of the background.
+ Control::OnStageConnection( depth );
}
-bool TextEditor::OnTouched( Actor actor, const TouchEvent& event )
+bool TextEditor::OnTouched( Actor actor, const TouchData& touch )
{
return true;
}
+void TextEditor::OnIdleSignal()
+{
+ // Emits the change of input style signals.
+ mController->ProcessInputStyleChangedSignals();
+
+ // Set the pointer to null as the callback manager deletes the callback after execute it.
+ mIdleCallback = NULL;
+}
+
+void TextEditor::ApplyScrollPosition()
+{
+ const Vector2& scrollOffset = mController->GetTextModel()->GetScrollPosition();
+ float scrollAmount = 0.0f;
+
+ if ( mScrollAnimationEnabled )
+ {
+ scrollAmount = mController->GetScrollAmountByUserInput();
+ }
+ if ( mTextVerticalScroller )
+ {
+ mTextVerticalScroller->CheckStartAnimation( mRenderableActor, scrollOffset.x + mAlignmentOffset, scrollOffset.y - scrollAmount, scrollAmount );
+ }
+ else if ( Equals( scrollAmount, 0.0f, Math::MACHINE_EPSILON_1 ))
+ {
+ mRenderableActor.SetPosition( scrollOffset.x + mAlignmentOffset, scrollOffset.y - scrollAmount );
+ }
+ else
+ {
+ mTextVerticalScroller = Text::TextVerticalScroller::New();
+ if ( !Equals( mScrollAnimationDuration, 0.0f, Math::MACHINE_EPSILON_1 ))
+ {
+ mTextVerticalScroller->SetDuration( mScrollAnimationDuration );
+ }
+ mTextVerticalScroller->CheckStartAnimation( mRenderableActor, scrollOffset.x + mAlignmentOffset, scrollOffset.y - scrollAmount, scrollAmount );
+ }
+}
+
TextEditor::TextEditor()
-: Control( ControlBehaviour( REQUIRES_STYLE_CHANGE_SIGNALS ) ),
+: Control( ControlBehaviour( CONTROL_BEHAVIOUR_DEFAULT ) ),
+ mAnimationPeriod( 0.0f, 0.0f ),
+ mIdleCallback( NULL ),
+ mAlignmentOffset( 0.f ),
+ mScrollAnimationDuration( 0.f ),
mRenderingBackend( DEFAULT_RENDERING_BACKEND ),
- mHasBeenStaged( false )
+ mHasBeenStaged( false ),
+ mScrollAnimationEnabled( false ),
+ mScrollBarEnabled( false ),
+ mScrollStarted( false )
{
}
TextEditor::~TextEditor()
{
- mClipper.Reset();
+ UnparentAndReset( mStencil );
+
+ if( ( NULL != mIdleCallback ) && Adaptor::IsAvailable() )
+ {
+ // Removes the callback from the callback manager in case the text-editor is destroyed before the callback is executed.
+ Adaptor::Get().RemoveIdle( mIdleCallback );
+ }
}
} // namespace Internal