public:
/**
- * Create a new PageTurnPortraitView
- * @return A handle to the newly allocated PageTurnPortraitView
+ * @copydoc Toolkit::PageTurnPortraitView::New( PageFactory&, const Vector2& )
*/
static Toolkit::PageTurnPortraitView New( PageFactory& pageFactory, const Vector2& pageSize );
/**
* Constructor.
* It initializes the PageTurnPortraitView members
+ * @param[in] pageFactory The factory which provides image actors to PageTurnView as the page content.
+ * @param[in] pageSize The size of the page
*/
PageTurnPortraitView( PageFactory& pageFactory, const Vector2& pageSize );
virtual void SetPanActor( const Vector2& panPosition );
/**
- * @copydoc PageTurnView::SetSpineEffect
- */
- virtual void SetSpineEffect(ImageActor actor, bool isLeftSide);
-
- /**
* @copydoc PageTurnView::OnPossibleOutwardsFlick
*/
virtual void OnPossibleOutwardsFlick( const Vector2& panPosition, float gestureSpeed );
- virtual void OnTurnedOver( ImageActor actor, bool isLeftSide );
+ /**
+ * @copydoc PageTurnView::OnTurnedOver
+ */
+ virtual void OnTurnedOver( Actor actor, bool isLeftSide );
private: