/*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <cstring> // for strcmp
#include <dali/public-api/animation/constraint.h>
#include <dali/public-api/animation/constraints.h>
-#include <dali/public-api/images/resource-image.h>
#include <dali/public-api/object/type-registry.h>
#include <dali/public-api/object/property-array.h>
#include <dali/public-api/object/type-registry-helper.h>
#include <dali/integration-api/debug.h>
#include <dali/devel-api/object/property-helper-devel.h>
+#include <dali/devel-api/actors/actor-devel.h>
// INTERNAL INCLUDES
+#include <dali-toolkit/devel-api/asset-manager/asset-manager.h>
#include <dali-toolkit/internal/controls/scrollable/item-view/item-view-impl.h>
#include <dali-toolkit/public-api/controls/image-view/image-view.h>
namespace
{
-const char* DEFAULT_INDICATOR_IMAGE_PATH = DALI_IMAGE_DIR "popup_scroll.9.png";
+const char* DEFAULT_INDICATOR_IMAGE_FILE_NAME = "popup_scroll.9.png";
const float DEFAULT_SLIDER_DEPTH(1.0f);
const float DEFAULT_INDICATOR_SHOW_DURATION(0.5f);
const float DEFAULT_INDICATOR_HIDE_DURATION(0.5f);
: Control( ControlBehaviour( CONTROL_BEHAVIOUR_DEFAULT ) ),
mIndicatorShowAlpha(1.0f),
mDirection(direction),
- mScrollableObject(WeakHandleBase()),
+ mScrollableObject(WeakHandle<Handle>()),
mPropertyScrollPosition(Property::INVALID_INDEX),
mPropertyMinScrollPosition(Property::INVALID_INDEX),
mPropertyMaxScrollPosition(Property::INVALID_INDEX),
void ScrollBar::OnInitialize()
{
CreateDefaultIndicatorActor();
- Self().SetDrawMode(DrawMode::OVERLAY_2D);
+ Self().SetProperty( Actor::Property::DRAW_MODE,DrawMode::OVERLAY_2D);
}
void ScrollBar::SetScrollPropertySource( Handle handle, Property::Index propertyScrollPosition, Property::Index propertyMinScrollPosition, Property::Index propertyMaxScrollPosition, Property::Index propertyScrollContentSize )
&& propertyMaxScrollPosition != Property::INVALID_INDEX
&& propertyScrollContentSize != Property::INVALID_INDEX )
{
- mScrollableObject = WeakHandleBase(handle);
+ mScrollableObject = WeakHandle<Handle>(handle);
mPropertyScrollPosition = propertyScrollPosition;
mPropertyMinScrollPosition = propertyMinScrollPosition;
mPropertyMaxScrollPosition = propertyMaxScrollPosition;
void ScrollBar::CreateDefaultIndicatorActor()
{
- Toolkit::ImageView indicator = Toolkit::ImageView::New( DEFAULT_INDICATOR_IMAGE_PATH );
- indicator.SetParentOrigin( ParentOrigin::TOP_LEFT );
- indicator.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+ const std::string imageDirPath = AssetManager::GetDaliImagePath();
+ Toolkit::ImageView indicator = Toolkit::ImageView::New( imageDirPath + DEFAULT_INDICATOR_IMAGE_FILE_NAME );
+ indicator.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
+ indicator.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
indicator.SetStyleName( "ScrollBarIndicator" );
- indicator.SetColorMode( USE_OWN_MULTIPLY_PARENT_COLOR );
+ indicator.SetProperty( Actor::Property::COLOR_MODE, USE_OWN_MULTIPLY_PARENT_COLOR );
SetScrollIndicator(indicator);
}
void ScrollBar::ApplyConstraints()
{
- Handle scrollableHandle = mScrollableObject.GetBaseHandle();
+ Handle scrollableHandle = mScrollableObject.GetHandle();
if( scrollableHandle )
{
// Set indicator height according to the indicator's height policy
if(mIndicatorHeightPolicy == Toolkit::ScrollBar::Fixed)
{
