#ifndef __DALI_TOOLKIT_INTERNAL_SCROLL_BAR_H__
#define __DALI_TOOLKIT_INTERNAL_SCROLL_BAR_H__
-//
-// Copyright (c) 2014 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Flora License, Version 1.0 (the License);
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://floralicense.org/license/
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an AS IS BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
+/*
+ * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+// EXTERNAL INCLUDES
+#include <dali/public-api/adaptor-framework/timer.h>
+#include <dali/public-api/actors/image-actor.h>
+#include <dali/public-api/animation/constraint.h>
+#include <dali/public-api/animation/animation.h>
+#include <dali/public-api/common/dali-vector.h>
+#include <dali/public-api/object/property-notification.h>
// INTERNAL INCLUDES
-#include <dali-toolkit/public-api/controls/scrollable/scroll-component-impl.h>
-#include <dali-toolkit/public-api/controls/scrollable/scroll-connector.h>
+#include <dali-toolkit/public-api/controls/control-impl.h>
#include <dali-toolkit/public-api/controls/scroll-bar/scroll-bar.h>
namespace Dali
* ScrollBar is a UI component that can be added to the scrollable controls
* indicating the current scroll position of the scrollable content.
*/
-class ScrollBar : public ScrollComponentImpl
+class ScrollBar : public Control
{
public:
- typedef Toolkit::ScrollBar::ScrollPositionNotifiedSignalType ScrollPositionNotifiedSignalType;
+ // Signals
+ typedef Toolkit::ScrollBar::PanFinishedSignalType PanFinishedSignalType;
+ typedef Toolkit::ScrollBar::ScrollPositionIntervalReachedSignalType ScrollPositionIntervalReachedSignalType;
public:
/**
- * @copydoc Toolkit::ScrollBar::ScrollBar()
+ * @copydoc Toolkit::ScrollBar::New()
*/
- ScrollBar();
+ static Toolkit::ScrollBar New(Toolkit::ScrollBar::Direction direction);
/**
- * @copydoc Toolkit::ScrollBar::~ScrollBar()
+ * @copydoc Toolkit::ScrollBar::SetScrollPropertySource()
*/
- virtual ~ScrollBar();
+ void SetScrollPropertySource( Handle handle, Property::Index propertyScrollPosition, Property::Index propertyMinScrollPosition, Property::Index propertyMaxScrollPosition, Property::Index propertyScrollContentSize );
/**
- * @copydoc Toolkit::ScrollBar::New()
+ * @copydoc Toolkit::ScrollBar::SetScrollIndicator()
*/
- static Toolkit::ScrollBar New();
+ void SetScrollIndicator( Actor indicator );
/**
- * @copydoc Toolkit::ScrollComponentImpl::OnScrollConnectorSet()
+ * @copydoc Toolkit::ScrollBar::GetScrollIndicator()
*/
- void OnScrollConnectorSet( Toolkit::ScrollConnector connector );
+ Actor GetScrollIndicator();
/**
- * @copydoc Toolkit::ScrollBar::SetBackgroundImage()
+ * @copydoc Toolkit::ScrollBar::SetScrollPositionIntervals()
*/
- void SetBackgroundImage( Image image, const Vector4& border );
+ void SetScrollPositionIntervals( const Dali::Vector<float>& positions );
/**
- * @copydoc Toolkit::ScrollBar::SetIndicatorImage()
+ * @copydoc Toolkit::ScrollBar::GetScrollPositionIntervals()
*/
- void SetIndicatorImage( Image image, const Vector4& border );
+ Dali::Vector<float> GetScrollPositionIntervals() const;
/**
- * @copydoc Toolkit::ScrollBar::GetScrollIndicator()
+ * @copydoc Toolkit::ScrollBar::SetScrollDirection()
*/
- Actor GetScrollIndicator();
+ void SetScrollDirection( Toolkit::ScrollBar::Direction direction );
+
+ /**
+ * @copydoc Toolkit::ScrollBar::GetScrollDirection()
+ */
+ Toolkit::ScrollBar::Direction GetScrollDirection() const;
+
+ /**
+ * @copydoc Toolkit::ScrollBar::SetIndicatorHeightPolicy()
+ */
+ void SetIndicatorHeightPolicy( Toolkit::ScrollBar::IndicatorHeightPolicy policy );
/**
- * @copydoc Toolkit::ScrollBar::SetPositionNotifications()
+ * @copydoc Toolkit::ScrollBar::GetIndicatorHeightPolicy()
*/
- void SetPositionNotifications( const std::vector<float>& positions );
+ Toolkit::ScrollBar::IndicatorHeightPolicy GetIndicatorHeightPolicy() const;
/**
- * @copydoc Toolkit::ScrollBar::Show()
