// EXTERNAL INCLUDES
#include <dali-toolkit/devel-api/controls/control-devel.h>
#include <dali/devel-api/adaptor-framework/accessibility.h>
+#include <dali/devel-api/adaptor-framework/autofill-item.h>
+#include <dali/devel-api/adaptor-framework/autofill-manager.h>
#include <dali/public-api/object/property-notification.h>
#include <dali/public-api/object/type-registry.h>
#include <string>
// INTERNAL INCLUDES
#include <dali-toolkit/devel-api/visual-factory/visual-base.h>
+#include <dali-toolkit/devel-api/controls/text-controls/autofill-container.h>
#include <dali-toolkit/internal/builder/dictionary.h>
#include <dali-toolkit/internal/builder/style.h>
#include <dali-toolkit/internal/controls/tooltip/tooltip.h>
void ClearShadow();
/**
+ * @brief Sets whether the Autofill functionality is enabled.
+ * @param[in] autofillEnabled Set true when Autofill should be enabled.
+ */
+ void SetAutofillEnabled( bool autofillEnabled );
+
+ /**
+ * @brief Check if the Autofill framework is enabled.
+ * @return True if Autofill is enabled
+ */
+ bool IsAutofillEnabled();
+
+ /**
+ * @brief Sets AutofillItemHandle
+ * @param item AutofillItem handle
+ */
+ void SetAutofillItemHandle( Dali::AutofillItem item );
+
+ /**
+ * @brief Gets AutofillItemHandle
+ * @return AutofillItem handle
+ */
+ Dali::AutofillItem GetAutofillItemHandle();
+
+ /**
+ * @brief Sets AutofillContainer which this control belongs to.
+ * @param[in] container
+ */
+ void SetAutofillContainer( Toolkit::AutofillContainer container );
+
+ /**
+ * @brief Gets AutofillContainer that the control belongs to.
+ * @return AutofillContainer handle
+ */
+ Toolkit::AutofillContainer GetAutofillContainer();
+
+ /**
* @copydoc DevelControl::GetVisualProperty()
*/
Dali::Property GetVisualProperty(Dali::Property::Index index, Dali::Property::Key visualPropertyKey);
InputMethodContext mInputMethodContext;
CallbackBase* mIdleCallback; ///< The idle callback to emit the resource ready signal.
+ AutofillItem mAutofillItem;
+ Toolkit::AutofillContainer mAutofillContainer;
ControlBehaviour mFlags : CONTROL_BEHAVIOUR_FLAG_COUNT; ///< Flags passed in from constructor.
bool mIsKeyboardNavigationSupported : 1; ///< Stores whether keyboard navigation is supported by the control.
bool mIsKeyboardFocusGroup : 1; ///< Stores whether the control is a focus group.
bool mIsEmittingResourceReadySignal : 1; ///< True during ResourceReady().
bool mNeedToEmitResourceReady : 1; ///< True if need to emit the resource ready signal again.
+ bool mIsAutofillEnabled : 1; ///< Stroes whether the Autofill functionality is enabled.
RegisteredVisualContainer mRemoveVisuals; ///< List of visuals that are being replaced by another visual once ready
Dali::Accessibility::Accessible* GetAccessibilityObject();
void AccessibilityRegister();
- void AccessibilityDeregister();
+ void AccessibilityDeregister(bool remove);
std::function<std::unique_ptr<Dali::Accessibility::Accessible>(Actor)> accessibilityConstructor;
std::unique_ptr<Dali::Accessibility::Accessible> accessibilityObject;