*
*/
+// EXTERNAL INCLUDES
+#include <dali/public-api/animation/alpha-function.h>
+
// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/control-impl.h>
#include <dali-toolkit/public-api/controls/scrollable/scrollable.h>
void SetOvershootEnabled(bool enable);
/**
- * Gets the size of the domain (minimum/maximum extents for each axis to scroll to)
- * @return the domain size
- */
- virtual Vector2 GetDomainSize() const = 0;
-
- /**
* Adds actor as an Overlay to Scrollable
* This method is called by Add-on UI components
* such as scroll bars, page indicators.
*/
float GetOvershootAnimationSpeed() const;
+ /**
+ * @copydoc Dali::Toolkit::Scrollable::GetOvershootSize()
+ */
+ const Vector2& GetOvershootSize() const;
+
+ /**
+ * Set the size of the overshoot effect.
+ * @parm[in] size The size of the overshoot effect
+ */
+ virtual void SetOvershootSize( const Vector2& size ) = 0;
+
private:
/**
Vector4 mOvershootEffectColor; ///<The color of the overshoot bouncing effect
float mOvershootAnimationSpeed; ///<The speed of the overshoot animation (pixels per second)
+ Vector2 mOvershootSize; ///<The size of the overshoot effect
+
+ Dali::AlphaFunction::BuiltinFunction mScrollToAlphaFunction; ///< The ScrollTo() animations use this
Toolkit::Scrollable::ScrollStartedSignalType mScrollStartedSignal;
Toolkit::Scrollable::ScrollUpdatedSignalType mScrollUpdatedSignal;