+ * @copydoc Toolkit::ScrollBar::SetIndicatorFixedHeight()
*/
- void Show();
+ void SetIndicatorFixedHeight( float height );
/**
- * @copydoc Toolkit::ScrollBar::Hide()
+ * @copydoc Toolkit::ScrollBar::GetIndicatorFixedHeight()
*/
- void Hide();
+ float GetIndicatorFixedHeight() const;
+
+ /**
+ * @copydoc Toolkit::ScrollBar::SetIndicatorShowDuration()
+ */
+ void SetIndicatorShowDuration( float durationSeconds );
+
+ /**
+ * @copydoc Toolkit::ScrollBar::GetIndicatorShowDuration()
+ */
+ float GetIndicatorShowDuration() const;
+
+ /**
+ * @copydoc Toolkit::ScrollBar::SetIndicatorHideDuration()
+ */
+ void SetIndicatorHideDuration( float durationSeconds );
+
+ /**
+ * @copydoc Toolkit::ScrollBar::GetIndicatorHideDuration()
+ */
+ float GetIndicatorHideDuration() const;
+
+ /**
+ * @copydoc Toolkit::ScrollBar::ShowIndicator()
+ */
+ void ShowIndicator();
+
+ /**
+ * @copydoc Toolkit::ScrollBar::HideIndicator()
+ */
+ void HideIndicator();
/**
- * Signal emitted after the SetScrollDomain() method has been called.
+ * @copydoc Toolkit::ScrollBar::PanFinishedSignal()
*/
- ScrollPositionNotifiedSignalType& ScrollPositionNotifiedSignal()
+ PanFinishedSignalType& PanFinishedSignal()
{
- return mScrollPositionNotifiedSignal;
+ return mPanFinishedSignal;
}
-private: // from ControlImpl
+ /**
+ * @copydoc Toolkit::ScrollBar::ScrollPositionIntervalReachedSignal()
+ */
+ ScrollPositionIntervalReachedSignalType& ScrollPositionIntervalReachedSignal()
+ {
+ return mScrollPositionIntervalReachedSignal;
+ }
+
+ /**
+ * Connects a callback function with the object's signals.
+ * @param[in] object The object providing the signal.
+ * @param[in] tracker Used to disconnect the signal.
+ * @param[in] signalName The signal to connect to.
+ * @param[in] functor A newly allocated FunctorDelegate.
+ * @return True if the signal was connected.
+ * @post If a signal was connected, ownership of functor was passed to CallbackBase. Otherwise the caller is responsible for deleting the unused functor.
+ */
+ static bool DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor );
+
+ // Properties
+
+ /**
+ * Called when a property of an object of this type is set.
+ * @param[in] object The object whose property is set.
+ * @param[in] index The property index.
+ * @param[in] value The new property value.
+ */
+ static void SetProperty( BaseObject* object, Property::Index index, const Property::Value& value );
+
+ /**
+ * Called to retrieve a property of an object of this type.
+ * @param[in] object The object whose property is to be retrieved.
+ * @param[in] index The property index.
+ * @return The current value of the property.
+ */
+ static Property::Value GetProperty( BaseObject* object, Property::Index index );
+
+private: // from Control
/**
* @copydoc Toolkit::Control::OnInitialize
virtual void OnInitialize();
/**
- * @copydoc Toolkit::Control::OnPan
+ * @copydoc CustomActorImpl::OnSizeSet( const Vector3& size )
*/
- virtual void OnPan( PanGesture gesture );
+ virtual void OnSizeSet( const Vector3& size );
private:
/**
- * Apply constraints for background and indicator.
- * These constraints are based on values from the scroll connector.
+ * Create the default indicator actor.
*/
- void ApplyConstraints();
+ void CreateDefaultIndicatorActor();
/**
- * Callback when the start & end position and size of the scrollable content are changed.
- * @param[in] minPosition The minimum position.
- * @param[in] maxPosition The maximum position.
- * @param[in] contentSize The size of scrollable content.
+ * Apply constraints for background and indicator.
+ * These constraints are based on values from the scroll connector.
*/
- void OnScrollDomainChanged(float minPosition, float maxPosition, float contentSize);
+ void ApplyConstraints();
/**
* Callback when the current scroll position of the scrollable content goes above or
- * below the values specified by SetPositionNotifications().
+ * below the values specified by SetScrollPositionIntervals().
