{
// Apply constraints to this actor //
Constraint constraint;
- constraint = Constraint::New<Vector4>( Actor::COLOR,
- LocalSource(Actor::POSITION),
+ constraint = Constraint::New<Vector4>( Actor::Property::COLOR,
+ LocalSource(Actor::Property::POSITION),
Source(scrollView, scrollView.GetPropertyIndex( Toolkit::ScrollView::SCROLL_FINAL_PROPERTY_NAME ) ),
Source(scrollView, scrollView.GetPropertyIndex( Toolkit::ScrollView::SCROLL_POSITION_MIN_PROPERTY_NAME ) ),
Source(scrollView, scrollView.GetPropertyIndex( Toolkit::ScrollView::SCROLL_POSITION_MAX_PROPERTY_NAME ) ),
- Source(scrollView, Actor::SIZE ),
+ Source(scrollView, Actor::Property::SIZE ),
Source(scrollView, scrollView.GetPropertyIndex( Toolkit::ScrollView::SCROLL_WRAP_PROPERTY_NAME ) ),
boost::bind( &ScrollPageCarouselEffectInfo::ColorConstraint, info, _1, _2, _3, _4, _5, _6, _7) );
constraint.SetRemoveAction( Constraint::Discard );
child.ApplyConstraint( constraint );
- constraint = Constraint::New<Vector3>( Actor::POSITION,
- LocalSource(Actor::POSITION),
+ constraint = Constraint::New<Vector3>( Actor::Property::POSITION,
+ LocalSource(Actor::Property::POSITION),
Source(scrollView, scrollView.GetPropertyIndex( Toolkit::ScrollView::SCROLL_FINAL_PROPERTY_NAME ) ),
Source(scrollView, scrollView.GetPropertyIndex( Toolkit::ScrollView::SCROLL_POSITION_MIN_PROPERTY_NAME ) ),
Source(scrollView, scrollView.GetPropertyIndex( Toolkit::ScrollView::SCROLL_POSITION_MAX_PROPERTY_NAME ) ),
- Source(scrollView, Actor::SIZE ),
+ Source(scrollView, Actor::Property::SIZE ),
Source(scrollView, scrollView.GetPropertyIndex( Toolkit::ScrollView::SCROLL_WRAP_PROPERTY_NAME ) ),
boost::bind( &ScrollPageCarouselEffectInfo::PositionConstraint, info, _1, _2, _3, _4, _5, _6, _7) );