{
if( impl.mController )
{
+
+ // The line spacing isn't supported by the TextEditor. Since it's supported
+ // by the TextLabel for now it must be ignored. The property is being shadowed
+ // locally so its value isn't affected.
const float lineSpacing = value.Get<float>();
- impl.mController->SetDefaultLineSpacing( lineSpacing );
+ impl.mLineSpacing = lineSpacing;
+ // set it to 0.0 due to missing implementation
+ impl.mController->SetDefaultLineSpacing( 0.0f );
impl.mRenderer.Reset();
}
break;
{
if( impl.mController )
{
- value = impl.mController->GetDefaultLineSpacing();
+ // LINE_SPACING isn't implemented for the TextEditor. Returning
+ // only shadowed value, not the real one.
+ value = impl.mLineSpacing;
}
break;
}
mIdleCallback( NULL ),
mAlignmentOffset( 0.f ),
mScrollAnimationDuration( 0.f ),
+ mLineSpacing( 0.f ),
mRenderingBackend( DEFAULT_RENDERING_BACKEND ),
mHasBeenStaged( false ),
mScrollAnimationEnabled( false ),