#include "svg-rasterize-thread.h"
// INTERNAL INCLUDES
-#include "nanosvg/nanosvgrast.h"
-#include "svg-renderer.h"
+#include <dali-toolkit/third-party/nanosvg/nanosvgrast.h>
+#include <dali-toolkit/internal/controls/renderers/svg/svg-renderer.h>
namespace Dali
{
float scaleY = static_cast<float>( mHeight ) / mParsedSvg->height;
float scale = scaleX < scaleY ? scaleX : scaleY;
unsigned int bufferStride = mWidth*Pixel::GetBytesPerPixel( Pixel::RGBA8888 );
+ unsigned int bufferSize = bufferStride * mHeight;
- unsigned char* buffer = new unsigned char [bufferStride*mHeight];
+ unsigned char* buffer = new unsigned char [bufferSize];
nsvgRasterize(rasterizer, mParsedSvg, 0.f,0.f,scale,
buffer, mWidth, mHeight,
bufferStride );
- mPixelData = Dali::PixelData::New( buffer, mWidth, mHeight, Pixel::RGBA8888, Dali::PixelData::DELETE_ARRAY );
+ mPixelData = Dali::PixelData::New( buffer, bufferSize, mWidth, mHeight, Pixel::RGBA8888, Dali::PixelData::DELETE_ARRAY );
}
}