std::string mUrl; ///< the url for the image if the image came from a URL, empty otherwise
Image mImage; ///< the Image if the image came from a Image, null otherwise
Property::Map mPropertyMap; ///< the Property::Map if the image came from a Property::Map, empty otherwise
+ Property::Map mShaderMap; ///< the Property::Map if the custom shader is set, empty otherwise
+ ImageDimensions mImageSize; ///< the image size
};
} // namespace Internal