~Page(){};
/**
- * Set the page image content
- * @param[in] image The content of the page.
+ * Set the page texture content
+ * @param[in] texture The content of the page.
*/
- void SetImage( Image image );
+ void SetTexture( Texture texture );
/**
* Apply an effect onto the page actor.
* Constructor.
* It initializes the PageTurnView members
*/
- PageTurnView( PageFactory& pageFactory, const Vector2& pageSize );
+ PageTurnView( PageFactory& pageFactory, const Vector2& viewPageSize );
/**
* A reference counted object may only be deleted by calling Unreference()
/**
* Set the page size
- * @param[in] pageSize The size of pages
+ * @param[in] viewPageSize The size of pages
*/
- void SetPageSize( const Vector2& pageSize );
+ void SetPageSize( const Vector2& viewPageSize );
/**
* Retrieve the page size.