/*
- * Copyright (c) 2019 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
template <typename T>
bool ReadBinFile( Vector<T> &dataBuffer, std::string url, int32_t offset, int32_t count )
{
- Dali::FileStream fileStream( url, FileStream::READ || FileStream::BINARY );
+ Dali::FileStream fileStream( url, FileStream::READ | FileStream::BINARY );
FILE* fp = fileStream.GetFile();
if( !fp )
{
}
CameraActor cameraActor = CameraActor::New();
- cameraActor.SetParentOrigin( ParentOrigin::CENTER );
- cameraActor.SetAnchorPoint( AnchorPoint::CENTER );
+ cameraActor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+ cameraActor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
if( cameraInfo.type == "orthographic" )
{
for( auto nodeIter = tempNode->CBegin(), end = tempNode->CEnd(); nodeIter != end; ++nodeIter )
{
Actor actor = AddNode( scene3dView, ( ( *nodeIter ).second ).GetInteger() );
- actor.SetParentOrigin( ParentOrigin::CENTER );
+ actor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
scene3dView.GetRoot().Add( actor );
}
renderer.SetTextures( textureSet );
anchorPoint = meshInfo.pivot;
- actor.SetAnchorPoint( anchorPoint );
+ actor.SetProperty( Actor::Property::ANCHOR_POINT, anchorPoint );
- actor.SetSize( Vector3( meshInfo.size.x, meshInfo.size.y, meshInfo.size.z ) );
+ actor.SetProperty( Actor::Property::SIZE, Vector3( meshInfo.size.x, meshInfo.size.y, meshInfo.size.z ) );
actor.AddRenderer( renderer );
- actor.SetScale( scale );
+ actor.SetProperty( Actor::Property::SCALE, scale );
actor.RotateBy( orientation );
- actor.SetPosition( translation );
+ actor.SetProperty( Actor::Property::POSITION, translation );
shader.RegisterProperty( "uLightType", ( scene3dView.GetLightType() & ~Toolkit::Scene3dView::LightType::IMAGE_BASED_LIGHT ) );
shader.RegisterProperty( "uLightVector", scene3dView.GetLightVector() );
}
else
{
- actor.SetAnchorPoint( AnchorPoint::CENTER );
- actor.SetPosition( translation );
+ actor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
+ actor.SetProperty( Actor::Property::POSITION, translation );
actor.RotateBy( orientation );
- actor.SetSize( actorSize );
+ actor.SetProperty( Actor::Property::SIZE, actorSize );
}
tempNode = node->GetChild( "camera" );
{
std::string nameString;
ReadString( tempNode, nameString );
- actor.SetName( nameString );
+ actor.SetProperty( Dali::Actor::Property::NAME, nameString );
}
SetActorCache( actor, index );
for( auto childIter = tempNode->CBegin(), end = tempNode->CEnd(); childIter != end; ++childIter )
{
Actor childActor = AddNode( scene3dView, ( ( *childIter ).second ).GetInteger() );
- childActor.SetParentOrigin( anchorPoint );
+ childActor.SetProperty( Actor::Property::PARENT_ORIGIN, anchorPoint );
actor.Add( childActor );
}
}