* @param[in] source the property notification that triggered this callback
*/
- void OnScrollPositionNotified(PropertyNotification& source);
+ void OnScrollPositionIntervalReached(PropertyNotification& source);
/**
* Process the pan gesture per predefined timeout until the gesture is finished.
*/
bool OnPanGestureProcessTick();
+ /**
+ * Handle SetProperty for scroll direction.
+ * @param[in] propertyValue The new property value.
+ */
+ void OnScrollDirectionPropertySet(Property::Value propertyValue);
+
+ /**
+ * Handle SetProperty for scroll indicator height policy.
+ * @param[in] propertyValue The new property value.
+ */
+ void OnIndicatorHeightPolicyPropertySet(Property::Value propertyValue);
+
+ /**
+ * Pan gesture callback
+ *
+ * @param[in] actor The actor the event is raised for
+ * @param[in] gesture The pan event info
+ */
+ void OnPan(Actor source, const PanGesture& gesture);
+
private:
- Constrainable mScrollPositionObject; ///< From mScrollConnector
+ /**
+ * Constructor.
+ * It initializes ScrollBar members.
+ */
+ ScrollBar( Toolkit::ScrollBar::Direction direction );
+
+ /**
+ * A reference counted object may only be deleted by calling Unreference()
+ */
+ virtual ~ScrollBar();
+
+private:
+
+ Actor mIndicator; ///< Image of scroll indicator.
+ Animation mAnimation; ///< Scroll indicator Show/Hide Animation.
+
+ Toolkit::ScrollBar::Direction mDirection; ///< The direction of scroll bar (vertical or horizontal)
+
+ Handle mScrollableObject; ///< Object to be scrolled
+
+ Property::Index mPropertyScrollPosition; ///< Index of scroll position property owned by the object to be scrolled
+ Property::Index mPropertyMinScrollPosition; ///< Index of minimum scroll position property owned by the object to be scrolled
+ Property::Index mPropertyMaxScrollPosition; ///< Index of maximum scroll position property owned by the object to be scrolled
+ Property::Index mPropertyScrollContentSize; ///< Index of scroll content size property owned by the object to be scrolled
+
+ float mIndicatorShowDuration; ///< The duration of scroll indicator show animation
+ float mIndicatorHideDuration; ///< The duration of scroll indicator hide animation
+
+ float mScrollStart; ///< Scroll Start position (start of drag)
+ Vector3 mGestureDisplacement; ///< Gesture Displacement.
- ImageActor mBackground; ///< Background image of scroll bar.
- ImageActor mIndicator; ///< Image of scroll indicator.
- Animation mAnimation; ///< Scroll indicator Show/Hide Animation.
+ bool mIsPanning; ///< Whether the scroll bar is being panned.
+ float mCurrentScrollPosition; ///< The current scroll position updated by the pan gesture
- float mScrollStart; ///< Scroll Start position (start of drag)
- Vector3 mGestureDisplacement; ///< Gesture Displacement.
+ Toolkit::ScrollBar::IndicatorHeightPolicy mIndicatorHeightPolicy; ///< The height policy of scroll indicator (variable or fixed)
+ float mIndicatorFixedHeight; ///< The fixed height of scroll indicator
- bool mIsPanning; ///< Whether the scroll bar is being panned.
- float mCurrentScrollPosition; ///< The current scroll position updated by the pan gesture
+ PanGestureDetector mPanGestureDetector; ///< The pan gesture detector for scroll indicator
- Timer mTimer; ///< The timer to process the pan gesture after the gesture is started.
+ Timer mContractDelayTimer; ///< Timer guarantee contract delay time.
+ Timer mPanProcessTimer; ///< The timer to process the pan gesture after the gesture is started.
- Property::Index mPropertyIndicatorPosition; ///< Indicatore Position ("indicator-position")
+ Dali::Vector<float> mScrollPositionIntervals; ///< List of values to receive notification for when the current scroll position goes above or below them
+ PropertyNotification mPositionNotification; ///< Stores the property notification used for scroll position changes
- PropertyNotification mPositionNotification; ///< Stores the property notification used for scroll position changes
+ PanFinishedSignalType mPanFinishedSignal;
+ ScrollPositionIntervalReachedSignalType mScrollPositionIntervalReachedSignal;
- ScrollPositionNotifiedSignalType mScrollPositionNotifiedSignal;
+ Constraint mIndicatorPositionConstraint;
+ Constraint mIndicatorSizeConstraint;
+ Constraint mScrollPositionInCurrentAxisConstraint;
};
} // namespace Internal