#include <dali/public-api/events/touch-data.h>
#include <dali/public-api/object/type-registry.h>
#include <dali/devel-api/scripting/scripting.h>
+#include <dali/devel-api/actors/actor-devel.h>
#include <dali/public-api/size-negotiation/relayout-container.h>
// INTERNAL INCLUDES
const bool prevAlter = mAlterAddedChild;
mAlterAddedChild = false;
mPopupContainer.Add( mPopupBackgroundImage );
+ DevelActor::LowerToBottom(mPopupBackgroundImage);
mAlterAddedChild = prevAlter;
if( mTailImage )
// Must always be positioned top-left of stage, regardless of parent.
backing.SetInheritPosition(false);
- backing.SetAnchorPoint( AnchorPoint::TOP_LEFT );
// Always the full size of the stage.
backing.SetResizePolicy( ResizePolicy::FIXED, Dimension::ALL_DIMENSIONS );