{
COLOR_SHADER,
BORDER_SHADER,
+ BORDER_SHADER_ANTI_ALIASING,
GRADIENT_SHADER_LINEAR_USER_SPACE,
GRADIENT_SHADER_LINEAR_BOUNDING_BOX,
GRADIENT_SHADER_RADIAL_USER_SPACE,
*/
bool CleanRendererCache( const std::string& key );
+ /**
+ * @brief Cache the debug renderer
+ */
+ void CacheDebugRenderer( Renderer& renderer );
+
+ /**
+ * @brief Request the debug renderer;
+ */
+ Renderer GetDebugRenderer();
+
protected:
/**
HashVector mRendererHashes;
CachedRenderers mRenderers;
+
+ Renderer mDebugRenderer;
};
} // namespace Internal