void SetOvershootEnabled(bool enable);
/**
- * Gets the size of the domain (minimum/maximum extents for each axis to scroll to)
- * @return the domain size
- */
- virtual Vector2 GetDomainSize() const = 0;
-
- /**
* Adds actor as an Overlay to Scrollable
* This method is called by Add-on UI components
* such as scroll bars, page indicators.
*/
const Vector2& GetOvershootSize() const;
+ /**
+ * Set the size of the overshoot effect.
+ * @parm[in] size The size of the overshoot effect
+ */
+ virtual void SetOvershootSize( const Vector2& size ) = 0;
+
private:
/**