// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/control-impl.h>
-#include <dali-toolkit/public-api/controls/table-view/table-view.h>
+#include <dali-toolkit/devel-api/controls/table-view/table-view.h>
#include "array-2d.h"
namespace Dali
/**
* @copydoc Control::OnChildAdd(Actor& child)
*/
- virtual void OnChildAdd( Actor& child );
+ void OnChildAdd( Actor& child ) override;
/**
* @copydoc Control::OnChildRemove(Actor& child)
*/
- virtual void OnChildRemove( Actor& child );
+ void OnChildRemove( Actor& child ) override;
/**
* @copydoc Control::OnRelayout
*/
- virtual void OnRelayout( const Vector2& size, RelayoutContainer& container );
+ void OnRelayout( const Vector2& size, RelayoutContainer& container ) override;
/**
* @copydoc Control::CalculateChildSize
*/
- virtual float CalculateChildSize( const Actor& child, Dimension::Type dimension );
+ float CalculateChildSize( const Actor& child, Dimension::Type dimension ) override;
/**
* @copydoc Control::OnInitialize()
*/
- virtual void OnInitialize();
+ void OnInitialize() override;
/**
* @copydoc Control::GetNextKeyboardFocusableActor
*/
- virtual Actor GetNextKeyboardFocusableActor( Actor currentFocusedActor, Toolkit::Control::KeyboardFocus::Direction direction, bool loopEnabled );
+ Actor GetNextKeyboardFocusableActor( Actor currentFocusedActor, Toolkit::Control::KeyboardFocus::Direction direction, bool loopEnabled ) override;
/**
* @copydoc Control::GetNaturalSize()
*/
- virtual Vector3 GetNaturalSize();
+ Vector3 GetNaturalSize() override;
/**
* @copydoc Control::RelayoutDependentOnChildren()
*/
- virtual bool RelayoutDependentOnChildren( Dimension::Type dimension = Dimension::ALL_DIMENSIONS );
+ bool RelayoutDependentOnChildren( Dimension::Type dimension = Dimension::ALL_DIMENSIONS ) override;
/**
* @copydoc Control::OnCalculateRelayoutSize
*/
- virtual void OnCalculateRelayoutSize( Dimension::Type dimension );
+ void OnCalculateRelayoutSize( Dimension::Type dimension ) override;
/**
* @copydoc Control::OnLayoutNegotiated
*/
- virtual void OnLayoutNegotiated( float size, Dimension::Type dimension );
+ void OnLayoutNegotiated( float size, Dimension::Type dimension ) override;
/**
* @copydoc CustomActorImpl::OnSizeSet( const Vector3& size )
*/
- virtual void OnSizeSet( const Vector3& size );
+ void OnSizeSet( const Vector3& size ) override;
private: // Implementation