/*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*
*/
-//EXTERNAL INCLUDES
+// EXTERNAL INCLUDES
#include <string.h>
#include <dali/public-api/animation/constraint.h>
#include <dali/public-api/actors/actor.h>
#include <dali/public-api/object/property-map.h>
-//INTERNAL INCLUDES
+// INTERNAL INCLUDES
+#include <dali-toolkit/public-api/visuals/visual-properties.h>
#include <dali-toolkit/internal/controls/page-turn-view/page-turn-effect.h>
using namespace Dali;
Property::Map customShader;
- customShader[ "vertexShader" ] = vertexShader;
- customShader[ "fragmentShader" ] = fragmentShader;
- customShader[ "subdivideGridX" ] = 20;
- customShader[ "subdivideGridY" ] = 20;
+ customShader[ Toolkit::Visual::Shader::Property::VERTEX_SHADER ] = vertexShader;
+ customShader[ Toolkit::Visual::Shader::Property::FRAGMENT_SHADER ] = fragmentShader;
+ customShader[ Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X ] = 20;
+ customShader[ Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y ] = 20;
- map[ "shader" ] = customShader;
+ map[ Toolkit::Visual::Property::SHADER ] = customShader;
return map;
}
-