/*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
// EXTERNAL INCLUDES
#include <cmath>
#include <dali/public-api/animation/constraint.h>
-#include <dali/public-api/common/stage.h>
+#include <dali/devel-api/common/stage.h>
#include <dali/public-api/object/property-map.h>
#include <dali/public-api/object/type-registry.h>
#include <dali/public-api/object/type-registry-helper.h>
#include <dali-toolkit/internal/controls/control/control-renderers.h>
#include <dali-toolkit/internal/visuals/visual-base-impl.h>
#include <dali-toolkit/internal/visuals/visual-factory-impl.h>
+#include <dali-toolkit/internal/controls/control/control-data-impl.h>
namespace //Unnamed namespace
{
Actor self( Self() );
mBlurStrengthPropertyIndex = self.RegisterProperty( "blurStrength", 0.f );
+
+ DevelControl::SetAccessibilityConstructor( self, []( Dali::Actor actor ) {
+ return std::unique_ptr< Dali::Accessibility::Accessible >(
+ new Control::Impl::AccessibleImpl( actor, Dali::Accessibility::Role::FILLER ) );
+ } );
}
void SuperBlurView::SetTexture( Texture texture )
GAUSSIAN_BLUR_BELL_CURVE_WIDTH + GAUSSIAN_BLUR_BELL_CURVE_WIDTH_INCREMENTATION*static_cast<float>(idx),
GAUSSIAN_BLUR_RENDER_TARGET_PIXEL_FORMAT,
GAUSSIAN_BLUR_DOWNSAMPLE_WIDTH_SCALE, GAUSSIAN_BLUR_DOWNSAMPLE_HEIGHT_SCALE, true );
- mGaussianBlurView[idx].SetParentOrigin(ParentOrigin::CENTER);
- mGaussianBlurView[idx].SetSize(mTargetSize);
+ mGaussianBlurView[idx].SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::CENTER );
+ mGaussianBlurView[idx].SetProperty( Actor::Property::SIZE, mTargetSize );
Stage::GetCurrent().Add( mGaussianBlurView[idx] );
mGaussianBlurView[idx].SetUserImageAndOutputRenderTarget( texture, mBlurredImage[idx] );
Control::OnSizeSet( targetSize );
}
-void SuperBlurView::OnStageConnection( int depth )
+void SuperBlurView::OnSceneConnection( int depth )
{
if( mTargetSize == Vector2::ZERO )
{
return;
}
- // Exception to the rule, chaining up first ensures visuals have SetOnStage called to create their renderers
- Control::OnStageConnection( depth );
+ // Exception to the rule, chaining up first ensures visuals have SetOnScene called to create their renderers
+ Control::OnSceneConnection( depth );
Actor self = Self();
}
}
-void SuperBlurView::OnStageDisconnection()
+void SuperBlurView::OnSceneDisconnection()
{
for(unsigned int i=0; i<mBlurLevels+1;i++)
{
mRenderers[i].Reset();
}
- Control::OnStageDisconnection();
+ Control::OnSceneDisconnection();
}
Vector3 SuperBlurView::GetNaturalSize()