/*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/integration-api/platform-abstraction.h>
#include <dali/public-api/images/buffer-image.h>
#include <dali/public-api/images/resource-image.h>
+#include <dali/devel-api/images/texture-set-image.h>
// INTERNAL IINCLUDES
#include <dali-toolkit/internal/controls/renderers/renderer-factory-impl.h>
TextureSet textureSet = mImpl->mRenderer.GetTextures();
if( textureSet )
{
- textureSet.SetImage( 0u, mCroppedImage );
+ TextureSetImage( textureSet, 0u, mCroppedImage );
if( mStretchPixelsX.Size() == 1 && mStretchPixelsY.Size() == 1 )
{