//Properties
std::string mObjUrl;
- std::string mMaterialUrl;
+ std::string mTextureSetUrl;
std::string mImagesUrl;
std::string mTexture0Url;
std::string mTexture1Url;
//Render members
Shader mShader;
- Material mMaterial;
+ TextureSet mTextureSet;
Geometry mMesh;
Renderer mRenderer;
};