{
// ImageView can relayout in the OnImageReady, alternative to a signal would be to have a upcall from the Control to ImageView
Dali::Toolkit::Control handle( GetOwner() );
- Toolkit::DevelControl::ResourceReadySignal( handle ).Connect( this, &ImageView::OnResourceReady );
+ handle.ResourceReadySignal().Connect( this, &ImageView::OnResourceReady );
}
void ImageView::SetImage( Image image )
mPropertyMap = map;
mUrl.clear();
mImage.Reset();
+
Toolkit::Visual::Base visual = Toolkit::VisualFactory::Get().CreateVisual( mPropertyMap );
// Don't set mVisual until it is ready and shown. Getters will still use current visual.
if (!mVisual)
{
Control::OnRelayout( size, container );
- // If visual is being replaced then mVisual will be the replacement visual even if not ready.
- mVisual = DevelControl::GetVisual( *this, Toolkit::ImageView::Property::IMAGE );
-
if( mVisual )
{
// Pass in an empty map which uses default transform values meaning our visual fills the control
void ImageView::OnResourceReady( Toolkit::Control control )
{
+ // Visual ready so update visual attached to this ImageView, following call to RelayoutRequest will use this visual.
+ mVisual = DevelControl::GetVisual( *this, Toolkit::ImageView::Property::IMAGE );
}
///////////////////////////////////////////////////////////