}
}
-void GlView::RegisterGlCallback(CallbackBase* initCallback, CallbackBase* renderFrameCallback, CallbackBase* terminateCallback)
+void GlView::RegisterGlCallbacks(CallbackBase* initCallback, CallbackBase* renderFrameCallback, CallbackBase* terminateCallback)
{
if(mRenderThread)
{
- mRenderThread->RegisterGlCallback(initCallback, renderFrameCallback, terminateCallback);
+ mRenderThread->RegisterGlCallbacks(initCallback, renderFrameCallback, terminateCallback);
}
}