-#ifndef __DALI_TOOLKIT_INTERNAL_SUPER_BLUR_VIEW_H__
-#define __DALI_TOOLKIT_INTERNAL_SUPER_BLUR_VIEW_H__
-
-//
-// Copyright (c) 2014 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Flora License, Version 1.0 (the License);
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://floralicense.org/license/
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an AS IS BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
+#ifndef DALI_TOOLKIT_INTERNAL_SUPER_BLUR_VIEW_H
+#define DALI_TOOLKIT_INTERNAL_SUPER_BLUR_VIEW_H
+
+/*
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+// EXTERNAL INCLUDES
+#include <dali/public-api/rendering/frame-buffer.h>
+#include <dali/public-api/rendering/renderer.h>
// INTERNAL INCLUDES
-#include <dali/dali.h>
+#include <dali-toolkit/devel-api/controls/gaussian-blur-view/gaussian-blur-view.h>
+#include <dali-toolkit/devel-api/controls/super-blur-view/super-blur-view.h>
+#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
#include <dali-toolkit/public-api/controls/control-impl.h>
-#include <dali-toolkit/public-api/controls/super-blur-view/super-blur-view.h>
-#include <dali-toolkit/public-api/controls/gaussian-blur-view/gaussian-blur-view.h>
namespace Dali
{
-
namespace Toolkit
{
-
class SuperBlurView;
namespace Internal
{
-
/**
* SuperBlurView implementation class
*/
-class SuperBlurView : public ControlImpl
+class SuperBlurView : public Control
{
public:
-
- // Properties
- enum
- {
- SUPER_BLUR_VIEW_PROPERTY_START_INDEX = ControlImpl::CONTROL_PROPERTY_END_INDEX + 1,
- SUPER_BLUR_VIEW_PROPERTY_END_INDEX = SUPER_BLUR_VIEW_PROPERTY_START_INDEX + 1000 ///< Reserving 1000 property indices
- };
-
-public:
-
/**
* @copydoc Dali::Toolkit::SuperBlurView::New
*/
- static Toolkit::SuperBlurView New( unsigned int blurLevels );
+ static Toolkit::SuperBlurView New(unsigned int blurLevels);
/**
* @copydoc Dali::Toolkit::SuperBlurView::SetImage
*/
- void SetImage(Image inputImage);
+ void SetTexture(Texture texture);
/**
* @copydoc Dali::Toolkit::SuperBlurView::GetBlurStrengthPropertyIndex
/**
* @copydoc Dali::Toolkit::SuperBlurView::SetBlurStrength
*/
- void SetBlurStrength( float blurStrength );
+ void SetBlurStrength(float blurStrength);
/**
* @copydoc Dali::Toolkit::SuperBlurView::GetCurrentBlurStrength
Dali::Toolkit::SuperBlurView::SuperBlurViewSignal& BlurFinishedSignal();
/**
- * @copydoc Dali::Toolkit::SuperBlurView::GetBlurredImage
+ * @copydoc Dali::Toolkit::SuperBlurView::GetBlurredTexture
*/
- Image GetBlurredImage( unsigned int level );
+ Texture GetBlurredTexture(unsigned int level);
// Properties
* @param[in] index The property index.
* @param[in] value The new property value.
*/
- static void SetProperty( BaseObject* object, Property::Index propertyIndex, const Property::Value& value );
+ static void SetProperty(BaseObject* object, Property::Index propertyIndex, const Property::Value& value);
/**
* Called to retrieve a property of an object of this type.
* @param[in] index The property index.
* @return The current value of the property.
