Merge branch 'tizen' into devel/new_mesh
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / scrollable / scrollable-impl.cpp
index 36e713f..0c73cd4 100644 (file)
@@ -17,6 +17,7 @@
 
 // EXTERNAL INCLUDES
 #include <dali/public-api/object/type-registry.h>
+#include <dali/public-api/object/type-registry-helper.h>
 
 // INTERNAL INCLUDES
 #include <dali-toolkit/internal/controls/scrollable/scrollable-impl.h>
 
 using namespace Dali;
 
-namespace
-{
-
-} // unnamed namespace
-
 namespace Dali
 {
 
 namespace Toolkit
 {
 
-const Property::Index Scrollable::PROPERTY_OVERSHOOT_EFFECT_COLOR( Toolkit::Internal::Control::CONTROL_PROPERTY_END_INDEX + 1 );
-const Property::Index Scrollable::PROPERTY_OVERSHOOT_ANIMATION_SPEED( Toolkit::Internal::Control::CONTROL_PROPERTY_END_INDEX + 2 );
-
 namespace Internal
 {
 
 namespace
 {
-const Vector4 DEFAULT_OVERSHOOT_COLOUR(0.0f, 0.64f, 0.85f, 0.25f);
-const float DEFAULT_OVERSHOOT_ANIMATION_SPEED(120.0f); // 120 pixels per second
 
 BaseHandle Create()
 {
@@ -52,31 +43,25 @@ BaseHandle Create()
   return BaseHandle();
 }
 
-TypeRegistration mType( typeid(Toolkit::Scrollable), typeid(Toolkit::Control), Create );
+// Setup properties, signals and actions using the type-registry.
+DALI_TYPE_REGISTRATION_BEGIN( Toolkit::Scrollable, Toolkit::Control, Create );
 
-SignalConnectorType s1(mType, Toolkit::Scrollable::SIGNAL_SCROLL_STARTED,   &Scrollable::DoConnectSignal);
-SignalConnectorType s2(mType, Toolkit::Scrollable::SIGNAL_SCROLL_COMPLETED, &Scrollable::DoConnectSignal);
-SignalConnectorType s3(mType, Toolkit::Scrollable::SIGNAL_SCROLL_UPDATED,   &Scrollable::DoConnectSignal);
-SignalConnectorType s4(mType, Toolkit::Scrollable::SIGNAL_SCROLL_CLAMPED,   &Scrollable::DoConnectSignal);
+DALI_PROPERTY_REGISTRATION( Scrollable, "overshoot-effect-color",    VECTOR4, OVERSHOOT_EFFECT_COLOR    )
+DALI_PROPERTY_REGISTRATION( Scrollable, "overshoot-animation-speed", FLOAT,   OVERSHOOT_ANIMATION_SPEED )
 
-PropertyRegistration property1( mType,
-                                "overshoot-effect-color",
-                                Toolkit::Scrollable::PROPERTY_OVERSHOOT_EFFECT_COLOR,
-                                Property::VECTOR4,
-                                &Scrollable::SetProperty,
-                                &Scrollable::GetProperty );
+DALI_SIGNAL_REGISTRATION(   Scrollable, "scroll-started",                     SIGNAL_SCROLL_STARTED     )
+DALI_SIGNAL_REGISTRATION(   Scrollable, "scroll-completed",                   SIGNAL_SCROLL_COMPLETED   )
+DALI_SIGNAL_REGISTRATION(   Scrollable, "scroll-updated",                     SIGNAL_SCROLL_UPDATED     )
 
-PropertyRegistration property2( mType,
-                                "overshoot-animation-speed",
-                                Toolkit::Scrollable::PROPERTY_OVERSHOOT_ANIMATION_SPEED,
-                                Property::FLOAT,
-                                &Scrollable::SetProperty,
-                                &Scrollable::GetProperty );
+DALI_TYPE_REGISTRATION_END()
+
+const Vector4 DEFAULT_OVERSHOOT_COLOUR(0.0f, 0.64f, 0.85f, 0.25f);
+const float DEFAULT_OVERSHOOT_ANIMATION_SPEED(120.0f); // 120 pixels per second
 
