#define __DALI_TOOLKIT_INTERNAL_IMAGE_VIEW_H__
/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*/
// EXTERNAL INCLUDES
-#include <dali/devel-api/rendering/renderer.h>
+#include <dali/public-api/object/property-map.h>
// INTERNAL INCLUDES
+#include <dali-toolkit/internal/visuals/image/image-visual.h>
#include <dali-toolkit/public-api/controls/control-impl.h>
#include <dali-toolkit/public-api/controls/image-view/image-view.h>
{
class ImageView : public Control
{
- protected:
+protected:
/**
* Construct a new ImageView.
static Toolkit::ImageView New();
/**
- * @copydoc Dali::Toolkit::SetImage( Image image )
+ * @copydoc Dali::Toolkit::SetImage
*/
void SetImage( Image image );
/**
- * @copydoc Dali::Toolkit::Image GetImage() const
+ * @brief Sets this ImageView from an Dali::Property::Map
+ *
+ * If the handle is empty, ImageView will display nothing
+ * @param[in] map The Dali::Property::Map to use for to display.
+ */
+ void SetImage( const Dali::Property::Map& map );
+
+ /**
+ * @copydoc Dali::Toolkit::SetImage
+ */
+ void SetImage( const std::string& imageUrl, ImageDimensions size );
+
+ /**
+ * @copydoc Dali::Toolkit::GetImage
*/
Image GetImage() const;
+ /**
+ * @brief Set whether the Pre-multiplied Alpha Blending is required
+ *
+ * @param[in] preMultipled whether alpha is pre-multiplied.
+ */
+ void EnablePreMultipliedAlpha( bool preMultipled );
+
+ /**
+ * @brief Query whether alpha is pre-multiplied.
+ *
+ * @return True is alpha is pre-multiplied, false otherwise.
+ */
+ bool IsPreMultipliedAlphaEnabled() const;
+
// Properties
/**
* Called when a property of an object of this type is set.
*/
static Property::Value GetProperty( BaseObject* object, Property::Index propertyIndex );
-private: // From Control
-
/**
- * @copydoc Toolkit::Control::OnRelayout()
+ * @brief Set the depth index of this image renderer
+ *
+ * Renderer with higher depth indices are rendered in front of other visuals with smaller values
+ *
+ * @param[in] depthIndex The depth index of this renderer
*/
- virtual void OnRelayout( const Vector2& size, RelayoutContainer& container );
+ void SetDepthIndex( int depthIndex );
- /**
- * @copydoc Toolkit::Control::OnStageConnect()
- */
- virtual void OnStageConnection( int depth );
+private: // From Control
/**
* @copydoc Toolkit::Control::GetNaturalSize
*/
virtual float GetWidthForHeight( float height );
-private:
/**
- * Attaches mImage member to the renderer, creating the renderers, samplers, meshes and materials if needed
- *
- * @pre mImage has been initialised
+ * @copydoc Toolkit::Control::OnRelayout()
*/
- void AttachImage();
+ virtual void OnRelayout( const Vector2& size, RelayoutContainer& container );
+
+private:
+ // Undefined
+ ImageView( const ImageView& );
+ ImageView& operator=( const ImageView& );
private:
+ Toolkit::Visual::Base mVisual;
- Sampler mSampler;
- Material mMaterial;
- Geometry mMesh;
- Renderer mRenderer;
- Image mImage;
- std::string mImageUrl;
+ std::string mUrl; ///< the url for the image if the image came from a URL, empty otherwise
+ Image mImage; ///< the Image if the image came from a Image, null otherwise
+ Property::Map mPropertyMap; ///< the Property::Map if the image came from a Property::Map, empty otherwise
};
} // namespace Internal