// EXTERNAL INCLUDES
#include <cstring> // for strcmp
-#include <dali/integration-api/debug.h>
#include <dali/public-api/animation/constraint.h>
#include <dali/public-api/animation/constraints.h>
-#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
#include <dali/public-api/images/resource-image.h>
+#include <dali/public-api/object/type-registry.h>
+#include <dali/public-api/object/property-array.h>
+#include <dali/devel-api/object/type-registry-helper.h>
+#include <dali/integration-api/debug.h>
+
// INTERNAL INCLUDES
#include <dali-toolkit/internal/controls/scrollable/item-view/item-view-impl.h>
}
}
-void ScrollBar::OnControlSizeSet( const Vector3& size )
+void ScrollBar::OnSizeSet( const Vector3& size )
{
if(mIndicatorHeightPolicy == Toolkit::ScrollBar::Fixed)
{
- mIndicator.SetSize(Self().GetCurrentSize().width, mIndicatorFixedHeight);
+ mIndicator.SetSize(size.width, mIndicatorFixedHeight);
}
}
}
case Toolkit::ScrollBar::Property::SCROLL_POSITION_INTERVALS:
{
- Property::Array propertyArray;
- value.Get(propertyArray);
-
- Dali::Vector<float> positions;
- size_t positionCount = propertyArray.size();
- positions.Resize( positionCount );
-
- for( size_t i = 0; i != positionCount; ++i )
+ Property::Array* array = value.GetArray();
+ if( array )
{
- propertyArray[i].Get( positions[i]);
+ Dali::Vector<float> positions;
+ size_t positionCount = array->Count();
+ positions.Resize( positionCount );
+ for( size_t i = 0; i != positionCount; ++i )
+ {
+ array->GetElementAt( i ).Get( positions[i] );
+ }
+
+ scrollBarImpl.SetScrollPositionIntervals(positions);
}
-
- scrollBarImpl.SetScrollPositionIntervals(positions);
break;
}
}
}
case Toolkit::ScrollBar::Property::SCROLL_POSITION_INTERVALS:
{
- Property::Value value;
+ Property::Value value( Property::ARRAY );
+ Property::Array* array = value.GetArray();
Dali::Vector<float> positions = scrollBarImpl.GetScrollPositionIntervals();
- size_t positionCount( positions.Size() );
+ size_t positionCount( array->Count() );
for( size_t i( 0 ); i != positionCount; ++i )
{
- value.AppendItem( positions[i] );
+ array->PushBack( positions[i] );
}
break;
}