- mIndicator.SetSize(Self().GetCurrentSize().width, mIndicatorFixedHeight);
+ mIndicator.SetProperty( Actor::Property::SIZE, Vector2( Self().GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).width, mIndicatorFixedHeight) );
}
else
{
{
mScrollPositionIntervals = positions;
- Handle scrollableHandle = mScrollableObject.GetBaseHandle();
+ Handle scrollableHandle = mScrollableObject.GetHandle();
if( scrollableHandle )
{
void ScrollBar::OnScrollPositionIntervalReached(PropertyNotification& source)
{
// Emit the signal to notify the scroll position crossing
- Handle scrollableHandle = mScrollableObject.GetBaseHandle();
+ Handle scrollableHandle = mScrollableObject.GetHandle();
if(scrollableHandle)
{
mScrollPositionIntervalReachedSignal.Emit( scrollableHandle.GetCurrentProperty< float >( mPropertyScrollPosition ) );
if( mIndicatorFirstShow )
{
// Preserve the alpha value from the stylesheet
- mIndicatorShowAlpha = Self().GetCurrentColor().a;
+ mIndicatorShowAlpha = Self().GetCurrentProperty< Vector4 >( Actor::Property::COLOR ).a;
mIndicatorFirstShow = false;
}
}
else
{
- mIndicator.SetOpacity(mIndicatorShowAlpha);
+ mIndicator.SetProperty( Actor::Property::OPACITY,mIndicatorShowAlpha);
}
}
}
else
{
- mIndicator.SetOpacity(0.0f);
+ mIndicator.SetProperty( Actor::Property::OPACITY,0.0f);
}
}
}
else
{
- mIndicator.SetOpacity(mIndicatorShowAlpha);
+ mIndicator.SetProperty( Actor::Property::OPACITY,mIndicatorShowAlpha);
}
mAnimation.AnimateTo( Property( mIndicator, Actor::Property::COLOR_ALPHA ),
0.0f, AlphaFunction::EASE_IN, TimePeriod((mIndicatorShowDuration + mTransientIndicatorDuration), mIndicatorHideDuration) );
bool ScrollBar::OnPanGestureProcessTick()
{
// Update the scroll position property.
- Handle scrollableHandle = mScrollableObject.GetBaseHandle();
+ Handle scrollableHandle = mScrollableObject.GetHandle();
if( scrollableHandle )
{
scrollableHandle.SetProperty(mPropertyScrollPosition, mCurrentScrollPosition);
void ScrollBar::OnPan( const PanGesture& gesture )
{
- Handle scrollableHandle = mScrollableObject.GetBaseHandle();
+ Handle scrollableHandle = mScrollableObject.GetHandle();
if(scrollableHandle)
{
// The domain size is the internal range
float domainSize = maxScrollPosition - minScrollPosition;
- float logicalSize = Self().GetCurrentSize().y - ( mIndicator.GetCurrentSize().y + mIndicatorStartPadding + mIndicatorEndPadding );
+ float logicalSize = Self().GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).y - ( mIndicator.GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).y + mIndicatorStartPadding + mIndicatorEndPadding );
mCurrentScrollPosition = mScrollStart - ( ( mGestureDisplacement.y * domainSize ) / logicalSize );
mCurrentScrollPosition = -std::min( maxScrollPosition, std::max( -mCurrentScrollPosition, minScrollPosition ) );
{
if(mIndicatorHeightPolicy == Toolkit::ScrollBar::Fixed)
{
- mIndicator.SetSize(size.width, mIndicatorFixedHeight);
+ mIndicator.SetProperty( Actor::Property::SIZE, Vector2( size.width, mIndicatorFixedHeight ) );
}
Control::OnSizeSet( size );
if(mIndicatorHeightPolicy == Toolkit::ScrollBar::Fixed)
{
- mIndicator.SetSize(Self().GetCurrentSize().width, mIndicatorFixedHeight);
+ mIndicator.SetProperty( Actor::Property::SIZE, Vector2( Self().GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).width, mIndicatorFixedHeight) );
}
}