std::string Popup::AccessibleImpl::GetNameRaw()
{
- auto popup = Toolkit::Popup::DownCast(self);
+ auto popup = Toolkit::Popup::DownCast(Self());
std::string title;
Actor popupTitle = popup.GetTitle();
if(popupTitle)
Dali::Accessibility::States Popup::AccessibleImpl::CalculateStates()
{
auto states = DevelControl::AccessibleImpl::CalculateStates();
- auto popup = Toolkit::Popup::DownCast(self);
+ auto popup = Toolkit::Popup::DownCast(Self());
auto displayState = popup.GetProperty<std::string>(Toolkit::Popup::Property::DISPLAY_STATE);
states[Dali::Accessibility::State::SHOWING] = (displayState == "SHOWN" || displayState == "SHOWING");