#include <dali-toolkit/internal/focus-manager/keyboard-focus-manager-impl.h>
#include <dali-toolkit/public-api/controls/control-impl.h>
#include <dali-toolkit/public-api/controls/image-view/image-view.h>
-#include <dali-toolkit/public-api/accessibility-manager/accessibility-manager.h>
#include <dali-toolkit/public-api/visuals/color-visual-properties.h>
#include <dali-toolkit/public-api/visuals/visual-properties.h>
#include <dali-toolkit/internal/focus-manager/keyboard-focus-manager-impl.h>
+#include <dali-toolkit/internal/controls/control/control-data-impl.h>
using namespace Dali;
mTailRightImage( DEFAULT_TAIL_RIGHT_IMAGE_PATH )
{
SetKeyboardNavigationSupport( true );
+ DevelControl::SetAccessibilityConstructor( Self(), []( Dali::Actor actor ) {
+ return std::unique_ptr< Dali::Accessibility::Accessible >(
+ new Control::Impl::AccessibleImpl( actor, Dali::Accessibility::Role::DIALOG, true ) );
+ } );
}
void Popup::OnInitialize()
Popup::~Popup()
{
+ if( DevelControl::GetBoundAccessibilityObject( Self() ) )
+ Accessibility::Bridge::GetCurrentBridge()->RemovePopup( DevelControl::GetBoundAccessibilityObject( Self() ) );
mEntryAnimationData.Clear();
mExitAnimationData.Clear();
}
const bool prevAlter = mAlterAddedChild;
mAlterAddedChild = false;
mPopupContainer.Add( mPopupBackgroundImage );
- DevelActor::LowerToBottom(mPopupBackgroundImage);
+ mPopupBackgroundImage.LowerToBottom();
mAlterAddedChild = prevAlter;
if( mTailImage )
// Must always be positioned top-left of stage, regardless of parent.
backing.SetInheritPosition(false);
- backing.SetAnchorPoint( AnchorPoint::TOP_LEFT );
// Always the full size of the stage.
backing.SetResizePolicy( ResizePolicy::FIXED, Dimension::ALL_DIMENSIONS );
return true;
}
+void Popup::OnStageDisconnection()
+{
+ auto p = Dali::Accessibility::Accessible::Get(Self());
+ Accessibility::Bridge::GetCurrentBridge()->RemovePopup( p );
+ Control::OnStageDisconnection();
+}
+
void Popup::OnStageConnection( int depth )
{
mLayoutDirty = true;
RelayoutRequest();
Control::OnStageConnection( depth );
+ auto p = Dali::Accessibility::Accessible::Get(Self());
+ Accessibility::Bridge::GetCurrentBridge()->AddPopup( p );
}
void Popup::OnChildAdd( Actor& child )