increaseStep = MAX_OVERSHOOT_NOTIFY_AMOUNT;
}
mOvershootIncreaseNotification = self.AddPropertyNotification( mOvershootProperty, OutsideCondition(-increaseStep, increaseStep) );
- mOvershootIncreaseNotification.SetNotifyMode(PropertyNotification::NotifyOnTrue);
+ mOvershootIncreaseNotification.SetNotifyMode(PropertyNotification::NOTIFY_ON_TRUE);
mOvershootIncreaseNotification.NotifySignal().Connect(this, &ScrollOvershootEffectRipple::OnOvershootNotification);
}
reduceStep = MIN_OVERSHOOT_NOTIFY_AMOUNT;
}
mOvershootDecreaseNotification = self.AddPropertyNotification( mOvershootProperty, InsideCondition(-reduceStep, reduceStep) );
- mOvershootDecreaseNotification.SetNotifyMode(PropertyNotification::NotifyOnTrue);
+ mOvershootDecreaseNotification.SetNotifyMode(PropertyNotification::NOTIFY_ON_TRUE);
mOvershootDecreaseNotification.NotifySignal().Connect(this, &ScrollOvershootEffectRipple::OnOvershootNotification);
}
}