*/
- static Property::Value GetProperty( BaseObject* object, Property::Index propertyIndex );
+ static Property::Value GetProperty(BaseObject* object, Property::Index propertyIndex);
protected:
-
/**
* Constructor. It initializes the SuperBlurView members
*/
- SuperBlurView( unsigned int blurLevels );
+ SuperBlurView(unsigned int blurLevels);
/**
* A reference counted object may only be deleted by calling Unreference()
*/
virtual ~SuperBlurView();
-private: // from ControlImpl
-
+private: // from Control
/**
* @copydoc Toolkit::Control::OnInitialize
*/
- virtual void OnInitialize();
+ void OnInitialize() override;
/**
- * @copydoc Toolkit::Control::OnControlSizeSet
+ * @copydoc CustomActorImpl::OnSizeSet()
*/
- virtual void OnControlSizeSet(const Vector3& targetSize);
+ void OnSizeSet(const Vector3& targetSize) override;
/**
- * @copydoc Toolkit::ControlImpl::OnRelaidOut()
+ * @copydoc CustomActorImpl::OnSceneConnection()
*/
- virtual void OnRelaidOut( Vector2 size, ActorSizeContainer& container );
+ void OnSceneConnection(int depth) override;
-private:
+ /**
+ * @copydoc CustomActorImpl::OnSceneDisconnection()
+ */
+ void OnSceneDisconnection() override;
/**
+ * @copydoc CustomActorImpl::GetNaturalSize()
+ */
+ Vector3 GetNaturalSize() override;
+
+private:
+ /**
* Carry out the idx-th pass of blurring
* @param[in] idx The blur pass index
- * @param[in] image The input image for the current blurring, it is either the original image or the blurred image from the previous pass
+ * @param[in] texture The input texture for the current blurring, it is either the original image or the blurred texture from the previous pass
*/
- void BlurImage( unsigned int idx, Image image );
+ void BlurTexture(unsigned int idx, Texture texture);
/**
* Signal handler to tell when the last blur view completes
* @param[in] blurView The blur view that just completed
*/
- void OnBlurViewFinished( Toolkit::GaussianBlurView blurView );
+ void OnBlurViewFinished(Toolkit::GaussianBlurView blurView);
/**
* Clear the resources used to create the blurred image
void ClearBlurResource();
private:
-
- unsigned int mBlurLevels;
-
- Property::Index mBlurStrengthPropertyIndex;
-
std::vector<Toolkit::GaussianBlurView> mGaussianBlurView;
- std::vector<FrameBufferImage> mBlurredImage;
- std::vector<ImageActor> mImageActors;
- bool mResourcesCleared;
-
+ std::vector<FrameBuffer> mBlurredImage;
+ std::vector<Renderer> mRenderers;
+ Texture mInputTexture;
Vector2 mTargetSize;
+
Toolkit::SuperBlurView::SuperBlurViewSignal mBlurFinishedSignal; ///< Signal emitted when blur has completed.
+
+ std::string mUrl;
+ Property::Index mBlurStrengthPropertyIndex;
+ unsigned int mBlurLevels;
+ bool mResourcesCleared;
};
-}
+} // namespace Internal
// Helpers for public-api forwarding methods
-inline Toolkit::Internal::SuperBlurView& GetImpl( Toolkit::SuperBlurView& obj )
+inline Toolkit::Internal::SuperBlurView& GetImpl(Toolkit::SuperBlurView& obj)
{
DALI_ASSERT_ALWAYS(obj);
Dali::RefObject& handle = obj.GetImplementation();
return static_cast<Toolkit::Internal::SuperBlurView&>(handle);
}
-inline const Toolkit::Internal::SuperBlurView& GetImpl( const Toolkit::SuperBlurView& obj )
+inline const Toolkit::Internal::SuperBlurView& GetImpl(const Toolkit::SuperBlurView& obj)
{
DALI_ASSERT_ALWAYS(obj);
const Dali::RefObject& handle = obj.GetImplementation();
return static_cast<const Toolkit::Internal::SuperBlurView&>(handle);
}
-}
+} // namespace Toolkit
-}
+} // namespace Dali
-#endif /* __DALI_TOOLKIT_INTERNALSUPER_BLUR_VIEW_H__ */
+#endif // DALI_TOOLKIT_INTERNAL_SUPER_BLUR_VIEW_H