#include <dali/public-api/animation/animation.h>
// INTERNAL INCLUDES
+#include <dali-toolkit/devel-api/controls/control-devel.h>
#include <dali-toolkit/devel-api/controls/popup/popup.h>
#include <dali-toolkit/devel-api/controls/table-view/table-view.h>
#include <dali-toolkit/internal/controls/control/control-data-impl.h>
static Property::Value GetProperty(BaseObject* object, Property::Index propertyIndex);
protected:
- struct AccessibleImpl : public Control::Impl::AccessibleImpl
+ class PopupAccessible : public DevelControl::ControlAccessible
{
- using Control::Impl::AccessibleImpl::AccessibleImpl;
+ public:
+ using DevelControl::ControlAccessible::ControlAccessible;
- std::string GetNameRaw() override;
+ /**
+ * @copydoc Dali::Toolkit::DevelControl::ControlAccessible::GetNameRaw()
+ */
+ std::string GetNameRaw() const override;
+
+ /**
+ * @copydoc Dali::Toolkit::DevelControl::ControlAccessible::CalculateStates()
+ */
Dali::Accessibility::States CalculateStates() override;
};
void OnInitialize() override;
/**
+ * @copydoc Toolkit::Internal::Control::CreateAccessibleObject()
+ */
+ DevelControl::ControlAccessible* CreateAccessibleObject() override;
+
+ /**
* Called whenever the popup layout is re-set up.
* Normally due to a change in contents.
* Note: This is only done when the popup is shown.