float GetRefreshInterval() const;
/**
+ * @copydoc Toolkit::ItemView::Refresh
+ */
+ void Refresh();
+
+ /**
* @copydoc Toolkit::ItemView::GetItem
*/
Actor GetItem(unsigned int itemId) const;
Actor mOvershootOverlay; ///< The overlay actor for overshoot effect
Dali::Toolkit::ScrollConnector mScrollConnector; ///< Connects ItemView with scrollable components e.g. scroll bars
- Constrainable mScrollPositionObject; ///< From mScrollConnector
+ Handle mScrollPositionObject; ///< From mScrollConnector
bool mAddingItems;