[Tizen] Revert "Changes after touch consumed behaviour change"
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / popup / popup-impl.cpp
index 8cc35df..eb16bab 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -26,9 +26,9 @@
 #include <dali/integration-api/debug.h>
 #include <dali/public-api/adaptor-framework/key.h>
 #include <dali/public-api/animation/constraints.h>
-#include <dali/public-api/common/stage.h>
+#include <dali/devel-api/common/stage.h>
 #include <dali/public-api/events/key-event.h>
-#include <dali/public-api/events/touch-data.h>
+#include <dali/public-api/events/touch-event.h>
 #include <dali/public-api/object/type-registry.h>
 #include <dali/devel-api/scripting/scripting.h>
 #include <dali/devel-api/actors/actor-devel.h>
@@ -39,7 +39,7 @@
 #include <dali-toolkit/internal/focus-manager/keyboard-focus-manager-impl.h>
 #include <dali-toolkit/public-api/controls/control-impl.h>
 #include <dali-toolkit/public-api/controls/image-view/image-view.h>
-#include <dali-toolkit/public-api/accessibility-manager/accessibility-manager.h>
+#include <dali-toolkit/devel-api/accessibility-manager/accessibility-manager.h>
 #include <dali-toolkit/public-api/visuals/color-visual-properties.h>
 #include <dali-toolkit/public-api/visuals/visual-properties.h>
 #include <dali-toolkit/internal/focus-manager/keyboard-focus-manager-impl.h>
@@ -330,7 +330,7 @@ void Popup::OnInitialize()
   mPopupLayout.SetFitHeight( 0 ); // Set row to fit.
   mPopupLayout.SetFitHeight( 1 ); // Set row to fit.
 
-  mPopupLayout.TouchSignal().Connect( this, &Popup::OnDialogTouched );
+  mPopupLayout.TouchedSignal().Connect( this, &Popup::OnDialogTouched );
 
   mPopupContainer.Add( mPopupLayout );
 
@@ -594,7 +594,7 @@ void Popup::SetPopupBackgroundImage( Actor image )
   mPopupBackgroundImage.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
 
   // OnDialogTouched only consumes the event. It prevents the touch event to be caught by the backing.
-  mPopupBackgroundImage.TouchSignal().Connect( this, &Popup::OnDialogTouched );
+  mPopupBackgroundImage.TouchedSignal().Connect( this, &Popup::OnDialogTouched );
 
   // Set the popup border to be slightly larger than the layout contents.
   UpdateBackgroundPositionAndSize();
@@ -938,7 +938,7 @@ Toolkit::Control Popup::CreateBacking()
 
   // Default to being transparent.
   backing.SetProperty( Actor::Property::COLOR_ALPHA, 0.0f );
-  backing.TouchSignal().Connect( this, &Popup::OnBackingTouched );
+  backing.TouchedSignal().Connect( this, &Popup::OnBackingTouched );
   backing.WheelEventSignal().Connect( this, &Popup::OnBackingWheelEvent );
   return backing;
 }
@@ -1532,7 +1532,7 @@ bool Popup::DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tra
   return connected;
 }
 
-bool Popup::OnBackingTouched( Actor actor, const TouchData& touch )
+bool Popup::OnBackingTouched( Actor actor, const TouchEvent& touch )
 {
   // Allow events to pass through if touch transparency is enabled.
   if( mTouchTransparent )
@@ -1569,7 +1569,7 @@ bool Popup::OnBackingWheelEvent( Actor actor, const WheelEvent& event )
   return true;
 }
 
-bool Popup::OnDialogTouched( Actor actor, const TouchData& touch )
+bool Popup::OnDialogTouched( Actor actor, const TouchEvent& touch )
 {
   // Allow events to pass through if touch transparency is enabled.
   if( mTouchTransparent )
@@ -1582,12 +1582,12 @@ bool Popup::OnDialogTouched( Actor actor, const TouchData& touch )
   return true;
 }
 
-void Popup::OnStageConnection( int depth )
+void Popup::OnSceneConnection( int depth )
 {
   mLayoutDirty = true;
   RelayoutRequest();
 
-  Control::OnStageConnection( depth );
+  Control::OnSceneConnection( depth );
 }
 
 void Popup::OnChildAdd( Actor& child )
@@ -1812,9 +1812,9 @@ bool Popup::OnKeyEvent( const KeyEvent& event )
 
   bool consumed = false;
 
-  if( event.state == KeyEvent::Down )
+  if( event.GetState() == KeyEvent::DOWN )
   {
-    if (event.keyCode == Dali::DALI_KEY_ESCAPE || event.keyCode == Dali::DALI_KEY_BACK)
+    if (event.GetKeyCode() == Dali::DALI_KEY_ESCAPE || event.GetKeyCode() == Dali::DALI_KEY_BACK)
     {
       SetDisplayState( Toolkit::Popup::HIDDEN );
       consumed = true;
@@ -1975,7 +1975,6 @@ Actor Popup::GetNextKeyboardFocusableActor( Actor currentFocusedActor, Toolkit::
   return nextFocusableActor;
 }
 
-
 } // namespace Internal
 
 } // namespace Toolkit