// EXTERNAL INCLUDES
#include <dali/public-api/images/resource-image.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/devel-api/object/type-registry-helper.h>
+#include <dali/public-api/object/type-registry-helper.h>
#include <dali/devel-api/scripting/scripting.h>
// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/image-view/image-view.h>
#include <dali-toolkit/devel-api/controls/renderer-factory/renderer-factory.h>
-#include <dali-toolkit/internal/controls/renderers/image/image-renderer.h>
+#include <dali-toolkit/internal/controls/renderers/renderer-string-constants.h>
+#include <dali-toolkit/internal/controls/renderers/control-renderer-impl.h>
namespace Dali
{
DALI_TYPE_REGISTRATION_BEGIN( Toolkit::ImageView, Toolkit::Control, Create );
DALI_PROPERTY_REGISTRATION( Toolkit, ImageView, "resourceUrl", STRING, RESOURCE_URL )
DALI_PROPERTY_REGISTRATION( Toolkit, ImageView, "image", MAP, IMAGE )
+DALI_PROPERTY_REGISTRATION( Toolkit, ImageView, "preMultipliedAlpha", BOOLEAN, PRE_MULTIPLIED_ALPHA )
DALI_ANIMATABLE_PROPERTY_REGISTRATION_WITH_DEFAULT( Toolkit, ImageView, "pixelArea", Vector4(0.f, 0.f, 1.f, 1.f), PIXEL_AREA )
DALI_TYPE_REGISTRATION_END()
mImage = image;
- Actor self = Self();
- Toolkit::RendererFactory::Get().ResetRenderer( mRenderer, self, image );
+ Actor self( Self() );
+ InitializeControlRenderer( self, mRenderer, image );
mImageSize = image ? ImageDimensions( image.GetWidth(), image.GetHeight() ) : ImageDimensions( 0, 0 );
RelayoutRequest();
mImage.Reset();
mPropertyMap = map;
- Actor self = Self();
- Toolkit::RendererFactory::Get().ResetRenderer( mRenderer, self, mPropertyMap );
+ Actor self( Self() );
+ InitializeControlRenderer( self, mRenderer, mPropertyMap );
Property::Value* widthValue = mPropertyMap.Find( "width" );
if( widthValue )
void ImageView::SetImage( const std::string& url, ImageDimensions size )
{
if( ( mUrl != url ) ||
- mImage || // If we're changing from an Image type to a URL type
+ mImage || // If we're changing from an Image type to a URL type
! mPropertyMap.Empty() ) // If we're changing from a property map type to a URL type
{
mImage.Reset();
mUrl = url;
- if( size.GetWidth() == 0u && size.GetHeight() == 0u )
- {
- mImageSize = ResourceImage::GetImageSize( mUrl );
- }
- else
+ if( size.GetWidth() != 0u && size.GetHeight() != 0u )
{
mImageSize = size;
}
- Actor self = Self();
- Toolkit::RendererFactory::Get().ResetRenderer( mRenderer, self, mUrl, mImageSize );
+ Actor self( Self() );
+ InitializeControlRenderer( self, mRenderer, url, size );
+
+ mRenderer.SetSize( mSizeSet );
RelayoutRequest();
}
}
+Image ImageView::GetImage() const
+{
+ return mImage;
+}
+
+void ImageView::EnablePreMultipliedAlpha( bool preMultipled )
+{
+ if( mRenderer )
+ {
+ GetImplementation( mRenderer ).EnablePreMultipliedAlpha( preMultipled );
+ }
+}
+
+bool ImageView::IsPreMultipliedAlphaEnabled() const
+{
+ if( mRenderer )
+ {
+ return GetImplementation( mRenderer ).IsPreMultipliedAlphaEnabled();
+ }
+ return false;
+}
+
void ImageView::SetDepthIndex( int depthIndex )
{
if( mRenderer )
Vector3 ImageView::GetNaturalSize()
{
- Vector3 size;
+ if( mRenderer )
+ {
+ Vector2 rendererNaturalSize;
+ mRenderer.GetNaturalSize( rendererNaturalSize );
+ return Vector3( rendererNaturalSize );
+ }
+ Vector3 size;
size.x = mImageSize.GetWidth();
size.y = mImageSize.GetHeight();
Control::OnStageDisconnection();
}
+void ImageView::OnSizeSet( const Vector3& targetSize )
+{
+ Control::OnSizeSet( targetSize );
+ mSizeSet = targetSize;
+
+ if( mRenderer )
+ {
+ Vector2 size( targetSize );
+ mRenderer.SetSize( size );
+ }
+}
+
///////////////////////////////////////////////////////////
//
// Properties
if ( imageView )
{
+ ImageView& impl = GetImpl( imageView );
switch ( index )
{
case Toolkit::ImageView::Property::RESOURCE_URL:
std::string imageUrl;
if( value.Get( imageUrl ) )
{
- GetImpl( imageView ).SetImage( imageUrl, ImageDimensions() );
+ impl.SetImage( imageUrl, ImageDimensions() );
}
break;
}
case Toolkit::ImageView::Property::IMAGE:
{
std::string imageUrl;
+ Property::Map map;
if( value.Get( imageUrl ) )
{
- ImageView& impl = GetImpl( imageView );
impl.SetImage( imageUrl, ImageDimensions() );
}
-
// if its not a string then get a Property::Map from the property if possible.
- Property::Map map;
- if( value.Get( map ) )
+ else if( value.Get( map ) )
{
- ImageView& impl = GetImpl( imageView );
- impl.SetImage( map );
+ Property::Value* shaderValue = map.Find( "shader" );
+ // set image only if property map contains image information other than custom shader
+ if( map.Count() > 1u || !shaderValue )
+ {
+ impl.SetImage( map );
+ }
+ // the property map contains only the custom shader
+ else if( impl.mRenderer && map.Count() == 1u && shaderValue )
+ {
+ Property::Map shaderMap;
+ if( shaderValue->Get( shaderMap ) )
+ {
+ Internal::ControlRenderer& renderer = GetImplementation( impl.mRenderer );
+ renderer.SetCustomShader( shaderMap );
+ if( imageView.OnStage() )
+ {
+ // force to create new core renderer to use the newly set shader
+ renderer.SetOffStage( imageView );
+ renderer.SetOnStage( imageView );
+ }
+ }
+ }
}
+ break;
+ }
+ case Toolkit::ImageView::Property::PRE_MULTIPLIED_ALPHA:
+ {
+ bool isPre;
+ if( value.Get( isPre ) )
+ {
+ impl.EnablePreMultipliedAlpha( isPre );
+ }
break;
}
}
}
break;
}
+
+ case Toolkit::ImageView::Property::PRE_MULTIPLIED_ALPHA:
+ {
+ value = impl.IsPreMultipliedAlphaEnabled();
+ break;
+ }
}
}