 }
 
-const std::string Scrollable::SCROLLABLE_CAN_SCROLL_VERTICAL( "scrollable-can-scroll-vertical" );
-const std::string Scrollable::SCROLLABLE_CAN_SCROLL_HORIZONTAL( "scrollable-can-scroll-horizontal" );
+const char* const Scrollable::SCROLLABLE_CAN_SCROLL_VERTICAL = "scrollable-can-scroll-vertical";
+const char* const Scrollable::SCROLLABLE_CAN_SCROLL_HORIZONTAL = "scrollable-can-scroll-horizontal";
 
 ///////////////////////////////////////////////////////////////////////////////////////////////////
 // Scrollable
@@ -204,11 +189,6 @@ Toolkit::Scrollable::ScrollCompletedSignalType& Scrollable::ScrollCompletedSigna
   return mScrollCompletedSignal;
 }
 
-Toolkit::Scrollable::ScrollClampedSignalType& Scrollable::ScrollClampedSignal()
-{
-  return mScrollClampedSignal;
-}
-
 bool Scrollable::DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor )
 {
   Dali::BaseHandle handle( object );
@@ -216,22 +196,18 @@ bool Scrollable::DoConnectSignal( BaseObject* object, ConnectionTrackerInterface
   bool connected( true );
   Toolkit::Scrollable scrollable = Toolkit::Scrollable::DownCast( handle );
 
-  if( Toolkit::Scrollable::SIGNAL_SCROLL_STARTED == signalName )
+  if( 0 == strcmp( signalName.c_str(), SIGNAL_SCROLL_STARTED ) )
   {
     scrollable.ScrollStartedSignal().Connect( tracker, functor );
   }
-  else if( Toolkit::Scrollable::SIGNAL_SCROLL_UPDATED == signalName )
+  else if( 0 == strcmp( signalName.c_str(), SIGNAL_SCROLL_UPDATED ) )
   {
     scrollable.ScrollUpdatedSignal().Connect( tracker, functor );
   }
-  else if( Toolkit::Scrollable::SIGNAL_SCROLL_COMPLETED == signalName )
+  else if( 0 == strcmp( signalName.c_str(), SIGNAL_SCROLL_COMPLETED ) )
   {
     scrollable.ScrollCompletedSignal().Connect( tracker, functor );
   }
-  else if( Toolkit::Scrollable::SIGNAL_SCROLL_CLAMPED == signalName )
-  {
-    scrollable.ScrollClampedSignal().Connect( tracker, functor );
-  }
   else
   {
     // signalName does not match any signal
@@ -250,12 +226,12 @@ void Scrollable::SetProperty( BaseObject* object, Property::Index index, const P
     Scrollable& scrollableImpl( GetImpl( scrollable ) );
     switch( index )
     {
-      case Toolkit::Scrollable::PROPERTY_OVERSHOOT_EFFECT_COLOR:
+      case Toolkit::Scrollable::Property::OVERSHOOT_EFFECT_COLOR:
       {
         scrollableImpl.SetOvershootEffectColor( value.Get<Vector4>() );
         break;
       }
-      case Toolkit::Scrollable::PROPERTY_OVERSHOOT_ANIMATION_SPEED:
+      case Toolkit::Scrollable::Property::OVERSHOOT_ANIMATION_SPEED:
       {
         scrollableImpl.SetOvershootAnimationSpeed( value.Get<float>() );
         break;
@@ -275,12 +251,12 @@ Property::Value Scrollable::GetProperty( BaseObject* object, Property::Index ind
     Scrollable& scrollableImpl( GetImpl( scrollable ) );
     switch( index )
     {
-      case Toolkit::Scrollable::PROPERTY_OVERSHOOT_EFFECT_COLOR:
+      case Toolkit::Scrollable::Property::OVERSHOOT_EFFECT_COLOR:
       {
         value = scrollableImpl.GetOvershootEffectColor();
         break;
       }
-      case Toolkit::Scrollable::PROPERTY_OVERSHOOT_ANIMATION_SPEED:
+      case Toolkit::Scrollable::Property::OVERSHOOT_ANIMATION_SPEED:
       {
         value = scrollableImpl.GetOvershootAnimationSpeed();
         break;